Player Matchup

Fenrir
Fenrir
FawnLemon6073
Fenrir
Level 24
God Stats
29W - 24L
1,469 SR
Queue Stats
100W - 101L
1,388 Elo+
Solo
Olorun
Olorun
Lorgmonster
Olorun
Level 67
God Stats
345W - 359L
1,487 SR
Queue Stats
585W - 635L
1,370 Elo+
Party 1
King Arthur
King Arthur
SaggyChickens
King Arthur
Level 29
God Stats
10W - 9L
1,494 SR
Queue Stats
50W - 46L
1,462 Elo+
Solo
Pele
Pele
Skadi7132
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 1
Mercury
Mercury
jdog12096
Mercury
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 202L
1,326 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,433 Elo+

VS

Team Averages
Level 12
1,546 SR
1,385 Elo+
Poseidon
Poseidon
Assassinator14O
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
Papa Thiqq
Ravana
Level 27
God Stats
3W - 6L
1,767 SR
Queue Stats
354W - 383L
1,384 Elo+
Party 2
Medusa
Medusa
Proxy_clouded94
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TRICKEST_WOLF_97
Bellona
Level 25
God Stats
42W - 33L
1,461 SR
Queue Stats
82W - 88L
1,375 Elo+
Solo
Cerberus
Cerberus
sword kirby1087
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 3
10,770
567
12,994
13,482
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
15
4 / 2 / 13
9,297
489
6,516
9,359
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SaggyChickens
King Arthur
14
2 / 6 / 5
9,335
491
10,297
15,349
10,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
17
9 / 2 / 3
10,790
568
9,490
12,296
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
jdog12096
Mercury
16
6 / 2 / 8
10,211
537
4,650
12,963
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 15 / 2
7,477
394
3,837
13,253
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Papa Thiqq
Ravana
12
2 / 7 / 1
8,269
435
7,583
13,947
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 1
5,476
288
401
1,513
270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 2
10,767
567
15,809
16,415
14,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
2 / 10 / 0
8,836
465
5,935
16,540
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
35
Kills
12
14
Deaths
37
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
15
2
0.07
W
14
2
3
7.75
W
Olorun
4
2
13
5.25
L
Ravana
Papa Thiqq
Ravana
2
7
1
0.36
L
0
2
1
0.25
W
King Arthur
SaggyChickens
King Arthur
2
6
5
0.75
W
Pele
9
2
3
5.25
L
8
3
2
3
W
Mercury
jdog12096
Mercury
6
2
8
5
L
Cerberus
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
33,565
63,449
Taken
61,668
28,844
Mitigated
33,571
20,109
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,837
1,369
0
0
13,253
2,983
27
376
12,877
28,803
0
W
12,994
4,137
0
5,456
13,482
5,135
239
3,408
10,028
0
47,520
W
Olorun
6,516
3,790
233
4,525
9,359
3,264
1,552
3,009
6,312
43,227
0
L
Ravana
Papa Thiqq
Ravana
7,583
1,489
0
3,358
13,947
4,794
0
1,522
12,425
0
43,541
L
401
324
0
0
1,513
270
11
94
1,419
0
2,245
W
King Arthur
SaggyChickens
King Arthur
10,297
1,001
0
2,527
15,349
10,832
210
559
14,772
0
44,307
W
Pele
9,490
2,140
0
3,645
12,296
4,874
1,734
998
11,248
0
79,373
L
15,809
8,180
0
5,708
16,415
14,875
1,121
222
16,193
2
60,707
W
Mercury
jdog12096
Mercury
4,650
2,042
0
3,723
12,963
4,739
0
1,474
11,315
0
45,180
L
Cerberus
5,935
1,079
0
2,166
16,540
10,649
1,346
4,302
12,238
41,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
40,825
447
Minions Killed
336
0
Camps Cleared
0
1,857,260
Distance Traveled
1,404,110
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,477
394
55
3
0
284,113
3
W
Fenrir
10,770
567
71
4
0
417,067
0
W
Olorun
9,297
489
67
4
0
326,002
2
L
Ravana
8,269
435
70
4
0
347,646
0
L
Medusa
5,476
288
6
0
0
60,135
1
W
King Arthur
9,335
491
94
5
0
323,602
1
W
Pele
10,790
568
130
7
0
374,927
1
L
Bellona
10,767
567
113
6
0
381,343
1
W
Mercury
10,211
537
85
4
0
415,662
0
L
Cerberus
8,836
465
92
5
0
330,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role