Player Matchup

Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond IV
JaffuCake
Medusa
Diamond IV
Level 146
God Stats
14W - 11L
2,033 SR
Queue Stats
448W - 386L
2,159 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
XxChampxX14
Cabrakan
Diamond V
Level 157
God Stats
83W - 80L
1,624 SR
Queue Stats
1,001W - 911L
2,028 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,719 SR
1,896 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 68
1,395 SR
2,309 MMR
Bacchus
Bacchus
Platinum III
VolatileFoil9
Bacchus
Platinum III
Level 122
God Stats
2W - 4L
1,185 SR
Queue Stats
44W - 43L
2,117 MMR
Solo
Achilles
Achilles
Diamond V
Yesae
Achilles
Diamond V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
2,405 MMR
Party 2
Sol
Sol
Diamond V
Ysaeo
Sol
Diamond V
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 26L
2,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 2
10,664
627
11,826
7,968
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JaffuCake
Medusa
14
3 / 4 / 0
11,327
666
9,926
12,621
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
XxChampxX14
Cabrakan
12
0 / 5 / 3
10,714
630
6,915
19,465
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeSobekPersephoneGuan YuDanzaburou

VS

Bans
FenrirXing TianScyllaAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 2 / 10
10,872
640
6,987
13,900
17,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Yesae
Achilles
15
7 / 1 / 4
11,336
667
10,769
16,996
16,680
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Ysaeo
Sol
15
3 / 2 / 7
10,914
642
12,975
12,018
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
12
12
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
2
1
L
Medusa
JaffuCake
Medusa
3
4
0
0.75
W
Bacchus
2
2
10
3.5
L
Cabrakan
XxChampxX14
Cabrakan
0
5
3
0.3
W
Achilles
Yesae
Achilles
7
1
4
9
W
Sol
Ysaeo
Sol
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
30,731
40,054
Taken
42,914
30,657
Mitigated
38,881
9,077
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,826
164
0
2,013
7,968
2,838
319
3,567
4,309
62,799
0
L
Medusa
JaffuCake
Medusa
9,926
4,516
0
2,908
12,621
4,641
2,760
6,633
5,732
0
64,159
W
Bacchus
6,987
1,350
0
590
13,900
17,989
412
5,323
8,200
40,119
0
L
Cabrakan
XxChampxX14
Cabrakan
6,915
717
0
4,156
19,465
23,178
0
8,979
10,015
22,446
0
W
Achilles
Yesae
Achilles
10,769
2,388
1,002
2,477
16,996
16,680
679
5,969
10,591
0
32,352
W
Sol
Ysaeo
Sol
12,975
2,243
0
5,005
12,018
4,212
2,272
6,322
5,314
75,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
33,122
217
Minions Killed
203
0
Camps Cleared
0
903,467
Distance Traveled
999,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,664
627
97
6
0
292,750
5
L
Medusa
11,327
666
89
5
0
315,026
2
W
Bacchus
10,872
640
42
2
0
316,831
3
L
Cabrakan
10,714
630
31
2
0
295,691
3
W
Achilles
11,336
667
48
3
0
353,534
2
W
Sol
10,914
642
113
7
0
328,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role