Player Matchup

Bellona
Bellona
ElObreque
Bellona
Level 5
God Stats
0W - 4L
1,240 SR
Queue Stats
76W - 88L
1,013 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alfonspr
Tsukuyomi
Level 15
God Stats
1W - 3L
1,204 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo
Danzaburou
Danzaburou
shishipeter
Danzaburou
Level 6
God Stats
30W - 43L
1,325 SR
Queue Stats
51W - 68L
1,176 Elo+
Party 2
Heimdallr
Heimdallr
tasmask_
Heimdallr
Level 27
God Stats
7W - 11L
1,720 SR
Queue Stats
51W - 62L
1,176 Elo+
Party 2
Merlin
Merlin
ximpirru
Merlin
Level 13
God Stats
51W - 57L
1,604 SR
Queue Stats
93W - 115L
1,340 Elo+
Party 2
Team Averages
Level 13
1,419 SR
1,200 Elo+

VS

Team Averages
Level 17
1,511 SR
1,346 Elo+
Fenrir
Fenrir
CGel Ricker
Fenrir
Level 17
God Stats
14W - 14L
1,458 SR
Queue Stats
59W - 65L
1,344 Elo+
Party 3
Skadi
Skadi
Kumfeaster556
Skadi
Level 17
God Stats
11W - 8L
1,532 SR
Queue Stats
37W - 37L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
N890IK
Kukulkan
Level 8
God Stats
2W - 0L
1,540 SR
Queue Stats
9W - 11L
1,342 Elo+
Solo
Chaac
Chaac
TheDreadCow
Chaac
Level 25
God Stats
6W - 5L
1,313 SR
Queue Stats
66W - 79L
1,288 Elo+
Party 3
Khepri
Khepri
XXXvast
Khepri
Level 19
God Stats
2W - 1L
1,712 SR
Queue Stats
55W - 51L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElObreque
Bellona
13
0 / 5 / 3
9,166
367
4,859
16,819
8,610
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
alfonspr
Tsukuyomi
15
5 / 13 / 3
10,418
417
7,565
19,585
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
shishipeter
Danzaburou
12
0 / 10 / 3
8,712
348
2,740
15,670
5,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
tasmask_
Heimdallr
14
1 / 12 / 2
9,976
399
6,258
19,379
6,827
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ximpirru
Merlin
20
6 / 3 / 0
13,535
541
23,084
12,752
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 3 / 11
14,399
576
13,165
18,092
10,963
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 4 / 12
11,856
474
17,054
14,526
5,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
N890IK
Kukulkan
18
3 / 2 / 13
12,099
484
9,426
11,939
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
15 / 4 / 10
13,987
559
19,976
18,335
20,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
XXXvast
Khepri
18
4 / 0 / 15
12,835
513
5,339
15,597
16,096
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
12
Kills
43
43
Deaths
13
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
11
6.17
L
Bellona
ElObreque
Bellona
0
5
3
0.3
W
8
4
12
3.5
W
Kukulkan
N890IK
Kukulkan
3
2
13
4.75
W
15
4
10
5
W
Khepri
XXXvast
Khepri
4
0
15
11.5
L
Tsukuyomi
alfonspr
Tsukuyomi
5
13
3
0.5
L
Danzaburou
shishipeter
Danzaburou
0
10
3
0.15
L
Heimdallr
tasmask_
Heimdallr
1
12
2
0.17
L
Merlin
ximpirru
Merlin
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
64,960
84,205
Taken
78,489
32,378
Mitigated
58,056
7,975
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,165
1,364
0
8,365
18,092
10,963
664
1,535
16,511
0
102,341
L
Bellona
ElObreque
Bellona
4,859
1,309
0
618
16,819
8,610
0
1,001
15,772
0
45,168
W
17,054
8,294
0
2,848
14,526
5,630
4,600
3,343
11,031
0
87,380
W
Kukulkan
N890IK
Kukulkan
9,426
822
0
502
11,939
4,946
1,853
7,254
4,199
70,801
0
W
19,976
3,192
1,067
6,103
18,335
20,421
1,564
6,149
11,915
0
79,822
W
Khepri
XXXvast
Khepri
5,339
244
556
4,778
15,597
16,096
1,232
3,852
11,537
42,025
0
L
Tsukuyomi
alfonspr
Tsukuyomi
7,565
2,130
0
334
19,585
7,125
9
4,702
14,799
0
34,503
L
Danzaburou
shishipeter
Danzaburou
2,740
1,539
0
1,757
15,670
5,093
0
398
15,272
0
22,529
L
Heimdallr
tasmask_
Heimdallr
6,258
3,310
0
1,910
19,379
6,827
377
3,148
16,175
256
47,702
L
Merlin
ximpirru
Merlin
23,084
693
606
2,750
12,752
4,723
1,528
5,054
7,422
91,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
65,176
406
Minions Killed
580
0
Camps Cleared
0
2,024,417
Distance Traveled
2,322,808
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,399
576
120
5
0
483,159
0
L
Bellona
9,166
367
81
3
0
433,991
1
W
Skadi
11,856
474
106
4
0
387,458
0
W
Kukulkan
12,099
484
151
6
0
479,011
3
W
Chaac
13,987
559
128
5
0
448,979
0
W
Khepri
12,835
513
75
3
0
524,201
6
L
Tsukuyomi
10,418
417
46
2
0
404,646
0
L
Danzaburou
8,712
348
34
1
0
368,500
0
L
Heimdallr
9,976
399
84
3
0
392,544
5
L
Merlin
13,535
541
161
6
0
424,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role