Player Matchup

Sobek
Sobek
BarrelPrince739
Sobek
Level 122
God Stats
7W - 9L
1,683 SR
Queue Stats
492W - 418L
1,499 Elo+
Party 2
Janus
Janus
Raguer
Janus
Level 102
God Stats
1W - 2L
1,562 SR
Queue Stats
100W - 77L
1,519 Elo+
Solo
Heimdallr
Heimdallr
SJGRBeast53
Heimdallr
Level 126
God Stats
6W - 5L
1,502 SR
Queue Stats
406W - 340L
1,487 Elo+
Party 2
Arachne
Arachne
TheKrispyKernel
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
malciumriu
Tiamat
Level 120
God Stats
0W - 4L
1,267 SR
Queue Stats
705W - 691L
1,514 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,504 Elo+

VS

Team Averages
Level 82
1,397 SR
1,493 Elo+
Freya
Freya
COdeS8O8
Freya
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 275L
1,558 Elo+
Party 1
Ymir
Ymir
InsanelyLucky
Ymir
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,379 Elo+
Party 1
Kali
Kali
PapiKalanz
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 1
Achilles
Achilles
Prince Pocky
Achilles
Level 107
God Stats
15W - 19L
1,208 SR
Queue Stats
321W - 306L
1,551 Elo+
Party 1
Medusa
Medusa
literary-zigzag9
Medusa
Level 56
God Stats
7W - 8L
1,278 SR
Queue Stats
350W - 316L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,426
437
9,925
14,708
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Raguer
Janus
14
5 / 3 / 2
9,038
532
7,259
8,539
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SJGRBeast53
Heimdallr
14
3 / 0 / 4
8,321
489
6,902
6,154
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 5
8,639
508
7,180
12,093
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
malciumriu
Tiamat
12
0 / 1 / 0
7,102
418
5,750
6,828
5,698
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
COdeS8O8
Freya
14
4 / 3 / 1
8,863
521
6,109
11,557
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 1
7,538
443
3,592
11,774
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 2
7,550
444
2,727
11,333
3,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Prince Pocky
Achilles
16
0 / 0 / 2
9,569
563
7,588
12,142
7,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 1
7,072
416
6,420
11,109
3,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Freya
COdeS8O8
Freya
4
3
1
1.5
W
1
3
1
0.5
W
1
6
2
0.33
W
Achilles
Prince Pocky
Achilles
0
0
2
1
L
Janus
Raguer
Janus
5
3
2
2
L
Heimdallr
SJGRBeast53
Heimdallr
3
0
4
5
L
4
0
5
6.5
W
0
4
1
0.13
L
Tiamat
malciumriu
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
26,436
48,322
Taken
57,915
26,117
Mitigated
27,953
19,516
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,925
1,356
0
6,987
14,708
8,741
0
3,505
11,203
31,707
0
W
Freya
COdeS8O8
Freya
6,109
1,991
0
5,781
11,557
5,127
33
4,228
7,319
46,304
4,907
W
3,592
833
0
777
11,774
7,557
296
3,894
7,822
25,690
0
W
2,727
802
0
1,592
11,333
3,864
0
5,085
6,224
0
30,306
W
Achilles
Prince Pocky
Achilles
7,588
1,333
0
5,760
12,142
7,959
666
4,908
6,624
0
72,730
L
Janus
Raguer
Janus
7,259
335
0
561
8,539
2,928
624
2,426
6,113
60,993
0
L
Heimdallr
SJGRBeast53
Heimdallr
6,902
3,835
0
1,625
6,154
2,846
1,397
1,432
4,722
0
50,485
L
7,180
4,283
0
7,279
12,093
5,904
25
1,111
10,982
0
57,110
W
6,420
2,615
0
2,697
11,109
3,446
0
4,117
6,992
0
48,350
L
Tiamat
malciumriu
Tiamat
5,750
942
0
3,064
6,828
5,698
0
958
5,870
34,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
40,592
410
Minions Killed
425
0
Camps Cleared
0
1,623,427
Distance Traveled
1,583,319
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,426
437
44
3
0
313,225
4
W
Freya
8,863
521
88
5
0
311,985
7
W
Ymir
7,538
443
43
3
0
309,943
0
W
Kali
7,550
444
54
3
0
286,766
0
W
Achilles
9,569
563
153
9
0
343,045
4
L
Janus
9,038
532
115
7
0
332,741
3
L
Heimdallr
8,321
489
83
5
0
310,339
2
L
Arachne
8,639
508
93
5
0
371,438
0
W
Medusa
7,072
416
87
5
0
331,580
3
L
Tiamat
7,102
418
75
4
0
295,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role