Player Matchup

Terra
Terra
CanHazName
Terra
Level 18
God Stats
23W - 37L
1,423 SR
Queue Stats
34W - 49L
1,531 Elo+
Party 3
Bellona
Bellona
Crosiiee
Bellona
Level 29
God Stats
9W - 4L
1,691 SR
Queue Stats
136W - 154L
1,418 Elo+
Party 3
Medusa
Medusa
TechDecker
Medusa
Level 42
God Stats
13W - 10L
1,511 SR
Queue Stats
426W - 473L
1,429 Elo+
Party 3
Olorun
Olorun
cristhxd
Olorun
Level 29
God Stats
2W - 3L
1,300 SR
Queue Stats
186W - 208L
1,385 Elo+
Solo
Thor
Thor
qwerty612
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,453 Elo+

VS

Team Averages
Level 10
1,468 SR
1,475 Elo+
Ymir
Ymir
Dahvini
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Artemis
Artemis
GayGayBaggins
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Serqet
Serqet
JeanORebocador
Serqet
Level 13
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 1
Merlin
Merlin
LeonardoGabriel
Merlin
Level 28
God Stats
2W - 3L
1,426 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 1
King Arthur
King Arthur
NasusDoRock
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
3 / 4 / 2
6,540
467
4,181
8,529
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Crosiiee
Bellona
14
4 / 0 / 1
8,521
609
7,698
8,250
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TechDecker
Medusa
12
2 / 2 / 5
7,387
528
4,115
8,676
2,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
cristhxd
Olorun
13
4 / 3 / 2
7,903
565
7,122
8,254
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
10
2 / 9 / 2
6,245
446
1,718
7,666
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dahvini
Ymir
7
1 / 3 / 3
5,657
404
1,640
5,179
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
10
2 / 6 / 2
6,276
448
5,559
6,803
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 6
7,775
555
5,521
9,349
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 2 / 4
8,098
578
10,348
7,183
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NasusDoRock
King Arthur
9
2 / 5 / 1
5,725
409
2,701
12,858
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
15
Kills
16
18
Deaths
16
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
3
4
2
1
W
Bellona
Crosiiee
Bellona
4
0
1
4.5
L
Ymir
Dahvini
Ymir
1
3
3
0.83
L
Artemis
2
6
2
0.5
L
4
0
6
7
L
7
2
4
4.5
L
King Arthur
NasusDoRock
King Arthur
2
5
1
0.5
W
Medusa
TechDecker
Medusa
2
2
5
2.25
W
Olorun
cristhxd
Olorun
4
3
2
1.67
W
Thor
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
25,769
41,375
Taken
41,372
15,313
Mitigated
18,482
10,099
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,181
406
812
1,204
8,529
2,901
124
2,048
6,028
18,387
0
W
Bellona
Crosiiee
Bellona
7,698
1,786
0
2,522
8,250
5,007
403
533
6,701
0
56,338
L
Ymir
Dahvini
Ymir
1,640
327
0
341
5,179
2,179
0
1,341
3,838
16,928
0
L
Artemis
5,559
2,978
0
90
6,803
2,474
576
3,282
3,521
0
29,155
L
5,521
1,295
0
2,903
9,349
3,194
0
1,690
7,659
0
35,679
L
10,348
554
0
500
7,183
2,537
332
3,849
3,334
38,795
0
L
King Arthur
NasusDoRock
King Arthur
2,701
475
0
813
12,858
8,098
0
1,141
11,717
0
15,070
W
Medusa
TechDecker
Medusa
4,115
2,179
0
3,536
8,676
2,599
635
2,040
6,297
0
47,176
W
Olorun
cristhxd
Olorun
7,122
3,269
281
1,440
8,254
2,795
1,004
4,541
3,145
40,004
0
W
Thor
1,718
588
0
304
7,666
2,011
48
2,023
5,379
0
5,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
33,531
322
Minions Killed
232
0
Camps Cleared
0
1,282,403
Distance Traveled
1,166,877
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,540
467
36
3
0
257,861
0
W
Bellona
8,521
609
129
9
0
267,276
4
L
Ymir
5,657
404
28
2
0
169,533
3
L
Artemis
6,276
448
38
3
0
197,419
3
L
Serqet
7,775
555
73
5
0
303,497
0
L
Merlin
8,098
578
72
5
0
246,986
0
L
King Arthur
5,725
409
21
2
0
249,442
1
W
Medusa
7,387
528
83
6
0
229,932
3
W
Olorun
7,903
565
62
4
0
249,180
1
W
Thor
6,245
446
12
1
0
278,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role