Player Matchup

Cupid
Cupid
JotaViitor
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Keellamet
Ymir
Level 160
God Stats
33W - 24L
1,668 SR
Queue Stats
947W - 546L
1,652 Elo+
Party 2
Achilles
Achilles
Valldir
Achilles
Level 148
God Stats
6W - 4L
1,510 SR
Queue Stats
256W - 159L
1,560 Elo+
Party 2
Team Averages
Level 149
1,559 SR
1,570 Elo+

VS

Team Averages
Level 14
1,385 SR
1,168 Elo+
Hel
Hel
Leoriah
Hel
Level 17
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 6L
1,106 Elo+
Party 1
Odin
Odin
pedrafamart
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Sol
Sol
veloso7867
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
9 / 0 / 9
8,452
939
8,463
4,849
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
10
5 / 3 / 12
7,705
856
7,407
9,497
5,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Valldir
Achilles
11
8 / 1 / 9
8,221
913
7,123
7,643
5,151
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 8 / 2
6,435
715
2,297
8,885
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 6 / 2
5,429
603
1,884
7,454
4,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
3 / 8 / 0
6,326
703
3,726
9,051
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
4
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
0
9
13.5
W
Ymir
5
3
12
3.67
L
Hel
1
8
2
0.25
W
Achilles
Valldir
Achilles
8
1
9
12.5
L
0
6
2
0.17
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
7,907
21,989
Taken
25,390
12,320
Mitigated
10,259
4,887
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,463
3,416
122
1,666
4,849
1,944
785
1,997
2,852
0
33,071
W
Ymir
7,407
1,097
268
1,516
9,497
5,225
26
2,746
6,751
25,628
0
L
Hel
2,297
34
1,160
1,994
8,885
3,456
0
2,199
6,686
16,088
0
W
Achilles
Valldir
Achilles
7,123
1,190
0
1,315
7,643
5,151
420
1,319
6,324
0
22,789
L
1,884
836
0
0
7,454
4,072
0
2,379
5,075
0
3,711
L
3,726
1,381
0
1,403
9,051
2,731
0
2,869
6,182
10,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
18,190
106
Minions Killed
40
0
Camps Cleared
0
511,125
Distance Traveled
354,842
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,452
939
47
5
0
170,941
3
W
Ymir
7,705
856
30
3
0
149,714
0
L
Hel
6,435
715
19
2
0
123,263
0
W
Achilles
8,221
913
29
3
0
190,470
0
L
Odin
5,429
603
6
1
0
104,698
1
L
Sol
6,326
703
15
2
0
126,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role