Player Matchup

Amaterasu
Amaterasu
Hunto_FozagiroxD
Amaterasu
Level 63
God Stats
6W - 7L
1,461 SR
Queue Stats
61W - 74L
1,370 Elo+
Solo
Apollo
Apollo
Luissilva8
Apollo
Level 115
God Stats
4W - 4L
1,581 SR
Queue Stats
189W - 167L
1,460 Elo+
Party 3
Mulan
Mulan
TS-Rayneos
Mulan
Level 84
God Stats
2W - 3L
1,292 SR
Queue Stats
54W - 66L
1,398 Elo+
Party 3
Tsukuyomi
Tsukuyomi
velez_alex
Tsukuyomi
Level 57
God Stats
5W - 4L
1,885 SR
Queue Stats
34W - 35L
1,316 Elo+
Party 3
Skadi
Skadi
xTHEASSASSIN134x
Skadi
Level 85
God Stats
17W - 9L
1,609 SR
Queue Stats
223W - 256L
1,463 Elo+
Party 3
Team Averages
Level 81
1,566 SR
1,402 Elo+

VS

Team Averages
Level 82
1,479 SR
1,400 Elo+
Skadi
Skadi
CynicPsychotic
Skadi
Level 88
God Stats
9W - 8L
1,509 SR
Queue Stats
932W - 1,087L
1,367 Elo+
Party 1
Mulan
Mulan
Maddhatter66
Mulan
Level 55
God Stats
7W - 9L
1,283 SR
Queue Stats
318W - 345L
1,363 Elo+
Solo
Bacchus
Bacchus
Wantsomefoohy
Bacchus
Level 104
God Stats
39W - 28L
1,573 SR
Queue Stats
214W - 237L
1,424 Elo+
Party 2
Izanami
Izanami
inD_Paint
Izanami
Level 101
God Stats
83W - 81L
1,544 SR
Queue Stats
233W - 262L
1,376 Elo+
Party 2
Ao Kuang
Ao Kuang
xxdeathhead9999
Ao Kuang
Level 60
God Stats
19W - 21L
1,485 SR
Queue Stats
77W - 63L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
2 / 7 / 8
11,564
482
8,473
30,986
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Luissilva8
Apollo
16
4 / 6 / 3
10,801
450
9,408
13,459
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
19
3 / 4 / 2
12,948
540
9,804
21,975
18,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
velez_alex
Tsukuyomi
17
4 / 6 / 3
11,517
480
7,693
16,403
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 2
11,582
483
11,973
16,850
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
12,339
514
16,261
13,140
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 4 / 9
13,227
551
12,220
15,301
16,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
17
4 / 3 / 12
12,162
507
8,263
17,299
21,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
inD_Paint
Izanami
20
3 / 3 / 7
13,078
545
12,487
17,619
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
14 / 3 / 6
14,089
587
20,773
19,725
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
15
Kills
28
30
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Amaterasu
2
7
8
0.86
L
Apollo
Luissilva8
Apollo
4
6
3
0.92
W
2
4
9
1.63
L
Mulan
3
4
2
1
W
Bacchus
4
3
12
3.33
W
Izanami
inD_Paint
Izanami
3
3
7
2.17
L
Tsukuyomi
velez_alex
Tsukuyomi
4
6
3
0.92
L
2
7
2
0.43
W
Ao Kuang
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
70,004
99,673
Taken
83,084
55,187
Mitigated
58,764
25,706
Healing
36,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,261
7,701
0
2,623
13,140
5,102
3,395
0
13,140
0
88,609
L
Amaterasu
8,473
3,018
268
11,655
30,986
19,444
144
8,020
22,966
0
47,271
L
Apollo
Luissilva8
Apollo
9,408
4,228
0
0
13,459
4,820
1,054
3,099
10,360
0
55,738
W
12,220
2,118
0
5,069
15,301
16,580
1,961
0
15,301
0
74,844
L
Mulan
9,804
977
0
6,588
21,975
18,610
1,116
5,531
16,016
0
81,783
W
Bacchus
8,263
927
753
7,865
17,299
21,013
631
0
17,299
34,764
0
W
Izanami
inD_Paint
Izanami
12,487
8,742
0
10,217
17,619
7,349
2,621
0
17,619
0
117,867
L
Tsukuyomi
velez_alex
Tsukuyomi
7,693
2,245
99
3,787
16,403
6,130
2,531
7,203
9,150
0
62,246
L
11,973
5,395
0
3,309
16,850
6,183
163
5,183
11,617
0
87,640
W
Ao Kuang
20,773
7,253
0
10,301
19,725
8,720
6,226
0
19,725
86,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
64,895
594
Minions Killed
653
0
Camps Cleared
0
2,062,057
Distance Traveled
2,149,967
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,339
514
125
5
0
407,374
6
L
Amaterasu
11,564
482
64
3
0
440,002
8
L
Apollo
10,801
450
99
4
0
349,476
1
W
Mulan
13,227
551
168
7
0
454,044
1
L
Mulan
12,948
540
170
7
0
403,104
0
W
Bacchus
12,162
507
48
2
0
433,302
6
W
Izanami
13,078
545
189
8
0
404,230
7
L
Tsukuyomi
11,517
480
115
5
0
478,306
3
L
Skadi
11,582
483
146
6
0
391,169
7
W
Ao Kuang
14,089
587
123
5
0
451,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role