Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Slick_Rick_Daddy
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,470 Elo+
Solo
Rama
Rama
Vegermy
Rama
Level 118
God Stats
4W - 3L
1,584 SR
Queue Stats
270W - 259L
1,519 Elo+
Solo
Ah Puch
Ah Puch
theBurkzy
Ah Puch
Level 63
God Stats
1W - 0L
1,707 SR
Queue Stats
63W - 64L
1,525 Elo+
Party 1
Thoth
Thoth
xmrkrabbs
Thoth
Level 111
God Stats
3W - 0L
1,705 SR
Queue Stats
98W - 92L
1,527 Elo+
Party 1
Team Averages
Level 117
1,599 SR
1,508 Elo+

VS

Team Averages
Level 136
1,461 SR
1,463 Elo+
Kuzenbo
Kuzenbo
BrandonHeat86
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,355 Elo+
Party 3
Ullr
Ullr
Il Cloud
Ullr
Level 159
God Stats
1W - 3L
1,487 SR
Queue Stats
174W - 144L
1,535 Elo+
Party 2
Loki
Loki
Loviele
Loki
Level 126
God Stats
7W - 7L
1,319 SR
Queue Stats
582W - 533L
1,534 Elo+
Party 2
Bakasura
Bakasura
Scaile
Bakasura
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
WHTJKT
Zhong Kui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 2 / 15
9,003
1,000
14,577
9,429
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
14
3 / 4 / 15
8,650
961
4,159
8,161
3,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Vegermy
Rama
15
5 / 1 / 12
8,732
970
7,812
7,201
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
theBurkzy
Ah Puch
14
4 / 3 / 14
8,669
963
9,736
7,936
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
xmrkrabbs
Thoth
15
5 / 3 / 11
8,920
991
9,160
7,240
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
4 / 5 / 5
7,829
870
6,307
16,326
11,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
3 / 5 / 5
8,074
897
6,510
10,708
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Loviele
Loki
14
1 / 4 / 6
7,367
819
7,346
7,600
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Scaile
Bakasura
12
1 / 4 / 7
7,126
792
1,784
7,808
2,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
WHTJKT
Zhong Kui
15
4 / 4 / 7
8,330
926
10,892
9,716
5,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
21
Kills
13
13
Deaths
22
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
15
5.75
L
Kuzenbo
4
5
5
1.3
L
Ullr
3
5
5
1.1
L
Loki
Loviele
Loki
1
4
6
1
L
Bakasura
Scaile
Bakasura
1
4
7
1.13
W
Chernobog
3
4
15
2.63
W
Rama
Vegermy
Rama
5
1
12
11
L
Zhong Kui
WHTJKT
Zhong Kui
4
4
7
1.88
W
Ah Puch
theBurkzy
Ah Puch
4
3
14
3.67
W
Thoth
xmrkrabbs
Thoth
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
32,839
39,967
Taken
52,158
15,299
Mitigated
28,677
16,029
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,577
5,797
1,636
2,131
9,429
3,754
1,287
3,095
6,179
0
31,458
L
Kuzenbo
6,307
1,364
354
3,428
16,326
11,873
0
4,837
11,489
7,881
0
L
Ullr
6,510
2,645
125
2,372
10,708
3,874
20
4,003
6,705
0
12,157
L
Loki
Loviele
Loki
7,346
365
142
1,060
7,600
4,420
0
2,049
5,551
0
22,097
L
Bakasura
Scaile
Bakasura
1,784
1,329
1,201
1,501
7,808
2,659
666
4,105
3,703
0
1,826
W
Chernobog
4,159
1,818
1,723
1,283
8,161
3,554
841
4,288
3,750
0
16,270
W
Rama
Vegermy
Rama
7,812
6,465
2,540
2,347
7,201
2,802
1,698
4,190
2,911
0
17,941
L
Zhong Kui
WHTJKT
Zhong Kui
10,892
354
1,557
3,086
9,716
5,851
639
3,902
5,814
21,450
0
W
Ah Puch
theBurkzy
Ah Puch
9,736
1,262
516
2,107
7,936
2,638
343
2,275
5,458
17,475
0
W
Thoth
xmrkrabbs
Thoth
9,160
216
981
765
7,240
2,551
1,284
3,351
3,664
21,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
38,726
127
Minions Killed
81
0
Camps Cleared
0
831,236
Distance Traveled
816,594
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,003
1,000
29
3
0
167,427
1
L
Kuzenbo
7,829
870
2
0
0
153,137
1
L
Ullr
8,074
897
17
2
0
152,272
1
L
Loki
7,367
819
23
3
0
158,460
1
L
Bakasura
7,126
792
12
1
0
184,769
0
W
Chernobog
8,650
961
29
3
0
165,436
3
W
Rama
8,732
970
19
2
0
151,182
1
L
Zhong Kui
8,330
926
27
3
0
167,956
0
W
Ah Puch
8,669
963
24
3
0
166,849
0
W
Thoth
8,920
991
26
3
0
180,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role