Player Matchup

Nu Wa
Nu Wa
JackerJ
Nu Wa
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
8W - 13L
1,481 Elo+
Party 2
Hachiman
Hachiman
Rena475
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Sobek
Sobek
Savorenthis
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 2
Team Averages
Level 38
1,438 SR
1,453 Elo+

VS

Team Averages
Level 37
1,553 SR
1,462 Elo+
King Arthur
King Arthur
ASAP Uno8629
King Arthur
Level 39
God Stats
0W - 1L
1,254 SR
Queue Stats
105W - 118L
1,424 Elo+
Party 1
Skadi
Skadi
L00nEyGOONZ
Skadi
Level 47
God Stats
6W - 7L
1,821 SR
Queue Stats
202W - 258L
1,372 Elo+
Party 1
Athena
Athena
Pierceypoo2725
Athena
Level 25
God Stats
8W - 6L
1,584 SR
Queue Stats
104W - 88L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JackerJ
Nu Wa
15
8 / 2 / 9
11,018
787
19,393
7,728
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Rena475
Hachiman
14
9 / 1 / 8
10,901
779
13,492
9,444
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 16
9,707
693
6,902
11,970
14,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASAP Uno8629
King Arthur
11
0 / 7 / 1
8,406
600
5,589
18,462
9,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 0
8,822
630
9,751
13,395
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 0
8,549
611
4,535
16,966
15,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
3
3
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASAP Uno8629
King Arthur
0
7
1
0.07
W
Nu Wa
JackerJ
Nu Wa
8
2
9
6.25
L
2
8
0
0.25
L
1
3
0
0.33
W
Hachiman
Rena475
Hachiman
9
1
8
13
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
19,875
29,142
Taken
48,823
20,727
Mitigated
28,851
9,563
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASAP Uno8629
King Arthur
5,589
130
0
2,212
18,462
9,281
34
8,830
9,288
0
35,372
W
Nu Wa
JackerJ
Nu Wa
19,393
5,691
287
2,026
7,728
2,844
1,338
1,284
6,444
55,183
0
L
9,751
4,279
0
2,295
13,395
3,812
785
8,711
4,348
0
38,387
L
4,535
651
357
372
16,966
15,758
62
7,822
8,768
20,650
0
W
Hachiman
Rena475
Hachiman
13,492
8,894
0
5,554
9,444
3,662
1,348
827
8,617
0
49,545
W
6,902
999
0
1,696
11,970
14,221
387
2,426
9,544
19,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
25,777
148
Minions Killed
126
0
Camps Cleared
0
781,513
Distance Traveled
788,298
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,406
600
51
4
0
261,946
3
W
Nu Wa
11,018
787
56
4
0
253,044
1
L
Skadi
8,822
630
51
4
0
231,312
3
L
Athena
8,549
611
24
2
0
295,040
3
W
Hachiman
10,901
779
72
5
0
246,719
0
W
Sobek
9,707
693
20
1
0
281,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role