Player Matchup

Sol
Sol
CopyCat5995
Sol
Level 25
God Stats
19W - 5L
1,658 SR
Queue Stats
87W - 86L
1,252 Elo+
Solo
Arachne
Arachne
Frais Parker
Arachne
Level 26
God Stats
17W - 31L
1,300 SR
Queue Stats
729W - 859L
1,329 Elo+
Solo
Discordia
Discordia
sant1no07
Discordia
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
53W - 82L
1,263 Elo+
Solo
Danzaburou
Danzaburou
uwubait
Danzaburou
Level 14
God Stats
62W - 75L
1,473 SR
Queue Stats
187W - 224L
1,233 Elo+
Solo
Ymir
Ymir
yoGoldie
Ymir
Level 6
God Stats
1W - 2L
1,290 SR
Queue Stats
75W - 63L
1,104 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,236 Elo+

VS

Team Averages
Level 16
1,397 SR
1,282 Elo+
Ah Puch
Ah Puch
AMK295236
Ah Puch
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 37L
1,500 Elo+
Solo
Pele
Pele
ApianIvy9302298
Pele
Level 7
God Stats
0W - 3L
1,133 SR
Queue Stats
5W - 20L
1,118 Elo+
Solo
Ares
Ares
Shady666King
Ares
Level 28
God Stats
14W - 11L
1,585 SR
Queue Stats
55W - 64L
1,327 Elo+
Solo
Susano
Susano
jdscarface17
Susano
Level 16
God Stats
0W - 3L
1,355 SR
Queue Stats
23W - 34L
1,099 Elo+
Solo
Jing Wei
Jing Wei
nekuwuma
Jing Wei
Level 25
God Stats
10W - 7L
1,412 SR
Queue Stats
18W - 15L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 3
15,848
634
17,724
21,536
9,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Arachne
Frais Parker
Arachne
20
8 / 3 / 5
13,998
560
15,659
17,011
9,434
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
sant1no07
Discordia
19
2 / 3 / 3
13,517
541
10,999
8,799
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
uwubait
Danzaburou
16
3 / 3 / 4
12,217
489
14,254
12,852
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
2 / 2 / 7
11,743
470
8,206
17,699
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AMK295236
Ah Puch
15
0 / 9 / 2
9,574
383
6,712
12,540
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 0
6,850
274
1,728
7,375
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
7 / 4 / 0
10,577
423
13,429
24,589
32,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
16
2 / 10 / 2
10,468
419
9,578
22,129
9,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
nekuwuma
Jing Wei
20
4 / 4 / 1
12,376
495
12,008
20,807
7,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
32
Kills
13
13
Deaths
34
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AMK295236
Ah Puch
0
9
2
0.11
L
0
7
0
0
W
17
2
3
9.25
W
Arachne
Frais Parker
Arachne
8
3
5
3.5
L
7
4
0
1.75
L
Susano
2
10
2
0.3
L
Jing Wei
nekuwuma
Jing Wei
4
4
1
1.13
W
Discordia
sant1no07
Discordia
2
3
3
1.17
W
Danzaburou
uwubait
Danzaburou
3
3
4
1.67
W
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,842
Damage
43,455
77,897
Taken
87,440
45,608
Mitigated
56,617
25,372
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AMK295236
Ah Puch
6,712
353
0
1,079
12,540
4,405
172
8,031
4,509
46,742
0
L
1,728
568
0
830
7,375
2,454
0
4,475
2,900
0
12,837
W
17,724
4,357
0
13,209
21,536
9,037
5,584
6,532
15,004
137,133
0
W
Arachne
Frais Parker
Arachne
15,659
9,443
0
5,139
17,011
9,434
1,767
4,784
12,227
0
66,719
L
13,429
730
560
3,912
24,589
32,110
0
6,475
18,114
33,583
0
L
Susano
9,578
1,103
0
0
22,129
9,762
0
6,727
15,350
0
59,339
L
Jing Wei
nekuwuma
Jing Wei
12,008
9,617
404
4,289
20,807
7,886
2,839
10,885
9,638
0
87,940
W
Discordia
sant1no07
Discordia
10,999
466
0
0
8,799
2,945
2,193
114
8,685
80,128
0
W
Danzaburou
uwubait
Danzaburou
14,254
7,820
0
3,830
12,852
5,732
2,837
3,067
9,785
0
68,702
W
Ymir
8,206
1,512
887
2,307
17,699
18,460
324
5,644
12,055
25,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,323
Gold Earned
49,845
599
Minions Killed
384
0
Camps Cleared
0
2,153,263
Distance Traveled
1,749,709
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,574
383
82
3
0
369,786
1
L
Pele
6,850
274
17
1
0
181,363
0
W
Sol
15,848
634
205
8
0
448,436
1
W
Arachne
13,998
560
103
4
0
454,536
1
L
Ares
10,577
423
33
1
0
306,632
0
L
Susano
10,468
419
96
4
0
449,295
1
L
Jing Wei
12,376
495
156
6
0
442,633
0
W
Discordia
13,517
541
144
6
0
359,075
8
W
Danzaburou
12,217
489
107
4
0
441,269
1
W
Ymir
11,743
470
40
2
0
449,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role