Player Matchup

Izanami
Izanami
Ember Sun
Izanami
Level 29
God Stats
29W - 42L
1,252 SR
Queue Stats
46W - 75L
1,239 Elo+
Party 2
Nemesis
Nemesis
LittleMissJolly
Nemesis
Level 44
God Stats
4W - 3L
1,437 SR
Queue Stats
34W - 21L
1,471 Elo+
Solo
Hades
Hades
Lovely Reign
Hades
Level 88
God Stats
16W - 18L
1,296 SR
Queue Stats
159W - 210L
1,285 Elo+
Party 2
Athena
Athena
My Dumb Bass
Athena
Level 100
God Stats
5W - 4L
1,729 SR
Queue Stats
150W - 194L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
PunkCelestial
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 69L
1,354 Elo+
Solo
Team Averages
Level 60
1,443 SR
1,330 Elo+

VS

Team Averages
Level 52
1,462 SR
1,345 Elo+
Ymir
Ymir
 
Ymir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Guest_80082
Chaac
Level 58
God Stats
36W - 64L
1,390 SR
Queue Stats
37W - 74L
1,305 Elo+
Party 1
Anhur
Anhur
Homie-D-Clown88
Anhur
Level 32
God Stats
1W - 1L
1,544 SR
Queue Stats
4W - 11L
1,108 Elo+
Solo
Ne Zha
Ne Zha
guest_10100
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,407 Elo+
Party 1
Olorun
Olorun
guest_90210
Olorun
Level 37
God Stats
6W - 7L
1,376 SR
Queue Stats
16W - 21L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ember Sun
Izanami
9
4 / 1 / 2
5,852
585
3,014
5,785
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 3
5,864
586
1,985
5,017
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 2 / 6
6,990
699
7,103
7,658
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
1 / 0 / 5
6,017
602
3,321
6,444
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
PunkCelestial
Sun Wukong
9
1 / 3 / 1
5,243
524
2,651
7,490
2,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,843
384
495
3,724
1,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
5,032
503
4,284
8,491
4,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 0
5,937
594
3,564
4,677
1,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
8
1 / 3 / 0
4,805
481
1,592
7,256
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
9
1 / 4 / 0
5,204
520
4,147
6,609
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
6
6
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Izanami
Ember Sun
Izanami
4
1
2
5
L
0
5
1
0.1
L
4
0
0
4
W
1
0
3
2.5
W
6
2
6
4.5
W
Athena
1
0
5
3.5
W
Sun Wukong
PunkCelestial
Sun Wukong
1
3
1
0.5
L
Ne Zha
1
3
0
0.33
L
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
14,082
32,394
Taken
30,757
11,774
Mitigated
10,909
13,664
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
495
83
148
360
3,724
1,084
0
1,819
1,905
4,467
0
W
Izanami
Ember Sun
Izanami
3,014
2,011
135
1,644
5,785
1,558
1,562
340
5,405
0
28,639
L
4,284
547
0
2,577
8,491
4,365
55
1,780
6,711
0
26,323
L
3,564
2,625
0
1,214
4,677
1,278
1,174
313
4,364
0
24,198
W
1,985
557
0
2,415
5,017
1,367
548
234
4,761
0
22,562
W
7,103
683
195
3,640
7,658
3,591
794
3,024
4,394
32,181
0
W
Athena
3,321
685
723
3,069
6,444
2,769
785
732
5,702
15,541
0
W
Sun Wukong
PunkCelestial
Sun Wukong
2,651
543
0
1,843
7,490
2,489
0
0
7,490
0
20,557
L
Ne Zha
1,592
707
0
2,727
7,256
1,968
0
2,084
5,172
0
18,085
L
Olorun
4,147
2,264
81
1,537
6,609
2,214
210
4,428
2,181
24,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
24,821
227
Minions Killed
184
0
Camps Cleared
0
967,827
Distance Traveled
798,506
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,843
384
8
1
0
105,311
0
W
Izanami
5,852
585
53
5
0
192,232
2
L
Chaac
5,032
503
44
4
0
180,951
0
L
Anhur
5,937
594
54
5
0
170,310
0
W
Nemesis
5,864
586
51
5
0
173,478
1
W
Hades
6,990
699
73
7
0
186,419
4
W
Athena
6,017
602
19
2
0
230,627
1
W
Sun Wukong
5,243
524
31
3
0
185,071
0
L
Ne Zha
4,805
481
28
3
0
176,592
0
L
Olorun
5,204
520
50
5
0
165,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role