Player Matchup

Camazotz
Camazotz
EightFourTwelve
Camazotz
Level 151
God Stats
3W - 2L
1,579 SR
Queue Stats
299W - 311L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
GodMuggy
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
Kazoolo
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Solo
Janus
Janus
Perkiii
Janus
Level 104
God Stats
0W - 3L
1,141 SR
Queue Stats
113W - 108L
1,628 Elo+
Party 2
Skadi
Skadi
xkaledx
Skadi
Level 127
God Stats
6W - 10L
1,446 SR
Queue Stats
763W - 783L
1,577 Elo+
Solo
Team Averages
Level 97
1,433 SR
1,615 Elo+

VS

Team Averages
Level 141
1,530 SR
1,557 Elo+
Discordia
Discordia
EzGarM
Discordia
Level 160
God Stats
2W - 0L
1,604 SR
Queue Stats
42W - 47L
1,610 Elo+
Party 1
Cerberus
Cerberus
Piesho98
Cerberus
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 172L
1,587 Elo+
Solo
Ne Zha
Ne Zha
SoDa_ReloaD
Ne Zha
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 191L
1,593 Elo+
Solo
Artio
Artio
cornfedethmetal
Artio
Level 160
God Stats
2W - 0L
1,545 SR
Queue Stats
122W - 120L
1,494 Elo+
Solo
Cernunnos
Cernunnos
pegopoquito
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
6 / 7 / 5
11,324
944
15,440
25,082
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
GodMuggy
Erlang Shen
14
0 / 9 / 4
7,792
649
9,196
16,367
8,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Kazoolo
Kuzenbo
15
1 / 9 / 7
9,158
763
12,311
22,406
24,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Perkiii
Janus
18
2 / 6 / 4
9,795
816
24,088
10,722
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
xkaledx
Skadi
13
2 / 12 / 5
8,757
730
12,283
15,643
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EzGarM
Discordia
18
12 / 3 / 19
11,260
938
18,323
14,151
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Piesho98
Cerberus
18
7 / 1 / 28
12,214
1,018
11,835
25,186
18,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
17
8 / 3 / 22
10,685
890
21,270
13,562
7,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 1 / 26
12,327
1,027
12,424
24,896
23,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
pegopoquito
Cernunnos
17
6 / 3 / 23
10,688
891
18,905
18,464
10,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
161
11
Kills
43
43
Deaths
11
25
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Camazotz
6
7
5
1.21
W
Discordia
EzGarM
Discordia
12
3
19
7.17
L
Erlang Shen
GodMuggy
Erlang Shen
0
9
4
0.22
L
Kuzenbo
Kazoolo
Kuzenbo
1
9
7
0.5
L
Janus
Perkiii
Janus
2
6
4
0.67
W
Cerberus
Piesho98
Cerberus
7
1
28
21
W
Ne Zha
8
3
22
6.33
W
10
1
26
23
W
Cernunnos
pegopoquito
Cernunnos
6
3
23
5.83
L
Skadi
xkaledx
Skadi
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,318
Damage
82,757
90,220
Taken
96,259
63,701
Mitigated
68,449
23,516
Healing
53,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
15,440
4,454
1,402
10,681
25,082
22,498
276
8,150
16,787
816
20,794
W
Discordia
EzGarM
Discordia
18,323
2,435
2,511
3,808
14,151
8,768
871
5,260
8,891
35,582
0
L
Erlang Shen
GodMuggy
Erlang Shen
9,196
3,101
0
931
16,367
8,917
514
10,352
5,790
810
15,676
L
Kuzenbo
Kazoolo
Kuzenbo
12,311
3,991
1,324
4,203
22,406
24,578
0
7,976
14,325
16,128
0
L
Janus
Perkiii
Janus
24,088
2,135
1,530
1,613
10,722
3,439
649
6,533
4,089
55,041
0
W
Cerberus
Piesho98
Cerberus
11,835
496
0
12,234
25,186
18,358
648
7,120
18,066
26,039
0
W
Ne Zha
21,270
7,658
1,845
3,240
13,562
7,386
1,434
6,788
6,774
0
32,949
W
12,424
1,725
7,749
12,006
24,896
23,881
487
12,003
12,893
20,008
0
W
Cernunnos
pegopoquito
Cernunnos
18,905
8,777
2,322
7,391
18,464
10,056
2,031
6,827
11,637
0
41,006
L
Skadi
xkaledx
Skadi
12,283
5,185
1,195
637
15,643
4,269
170
8,771
6,647
0
20,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
57,174
108
Minions Killed
188
0
Camps Cleared
0
963,959
Distance Traveled
1,084,066
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,324
944
9
1
0
185,514
0
W
Discordia
11,260
938
34
3
0
197,093
2
L
Erlang Shen
7,792
649
12
1
0
207,563
0
L
Kuzenbo
9,158
763
4
0
0
211,651
1
L
Janus
9,795
816
70
6
0
195,157
1
W
Cerberus
12,214
1,018
60
5
0
216,553
0
W
Ne Zha
10,685
890
24
2
0
218,476
0
W
Artio
12,327
1,027
30
3
0
258,148
1
W
Cernunnos
10,688
891
40
3
0
193,796
0
L
Skadi
8,757
730
13
1
0
164,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role