Player Matchup

Ymir
Ymir
Beefyflap
Ymir
Level 15
God Stats
6W - 4L
1,629 SR
Queue Stats
13W - 11L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
Illamon
Jing Wei
Level 69
God Stats
1W - 0L
1,548 SR
Queue Stats
39W - 31L
1,437 Elo+
Party 2
Arachne
Arachne
Neverboard
Arachne
Level 29
God Stats
17W - 16L
1,672 SR
Queue Stats
111W - 119L
1,377 Elo+
Party 2
Sol
Sol
Noodle7236
Sol
Level 14
God Stats
4W - 2L
1,629 SR
Queue Stats
8W - 17L
1,341 Elo+
Party 2
Tiamat
Tiamat
thetome
Tiamat
Level 27
God Stats
11W - 6L
1,651 SR
Queue Stats
86W - 63L
1,388 Elo+
Party 2
Team Averages
Level 31
1,626 SR
1,395 Elo+

VS

Team Averages
Level 19
1,406 SR
1,434 Elo+
Mercury
Mercury
Kaidoe
Mercury
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 1
Bellona
Bellona
RealFireRed12
Bellona
Level 29
God Stats
2W - 4L
1,439 SR
Queue Stats
113W - 94L
1,415 Elo+
Solo
Neith
Neith
Scryllet
Neith
Level 29
God Stats
17W - 11L
1,600 SR
Queue Stats
106W - 103L
1,489 Elo+
Solo
Loki
Loki
StrawHatRonin
Loki
Level 7
God Stats
6W - 7L
1,265 SR
Queue Stats
17W - 15L
1,419 Elo+
Party 1
Vulcan
Vulcan
oma19935-420
Vulcan
Level 23
God Stats
1W - 2L
1,462 SR
Queue Stats
31W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 6
8,203
410
1,398
8,628
6,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Illamon
Jing Wei
14
3 / 3 / 6
9,103
455
7,009
11,958
4,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Neverboard
Arachne
19
10 / 3 / 7
11,939
597
14,485
14,501
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 1 / 4
9,098
455
4,750
10,237
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
thetome
Tiamat
16
6 / 1 / 6
10,544
527
15,220
7,857
6,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaidoe
Mercury
13
0 / 2 / 4
8,233
412
2,243
8,611
3,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
2 / 4 / 1
9,617
481
4,695
13,525
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Scryllet
Neith
18
6 / 5 / 0
11,380
569
10,928
15,627
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 5 / 2
8,453
423
2,095
14,457
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
1 / 7 / 1
9,902
495
11,508
13,409
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
10
10
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
6
1.5
W
Jing Wei
Illamon
Jing Wei
3
3
6
2
L
Mercury
Kaidoe
Mercury
0
2
4
1
W
Arachne
Neverboard
Arachne
10
3
7
4.5
W
4
1
4
6
L
Bellona
2
4
1
0.63
L
Neith
Scryllet
Neith
6
5
0
1.2
L
1
5
2
0.4
L
Vulcan
1
7
1
0.21
W
Tiamat
thetome
Tiamat
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
31,469
53,181
Taken
65,629
28,748
Mitigated
30,893
16,019
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,398
234
0
0
8,628
6,455
1,141
1,553
7,000
25,877
0
W
Jing Wei
Illamon
Jing Wei
7,009
6,046
0
3,669
11,958
4,101
1,151
1,700
10,233
0
37,138
L
Mercury
Kaidoe
Mercury
2,243
881
0
136
8,611
3,743
0
4,262
4,349
0
39,852
W
Arachne
Neverboard
Arachne
14,485
9,082
0
4,551
14,501
8,441
1,152
765
13,736
0
92,811
W
4,750
682
0
3,721
10,237
3,708
1,172
6,775
3,462
38,982
1,163
L
Bellona
4,695
1,873
0
814
13,525
11,284
2,994
6,987
6,538
0
55,674
L
Neith
Scryllet
Neith
10,928
5,573
0
5,225
15,627
6,787
74
3,218
12,409
0
74,613
L
2,095
708
0
5,363
14,457
4,145
0
391
14,066
0
51,436
L
Vulcan
11,508
2,372
0
2,660
13,409
4,934
748
6,450
6,959
64,569
0
W
Tiamat
thetome
Tiamat
15,220
1,359
360
3,718
7,857
6,043
540
715
6,953
57,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
47,585
424
Minions Killed
546
0
Camps Cleared
0
1,933,916
Distance Traveled
1,726,848
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,203
410
30
2
0
370,336
2
W
Jing Wei
9,103
455
76
4
0
369,721
6
L
Mercury
8,233
412
60
3
0
418,458
0
W
Arachne
11,939
597
128
6
0
448,913
0
W
Sol
9,098
455
80
4
0
334,371
0
L
Bellona
9,617
481
144
7
0
329,322
2
L
Neith
11,380
569
143
7
0
319,933
4
L
Loki
8,453
423
81
4
0
339,486
0
L
Vulcan
9,902
495
118
6
0
319,649
0
W
Tiamat
10,544
527
110
6
0
410,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role