Player Matchup

Sol
Sol
Gold V
agent_adam43
Sol
Gold V
Level 109
God Stats
69W - 105L
1,356 SR
Queue Stats
729W - 941L
1,451 MMR
Solo
Xing Tian
Xing Tian
Gold IV
darkdragongod69
Xing Tian
Gold IV
Level 127
God Stats
3W - 0L
1,520 SR
Queue Stats
201W - 240L
1,437 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
icewolfjeff
Hun Batz
Gold IV
Level 160
God Stats
3W - 5L
1,329 SR
Queue Stats
201W - 240L
1,437 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,402 SR
1,442 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,333 SR
1,400 MMR
Ah Puch
Ah Puch
Bronze III
A Crazy Lemming
Ah Puch
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Hercules
Hercules
Bronze III
Chilla 47
Hercules
Bronze III
Level 69
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Artemis
Artemis
Bronze III
ashdon
Artemis
Bronze III
Level 63
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
9,574
684
13,329
7,411
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
darkdragongod69
Xing Tian
12
0 / 1 / 8
8,679
620
3,021
12,247
13,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
icewolfjeff
Hun Batz
14
9 / 4 / 2
10,945
782
9,724
11,692
5,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeAresCu ChulainnBacchus

VS

Bans
AchillesYmirCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,359
597
7,950
7,296
2,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Chilla 47
Hercules
13
3 / 3 / 2
9,781
699
4,575
14,865
15,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
ashdon
Artemis
13
2 / 3 / 1
9,426
673
4,987
8,909
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Hercules
Chilla 47
Hercules
3
3
2
1.33
W
2
0
9
6.5
L
Artemis
ashdon
Artemis
2
3
1
0.83
W
Xing Tian
darkdragongod69
Xing Tian
0
1
8
4
W
Hun Batz
icewolfjeff
Hun Batz
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,074
Damage
17,512
31,350
Taken
31,070
22,082
Mitigated
20,534
6,533
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,950
194
0
933
7,296
2,325
0
3,535
3,761
36,651
0
L
Hercules
Chilla 47
Hercules
4,575
505
552
5,470
14,865
15,019
0
9,041
5,824
0
14,299
W
13,329
2,575
0
3,715
7,411
3,342
2,101
2,912
4,499
50,920
0
L
Artemis
ashdon
Artemis
4,987
1,850
0
1,443
8,909
3,190
0
3,882
5,027
0
35,450
W
Xing Tian
darkdragongod69
Xing Tian
3,021
126
0
484
12,247
13,295
78
3,097
9,150
12,709
0
W
Hun Batz
icewolfjeff
Hun Batz
9,724
1,313
1,270
1,064
11,692
5,445
1,095
2,017
9,675
0
64,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
27,566
204
Minions Killed
139
0
Camps Cleared
0
803,029
Distance Traveled
748,196
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,359
597
52
4
0
241,921
4
L
Hercules
9,781
699
23
2
0
259,274
1
W
Sol
9,574
684
91
7
0
256,951
0
L
Artemis
9,426
673
64
5
0
247,001
3
W
Xing Tian
8,679
620
12
1
0
271,754
2
W
Hun Batz
10,945
782
101
7
0
274,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role