Player Matchup

Danzaburou
Danzaburou
AcRaSsAsSaIn
Danzaburou
Level 32
God Stats
10W - 14L
1,601 SR
Queue Stats
31W - 44L
1,453 Elo+
Party 1
Athena
Athena
LifeAsASimp
Athena
Level 19
God Stats
3W - 4L
1,636 SR
Queue Stats
55W - 51L
1,590 Elo+
Party 1
Tyr
Tyr
Light Light Lig
Tyr
Level 25
God Stats
16W - 13L
1,650 SR
Queue Stats
88W - 74L
1,591 Elo+
Party 1
Ra
Ra
Lilyooopie
Ra
Level 26
God Stats
5W - 9L
1,762 SR
Queue Stats
111W - 104L
1,586 Elo+
Party 1
Sobek
Sobek
Loud Storms
Sobek
Level 41
God Stats
5W - 13L
1,409 SR
Queue Stats
134W - 132L
1,554 Elo+
Party 1
Team Averages
Level 29
1,612 SR
1,555 Elo+

VS

Team Averages
Level 18
1,527 SR
1,607 Elo+
Nemesis
Nemesis
AllMightyStorm
Nemesis
Level 5
God Stats
9W - 1L
1,655 SR
Queue Stats
28W - 11L
1,639 Elo+
Party 2
Yemoja
Yemoja
H7N9_vHxpnotic
Yemoja
Level 28
God Stats
6W - 1L
1,820 SR
Queue Stats
63W - 55L
1,580 Elo+
Solo
Artemis
Artemis
Hash-sl1ng1ng-sl
Artemis
Level 29
God Stats
7W - 4L
1,307 SR
Queue Stats
410W - 394L
1,574 Elo+
Solo
Kukulkan
Kukulkan
MitchHitch66
Kukulkan
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 16L
1,638 Elo+
Solo
Thoth
Thoth
NerfDanzaPls
Thoth
Level 15
God Stats
1W - 3L
1,354 SR
Queue Stats
37W - 23L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcRaSsAsSaIn
Danzaburou
7
2 / 6 / 2
5,177
518
3,716
5,856
1,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
8
0 / 4 / 2
4,824
482
2,116
6,845
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,661
566
797
3,838
1,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,771
477
1,568
4,399
1,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
5 / 5 / 2
5,502
550
3,067
8,126
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,988
599
2,322
4,983
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 7
5,234
523
2,823
6,610
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
8 / 2 / 1
5,968
597
4,910
4,626
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MitchHitch66
Kukulkan
10
0 / 0 / 1
5,688
569
2,294
3,007
1,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 0 / 5
7,341
734
7,535
3,686
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
21
21
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcRaSsAsSaIn
Danzaburou
2
6
2
0.5
W
5
0
3
6.5
W
1
5
7
0.9
W
8
2
1
4.25
L
Athena
0
4
2
0.25
L
0
1
0
0
L
0
5
0
0
L
5
5
2
1.2
W
Kukulkan
MitchHitch66
Kukulkan
0
0
1
0.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,264
Damage
19,884
29,064
Taken
22,912
11,093
Mitigated
8,322
5,789
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcRaSsAsSaIn
Danzaburou
3,716
2,251
135
559
5,856
1,305
33
2,092
3,722
0
12,869
W
2,322
836
0
555
4,983
1,579
0
808
4,175
0
27,238
W
2,823
914
52
306
6,610
2,823
0
1,918
4,692
15,407
0
W
4,910
2,261
0
1,737
4,626
1,361
793
1,561
3,065
0
20,363
L
Athena
2,116
642
0
1,944
6,845
2,103
0
2,518
4,171
19,124
0
L
797
123
0
1,093
3,838
1,619
228
2,797
999
0
30,113
L
1,568
148
0
158
4,399
1,155
0
2,557
1,702
26,048
0
L
3,067
643
480
1,420
8,126
4,911
0
2,238
5,818
9,898
0
W
Kukulkan
MitchHitch66
Kukulkan
2,294
547
0
867
3,007
1,388
0
481
2,526
33,037
0
W
7,535
251
0
2,126
3,686
1,171
196
1,983
1,703
40,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
30,219
196
Minions Killed
274
0
Camps Cleared
0
905,216
Distance Traveled
896,787
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,177
518
21
2
0
154,928
1
W
Nemesis
5,988
599
60
6
0
201,308
2
W
Yemoja
5,234
523
22
2
0
179,357
2
W
Artemis
5,968
597
40
4
0
167,792
1
L
Athena
4,824
482
50
5
0
193,179
0
L
Tyr
5,661
566
75
8
0
200,439
2
L
Ra
4,771
477
40
4
0
164,927
2
L
Sobek
5,502
550
10
1
0
191,743
3
W
Kukulkan
5,688
569
75
8
0
164,316
4
W
Thoth
7,341
734
77
8
0
184,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role