Player Matchup

Thanatos
Thanatos
AegisGrim
Thanatos
Level 101
God Stats
5W - 5L
1,623 SR
Queue Stats
164W - 176L
1,424 Elo+
Party 1
Merlin
Merlin
Cadenjg
Merlin
Level 68
God Stats
3W - 2L
1,334 SR
Queue Stats
95W - 64L
1,538 Elo+
Solo
Yemoja
Yemoja
Jentow
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,512 Elo+
Solo
Persephone
Persephone
Jmax3four
Persephone
Level 28
God Stats
3W - 1L
1,659 SR
Queue Stats
53W - 46L
1,482 Elo+
Solo
Hades
Hades
PsychoticR3birth
Hades
Level 115
God Stats
3W - 0L
1,828 SR
Queue Stats
172W - 179L
1,419 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,475 Elo+

VS

Team Averages
Level 128
1,348 SR
1,453 Elo+
Olorun
Olorun
AlloPradoz_
Olorun
Level 57
God Stats
0W - 2L
1,299 SR
Queue Stats
141W - 157L
1,430 Elo+
Party 2
Merlin
Merlin
HARD2KILLJ
Merlin
Level 152
God Stats
3W - 8L
1,096 SR
Queue Stats
726W - 757L
1,434 Elo+
Solo
Ra
Ra
Hyfronx
Ra
Level 149
God Stats
4W - 5L
1,510 SR
Queue Stats
452W - 463L
1,505 Elo+
Party 2
Skadi
Skadi
downtownbrody
Skadi
Level 155
God Stats
17W - 19L
1,478 SR
Queue Stats
1,334W - 1,398L
1,485 Elo+
Solo
Set
Set
hkassio
Set
Level 127
God Stats
5W - 7L
1,355 SR
Queue Stats
497W - 514L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AegisGrim
Thanatos
19
7 / 4 / 19
11,353
757
8,190
14,263
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
Cadenjg
Merlin
20
6 / 1 / 19
11,441
763
24,002
15,816
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jentow
Yemoja
16
2 / 1 / 23
10,191
679
2,407
10,084
4,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Jmax3four
Persephone
17
4 / 2 / 18
10,730
715
15,336
17,859
6,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 3 / 18
12,266
818
22,563
28,216
15,655
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 9 / 6
9,048
603
8,056
18,071
6,643
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
HARD2KILLJ
Merlin
18
3 / 3 / 5
10,611
707
18,300
11,056
4,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 6
11,158
744
18,101
14,953
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 5
9,675
645
7,866
16,155
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
14
3 / 9 / 4
10,152
677
10,053
15,519
6,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
30
Kills
12
11
Deaths
30
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AegisGrim
Thanatos
7
4
19
4.13
L
Olorun
1
9
6
0.44
W
Merlin
Cadenjg
Merlin
6
1
19
15.5
L
Merlin
HARD2KILLJ
Merlin
3
3
5
1.83
L
4
2
6
3.5
W
Yemoja
Jentow
Yemoja
2
1
23
13.5
W
Persephone
Jmax3four
Persephone
4
2
18
6.5
W
11
3
18
6.67
L
1
7
5
0.5
L
Set
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,498
Damage
62,376
86,238
Taken
75,754
39,497
Mitigated
29,872
60,735
Healing
32,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AegisGrim
Thanatos
8,190
1,455
2,281
5,720
14,263
5,900
1,595
8,199
6,064
0
15,127
L
Olorun
8,056
3,455
1,764
1,737
18,071
6,643
59
16,218
1,853
11,200
0
W
Merlin
Cadenjg
Merlin
24,002
748
2,212
4,239
15,816
6,501
773
8,880
6,936
46,939
0
L
Merlin
HARD2KILLJ
Merlin
18,300
354
1,778
1,456
11,056
4,202
260
9,400
1,656
39,321
0
L
18,101
513
11,847
7,775
14,953
6,391
419
13,729
1,224
40,911
0
W
Yemoja
Jentow
Yemoja
2,407
959
18,519
4,209
10,084
4,756
1,051
5,472
4,612
13,017
0
W
Persephone
Jmax3four
Persephone
15,336
933
2,652
5,313
17,859
6,685
956
8,999
8,858
30,979
0
W
22,563
1,070
3,133
12,457
28,216
15,655
1,367
12,905
15,311
40,825
0
L
7,866
2,815
525
1,975
16,155
6,307
564
13,229
2,926
0
21,503
L
Set
10,053
2,953
1,368
1,796
15,519
6,329
0
11,732
3,787
0
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
50,644
144
Minions Killed
152
0
Camps Cleared
0
1,341,459
Distance Traveled
1,180,296
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,353
757
15
1
0
264,349
0
L
Olorun
9,048
603
12
1
0
217,045
1
W
Merlin
11,441
763
32
2
0
261,313
0
L
Merlin
10,611
707
57
4
0
271,483
0
L
Ra
11,158
744
47
3
0
258,888
3
W
Yemoja
10,191
679
18
1
0
264,420
0
W
Persephone
10,730
715
36
2
0
280,949
0
W
Hades
12,266
818
43
3
0
270,428
3
L
Skadi
9,675
645
26
2
0
238,089
0
L
Set
10,152
677
10
1
0
194,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role