Player Matchup

Ao Kuang
Ao Kuang
EEl_mata_gringos
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 22L
1,774 Elo+
Solo
Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 27
God Stats
40W - 29L
1,638 SR
Queue Stats
94W - 83L
1,602 Elo+
Solo
Hera
Hera
Xhycom6534
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,601 Elo+
Solo
Thor
Thor
ZhaoYouYI0703
Thor
Level 15
God Stats
4W - 2L
1,765 SR
Queue Stats
15W - 12L
1,587 Elo+
Solo
Medusa
Medusa
emojojo
Medusa
Level 17
God Stats
3W - 4L
1,369 SR
Queue Stats
42W - 47L
1,473 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,607 Elo+

VS

Team Averages
Level 13
1,455 SR
1,329 Elo+
Cerberus
Cerberus
Joker527998
Cerberus
Level 11
God Stats
3W - 3L
1,476 SR
Queue Stats
6W - 12L
1,315 Elo+
Party 1
Merlin
Merlin
NohanDaZohan
Merlin
Level 11
God Stats
6W - 13L
1,324 SR
Queue Stats
15W - 17L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
jester417
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lowwNslow
Tsukuyomi
Level 8
God Stats
7W - 11L
1,388 SR
Queue Stats
11W - 18L
1,283 Elo+
Party 1
King Arthur
King Arthur
triple509
King Arthur
Level 19
God Stats
8W - 6L
1,588 SR
Queue Stats
14W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,724
672
4,985
5,401
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
PshOkay
Ne Zha
10
3 / 1 / 3
6,154
615
4,541
5,535
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 1
6,314
631
2,831
3,646
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 2
6,016
602
1,847
5,083
1,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
emojojo
Medusa
10
3 / 1 / 2
5,927
593
3,095
3,996
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joker527998
Cerberus
8
1 / 4 / 1
5,043
504
1,671
5,942
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
8
2 / 1 / 0
4,783
478
1,599
3,126
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
jester417
Danzaburou
6
1 / 1 / 1
4,418
442
2,221
3,452
789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
lowwNslow
Tsukuyomi
8
1 / 3 / 2
4,928
493
2,351
6,512
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
triple509
King Arthur
9
0 / 3 / 0
4,575
458
2,132
6,570
3,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Cerberus
Joker527998
Cerberus
1
4
1
0.38
L
Merlin
2
1
0
2
W
Ne Zha
PshOkay
Ne Zha
3
1
3
4.5
W
1
2
1
0.75
W
3
1
2
4
W
Medusa
emojojo
Medusa
3
1
2
4
L
Danzaburou
jester417
Danzaburou
1
1
1
1.5
L
Tsukuyomi
lowwNslow
Tsukuyomi
1
3
2
0.67
L
King Arthur
triple509
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
9,974
23,661
Taken
25,602
6,845
Mitigated
9,079
9,038
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,985
1,059
0
2,941
5,401
1,641
0
0
5,101
36,321
0
L
Cerberus
Joker527998
Cerberus
1,671
391
0
650
5,942
2,026
0
848
5,048
13,070
0
L
Merlin
1,599
54
0
612
3,126
778
90
655
2,343
15,114
0
W
Ne Zha
PshOkay
Ne Zha
4,541
1,228
0
2,670
5,535
1,779
0
1,278
4,215
0
23,231
W
2,831
566
0
642
3,646
896
286
572
2,994
37,668
0
W
1,847
518
211
1,144
5,083
1,472
880
127
4,910
0
27,537
W
Medusa
emojojo
Medusa
3,095
1,130
0
1,430
3,996
1,057
0
1,051
2,871
0
25,625
L
Danzaburou
jester417
Danzaburou
2,221
1,116
0
301
3,452
789
0
486
2,904
0
11,438
L
Tsukuyomi
lowwNslow
Tsukuyomi
2,351
690
0
1,606
6,512
1,934
68
1,355
5,117
0
20,391
L
King Arthur
triple509
King Arthur
2,132
289
0
750
6,570
3,552
0
4,196
2,374
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
23,747
300
Minions Killed
164
0
Camps Cleared
0
981,141
Distance Traveled
889,595
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,724
672
73
7
0
180,634
3
L
Cerberus
5,043
504
32
3
0
194,247
0
L
Merlin
4,783
478
38
4
0
152,518
2
W
Ne Zha
6,154
615
30
3
0
208,408
4
W
Hera
6,314
631
84
8
0
199,720
4
W
Thor
6,016
602
66
7
0
202,910
0
W
Medusa
5,927
593
47
5
0
189,469
5
L
Danzaburou
4,418
442
26
3
0
131,710
1
L
Tsukuyomi
4,928
493
45
5
0
210,112
0
L
King Arthur
4,575
458
23
2
0
201,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role