Player Matchup

Thor
Thor
Crimlin
Thor
Level 160
God Stats
5W - 3L
1,660 SR
Queue Stats
312W - 321L
1,606 Elo+
Party 2
Odin
Odin
Heartlìght
Odin
Level 159
God Stats
8W - 5L
1,844 SR
Queue Stats
352W - 293L
1,672 Elo+
Party 2
Sol
Sol
Uzikilla9900
Sol
Level 140
God Stats
12W - 6L
1,528 SR
Queue Stats
74W - 69L
1,648 Elo+
Party 2
Athena
Athena
Wraìth
Athena
Level 142
God Stats
16W - 9L
1,650 SR
Queue Stats
205W - 189L
1,605 Elo+
Party 2
Ra
Ra
lCATCHl
Ra
Level 156
God Stats
5W - 0L
1,835 SR
Queue Stats
58W - 41L
1,567 Elo+
Party 2
Team Averages
Level 151
1,703 SR
1,620 Elo+

VS

Team Averages
Level 131
1,471 SR
1,602 Elo+
Danzaburou
Danzaburou
D4RKR4
Danzaburou
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
155W - 163L
1,631 Elo+
Solo
Thoth
Thoth
McSaac
Thoth
Level 143
God Stats
1W - 2L
1,506 SR
Queue Stats
69W - 70L
1,577 Elo+
Party 1
Bacchus
Bacchus
pains1999
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,636 Elo+
Party 3
Tyr
Tyr
seilide
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
videoty97
Terra
Level 138
God Stats
17W - 15L
1,349 SR
Queue Stats
343W - 303L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crimlin
Thor
17
5 / 3 / 3
10,532
554
9,559
13,908
12,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 14
8,433
444
9,171
16,716
10,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 2 / 4
10,829
570
16,393
15,641
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Wraìth
Athena
16
3 / 3 / 9
10,092
531
11,461
14,985
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 2 / 7
11,343
597
15,230
8,917
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4RKR4
Danzaburou
16
1 / 4 / 2
9,304
490
10,213
15,362
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
McSaac
Thoth
13
0 / 8 / 0
8,325
438
5,967
12,405
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
pains1999
Bacchus
15
3 / 8 / 6
9,514
501
7,476
16,164
8,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
18
5 / 2 / 2
11,239
592
12,551
18,916
16,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
videoty97
Terra
11
3 / 4 / 2
8,255
434
8,390
15,855
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
12
12
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
Crimlin
Thor
5
3
3
2.17
L
Danzaburou
D4RKR4
Danzaburou
1
4
2
0.5
W
2
2
14
4.5
L
Thoth
McSaac
Thoth
0
8
0
0
W
4
2
4
3
W
Athena
Wraìth
Athena
3
3
9
2.5
W
12
2
7
7.75
L
Bacchus
pains1999
Bacchus
3
8
6
0.75
L
Tyr
5
2
2
3
L
Terra
videoty97
Terra
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
44,597
70,167
Taken
78,702
39,748
Mitigated
45,578
29,412
Healing
26,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Crimlin
Thor
9,559
1,994
0
3,492
13,908
12,059
0
3,063
10,769
0
70,059
L
Danzaburou
D4RKR4
Danzaburou
10,213
5,006
0
8,086
15,362
5,046
0
9,908
5,302
0
72,141
W
9,171
2,308
764
4,986
16,716
10,402
294
6,869
9,629
0
20,347
L
Thoth
McSaac
Thoth
5,967
125
0
551
12,405
4,554
0
6,846
5,286
55,233
0
W
16,393
6,029
0
9,371
15,641
5,715
2,288
3,287
12,324
101,816
0
W
Athena
Wraìth
Athena
11,461
3,010
0
4,982
14,985
7,601
0
3,383
11,567
70,737
0
W
15,230
1,503
2,460
3,357
8,917
3,971
1,080
4,717
4,045
73,589
0
L
Bacchus
pains1999
Bacchus
7,476
611
0
1,982
16,164
8,291
0
9,492
6,504
39,005
0
L
Tyr
12,551
2,955
0
9,043
18,916
16,079
8
6,993
11,882
0
85,975
L
Terra
videoty97
Terra
8,390
1,648
1,924
5,313
15,855
11,608
0
8,986
6,644
18,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
46,637
601
Minions Killed
513
0
Camps Cleared
0
1,905,790
Distance Traveled
1,815,037
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,532
554
140
7
0
363,529
3
L
Danzaburou
9,304
490
140
7
0
345,433
5
W
Odin
8,433
444
22
1
0
401,013
3
L
Thoth
8,325
438
120
6
0
343,708
5
W
Sol
10,829
570
178
9
0
325,367
4
W
Athena
10,092
531
125
7
0
408,252
1
W
Ra
11,343
597
136
7
0
407,629
4
L
Bacchus
9,514
501
72
4
0
355,212
3
L
Tyr
11,239
592
164
9
0
393,835
1
L
Terra
8,255
434
17
1
0
376,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role