Player Matchup

Cernunnos
Cernunnos
Diamond IV
El Vato III
Cernunnos
Diamond IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
2,191 MMR
Party 1
Ymir
Ymir
Masters
ImYourReaIDaddy
Ymir
Masters
Level 149
God Stats
287W - 241L
1,697 SR
Queue Stats
455W - 430L
2,209 MMR
Solo
Achilles
Achilles
Diamond IV
JakeGoFace
Achilles
Diamond IV
Level 153
God Stats
1W - 4L
1,737 SR
Queue Stats
193W - 175L
2,129 MMR
Solo
Vulcan
Vulcan
Diamond V
TanjiroSlayer
Vulcan
Diamond V
Level 160
God Stats
5W - 0L
1,918 SR
Queue Stats
141W - 117L
2,092 MMR
Party 1
Awilix
Awilix
Diamond III
isprintpete
Awilix
Diamond III
Level 155
God Stats
2W - 2L
1,620 SR
Queue Stats
116W - 91L
2,135 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,694 SR
2,151 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,642 SR
2,152 MMR
Merlin
Merlin
Diamond III
FabyElCrack
Merlin
Diamond III
Level 159
God Stats
49W - 24L
1,690 SR
Queue Stats
317W - 305L
2,203 MMR
Solo
Athena
Athena
Diamond IV
FroggyMaster50
Athena
Diamond IV
Level 110
God Stats
7W - 7L
1,500 SR
Queue Stats
204W - 188L
2,168 MMR
Party 2
Apollo
Apollo
Diamond V
FutureSage
Apollo
Diamond V
Level 150
God Stats
2W - 3L
1,576 SR
Queue Stats
511W - 487L
2,193 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Rousseau-9
Cabrakan
Diamond V
Level 118
God Stats
12W - 15L
1,722 SR
Queue Stats
620W - 603L
2,120 MMR
Solo
Arachne
Arachne
Diamond V
TheGodWeaver
Arachne
Diamond V
Level 128
God Stats
86W - 51L
1,725 SR
Queue Stats
119W - 91L
2,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El Vato III
Cernunnos
18
6 / 4 / 1
11,667
648
16,218
18,993
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 8
10,064
559
6,434
13,621
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
JakeGoFace
Achilles
16
4 / 0 / 6
10,167
565
9,683
15,709
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 4
9,500
528
9,406
8,609
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
4 / 1 / 2
10,301
572
4,571
9,408
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ScyllaSetJanusTsukuyomiGuan Yu

VS

Bans
DanzaburouCu ChulainnRavanaChang'eCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 1
8,527
474
11,115
8,370
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 6
7,966
443
4,642
14,082
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
FutureSage
Apollo
16
2 / 4 / 4
9,297
517
9,207
15,384
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Rousseau-9
Cabrakan
15
2 / 5 / 0
9,154
509
6,511
12,810
11,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TheGodWeaver
Arachne
15
2 / 2 / 2
8,697
483
5,387
12,217
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
9
9
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
El Vato III
Cernunnos
6
4
1
1.63
L
Merlin
2
3
1
0.83
L
1
4
6
1
L
Apollo
FutureSage
Apollo
2
4
4
1
W
2
1
8
6
W
Achilles
JakeGoFace
Achilles
4
0
6
7
L
Cabrakan
Rousseau-9
Cabrakan
2
5
0
0.4
W
2
3
4
1.33
L
Arachne
TheGodWeaver
Arachne
2
2
2
1.5
W
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
36,862
66,340
Taken
62,863
38,802
Mitigated
36,111
26,247
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
El Vato III
Cernunnos
16,218
7,969
0
11,152
18,993
7,161
2,235
3,643
15,350
0
96,830
L
Merlin
11,115
726
0
957
8,370
3,435
0
4,321
3,968
73,436
0
L
4,642
1,503
0
3,043
14,082
11,222
0
4,042
9,873
13,900
0
L
Apollo
FutureSage
Apollo
9,207
6,220
0
5,226
15,384
5,381
1,434
1,629
13,690
0
64,171
W
6,434
1,952
0
2,910
13,621
10,316
0
7,466
6,155
37,587
0
W
Achilles
JakeGoFace
Achilles
9,683
4,038
0
7,181
15,709
14,072
1,371
7,484
8,225
0
48,358
L
Cabrakan
Rousseau-9
Cabrakan
6,511
914
0
1,800
12,810
11,777
0
2,722
9,624
56,855
0
W
9,406
2,078
0
2,041
8,609
3,426
876
3,176
5,433
70,863
0
L
Arachne
TheGodWeaver
Arachne
5,387
2,719
0
3,716
12,217
4,296
0
2,816
9,262
0
61,400
W
Awilix
4,571
1,742
0
2,963
9,408
3,827
0
3,440
5,968
0
64,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
43,641
561
Minions Killed
521
0
Camps Cleared
0
1,755,932
Distance Traveled
1,636,283
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,667
648
160
9
0
306,885
4
L
Merlin
8,527
474
138
8
0
329,176
3
L
Athena
7,966
443
20
1
0
362,839
5
L
Apollo
9,297
517
124
7
0
316,211
5
W
Ymir
10,064
559
50
3
0
333,305
6
W
Achilles
10,167
565
89
5
0
355,778
1
L
Cabrakan
9,154
509
125
7
0
252,057
0
W
Vulcan
9,500
528
131
7
0
357,816
2
L
Arachne
8,697
483
114
6
0
376,000
2
W
Awilix
10,301
572
131
7
0
402,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role