Player Matchup

King Arthur
King Arthur
Moajr12
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
caiogaby
Arachne
Level 16
God Stats
3W - 0L
1,792 SR
Queue Stats
18W - 19L
1,343 Elo+
Party 1
Hachiman
Hachiman
diegojunior2014
Hachiman
Level 29
God Stats
10W - 15L
1,427 SR
Queue Stats
293W - 288L
1,436 Elo+
Solo
Kukulkan
Kukulkan
reimarshall0909
Kukulkan
Level 27
God Stats
3W - 2L
1,445 SR
Queue Stats
13W - 9L
1,454 Elo+
Solo
Cthulhu
Cthulhu
tozko0
Cthulhu
Level 26
God Stats
3W - 2L
1,329 SR
Queue Stats
67W - 62L
1,309 Elo+
Party 1
Team Averages
Level 20
1,499 SR
1,408 Elo+

VS

Team Averages
Level 21
1,381 SR
1,292 Elo+
Chernobog
Chernobog
Kdgames9932
Chernobog
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,149 Elo+
Party 2
Yemoja
Yemoja
MissRound3
Yemoja
Level 26
God Stats
9W - 12L
1,166 SR
Queue Stats
101W - 137L
1,264 Elo+
Party 3
Olorun
Olorun
Vacilator
Olorun
Level 22
God Stats
1W - 4L
1,239 SR
Queue Stats
85W - 117L
1,249 Elo+
Party 3
Loki
Loki
Zennyn splaydio
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
kellenekennedy
Kukulkan
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moajr12
King Arthur
11
4 / 0 / 2
6,011
546
3,755
5,944
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
caiogaby
Arachne
10
4 / 0 / 3
6,393
581
3,515
5,203
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
9
3 / 1 / 1
5,707
519
4,540
3,989
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
1 / 1 / 0
6,022
547
2,252
2,950
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tozko0
Cthulhu
9
1 / 0 / 2
5,310
483
1,737
2,427
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kdgames9932
Chernobog
7
0 / 3 / 0
4,578
416
1,096
4,756
3,436
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MissRound3
Yemoja
8
1 / 1 / 0
5,111
465
1,334
4,212
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Vacilator
Olorun
8
0 / 1 / 1
4,700
427
1,855
6,260
1,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
4,248
386
1,180
5,680
1,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
7
1 / 4 / 0
4,733
430
1,659
3,826
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Kdgames9932
Chernobog
0
3
0
0
L
Yemoja
MissRound3
Yemoja
1
1
0
1
W
King Arthur
Moajr12
King Arthur
4
0
2
5
L
Olorun
Vacilator
Olorun
0
1
1
0.5
L
0
4
0
0
W
Arachne
caiogaby
Arachne
4
0
3
5.5
W
Hachiman
3
1
1
3.5
L
Kukulkan
1
4
0
0.25
W
Kukulkan
1
1
0
1
W
Cthulhu
tozko0
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
7,124
20,513
Taken
24,734
8,944
Mitigated
9,287
5,252
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Kdgames9932
Chernobog
1,096
830
0
647
4,756
3,436
423
0
4,656
0
11,366
L
Yemoja
MissRound3
Yemoja
1,334
344
833
1,037
4,212
1,900
0
1,018
3,019
11,707
0
W
King Arthur
Moajr12
King Arthur
3,755
677
0
980
5,944
3,630
0
660
5,181
0
16,415
L
Olorun
Vacilator
Olorun
1,855
747
208
2,645
6,260
1,789
0
1,608
4,395
16,892
0
L
1,180
336
0
2,018
5,680
1,109
0
15
5,496
0
9,888
W
Arachne
caiogaby
Arachne
3,515
2,404
0
3,051
5,203
1,992
0
0
5,203
0
34,301
W
Hachiman
4,540
2,739
0
750
3,989
1,076
776
1,393
2,556
0
18,635
L
Kukulkan
1,659
246
0
0
3,826
1,053
489
854
2,860
15,217
0
W
Kukulkan
2,252
164
0
296
2,950
938
904
1,401
1,429
28,862
0
W
Cthulhu
tozko0
Cthulhu
1,737
0
0
175
2,427
1,308
58
1,131
1,296
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
23,370
199
Minions Killed
124
0
Camps Cleared
0
1,052,253
Distance Traveled
908,705
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,578
416
17
2
0
132,343
0
L
Yemoja
5,111
465
19
2
0
186,331
4
W
King Arthur
6,011
546
23
2
0
217,095
0
L
Olorun
4,700
427
33
3
0
192,227
1
L
Loki
4,248
386
23
2
0
197,578
0
W
Arachne
6,393
581
56
5
0
221,314
0
W
Hachiman
5,707
519
33
3
0
197,883
1
L
Kukulkan
4,733
430
32
3
0
200,226
1
W
Kukulkan
6,022
547
54
5
0
207,459
1
W
Cthulhu
5,310
483
33
3
0
208,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role