Player Matchup

Fenrir
Fenrir
Gohanssjg19
Fenrir
Level 25
God Stats
11W - 11L
1,529 SR
Queue Stats
28W - 25L
1,485 Elo+
Solo
Loki
Loki
KnightLight_ac
Loki
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Yemoja
Yemoja
bodakvictor
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
gabi_lns
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
haxidara
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,457 Elo+

VS

Team Averages
Level 25
1,570 SR
1,483 Elo+
Kukulkan
Kukulkan
FeLiPe TX2500
Kukulkan
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 140L
1,427 Elo+
Solo
Medusa
Medusa
Mattexplosion
Medusa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 25L
1,581 Elo+
Solo
Hel
Hel
ninjafake123ggha
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,432 Elo+
Solo
Neith
Neith
sgtmaximiano
Neith
Level 21
God Stats
50W - 50L
1,492 SR
Queue Stats
156W - 183L
1,420 Elo+
Solo
Thanatos
Thanatos
xFenrirKillerx
Thanatos
Level 29
God Stats
17W - 6L
1,856 SR
Queue Stats
52W - 34L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 11 / 4
9,114
911
4,976
19,041
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 6 / 0
11,355
1,136
10,683
13,467
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
16
0 / 7 / 4
10,131
1,013
2,589
16,736
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
gabi_lns
Susano
15
0 / 10 / 4
9,071
907
5,778
15,753
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
haxidara
Cthulhu
16
1 / 13 / 2
9,746
975
8,673
22,378
20,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FeLiPe TX2500
Kukulkan
17
2 / 2 / 20
10,811
1,081
8,994
4,669
1,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 2 / 21
12,762
1,276
25,956
10,919
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 3 / 20
11,959
1,196
14,554
9,272
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 0 / 20
11,713
1,171
13,905
5,608
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
19
13 / 1 / 20
11,926
1,193
16,465
8,110
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
148
8
Kills
47
47
Deaths
8
14
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FeLiPe TX2500
Kukulkan
2
2
20
6
L
Fenrir
0
11
4
0.18
L
7
6
0
1.17
W
16
2
21
13.25
L
Yemoja
0
7
4
0.29
L
Susano
gabi_lns
Susano
0
10
4
0.2
L
Cthulhu
haxidara
Cthulhu
1
13
2
0.15
W
10
3
20
6.67
W
6
0
20
16
W
Thanatos
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
79,874
87,375
Taken
38,578
56,268
Mitigated
15,713
2,982
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FeLiPe TX2500
Kukulkan
8,994
945
0
0
4,669
1,645
0
695
3,974
22,716
0
L
Fenrir
4,976
1,281
0
767
19,041
7,330
0
3,769
15,272
0
18,488
L
10,683
3,542
0
0
13,467
4,315
0
4,920
8,547
0
20,463
W
25,956
14,782
0
1,989
10,919
4,823
0
4,172
6,747
0
48,241
L
Yemoja
2,589
1,097
1,445
770
16,736
18,266
0
4,653
12,083
9,665
0
L
Susano
gabi_lns
Susano
5,778
1,526
0
0
15,753
5,599
0
4,232
11,521
0
12,359
L
Cthulhu
haxidara
Cthulhu
8,673
723
0
0
22,378
20,758
0
5,974
16,404
40,768
0
W
14,554
1,875
4,901
4,395
9,272
3,570
0
1,859
7,413
23,901
0
W
13,905
8,119
0
1,446
5,608
2,198
0
1,326
4,282
0
37,103
W
Thanatos
16,465
6,454
0
7,808
8,110
3,477
0
3,210
4,900
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
59,171
136
Minions Killed
187
2
Camps Cleared
10
881,304
Distance Traveled
1,043,163
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,811
1,081
37
4
2
212,030
0
L
Fenrir
9,114
911
32
3
0
156,849
2
L
Loki
11,355
1,136
18
2
2
200,259
0
W
Medusa
12,762
1,276
54
5
1
196,706
1
L
Yemoja
10,131
1,013
12
1
0
158,493
0
L
Susano
9,071
907
12
1
0
169,037
1
L
Cthulhu
9,746
975
62
6
0
196,666
0
W
Hel
11,959
1,196
29
3
1
183,155
0
W
Neith
11,713
1,171
60
6
6
220,381
0
W
Thanatos
11,926
1,193
7
1
0
230,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role