Player Matchup

Cthulhu
Cthulhu
Brothersaumedes
Cthulhu
Level 15
God Stats
2W - 2L
1,627 SR
Queue Stats
37W - 47L
1,510 Elo+
Party 2
Fenrir
Fenrir
PotatisMastr
Fenrir
Level 22
God Stats
12W - 13L
1,479 SR
Queue Stats
78W - 92L
1,420 Elo+
Party 1
Zeus
Zeus
Reroll_Queen
Zeus
Level 81
God Stats
1W - 4L
1,369 SR
Queue Stats
266W - 286L
1,427 Elo+
Solo
Heimdallr
Heimdallr
SneezyWhims
Heimdallr
Level 45
God Stats
1W - 1L
1,739 SR
Queue Stats
88W - 114L
1,398 Elo+
Party 1
Nike
Nike
adriancito926
Nike
Level 98
God Stats
19W - 17L
1,508 SR
Queue Stats
490W - 645L
1,434 Elo+
Party 2
Team Averages
Level 52
1,544 SR
1,438 Elo+

VS

Team Averages
Level 82
1,553 SR
1,554 Elo+
Thanatos
Thanatos
BrennanaJ
Thanatos
Level 89
God Stats
3W - 0L
1,729 SR
Queue Stats
34W - 20L
1,683 Elo+
Party 3
Hades
Hades
Dc-Kvinn
Hades
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
513W - 598L
1,247 Elo+
Solo
Kukulkan
Kukulkan
Erza5566
Kukulkan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 119L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
FINEST_Otaku
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 11L
1,778 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iiEnte
Cu Chulainn
Level 83
God Stats
34W - 32L
1,537 SR
Queue Stats
684W - 695L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,395
336
4,385
22,426
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
18
5 / 10 / 2
11,435
520
9,644
22,686
11,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 9 / 2
9,240
420
12,693
16,022
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SneezyWhims
Heimdallr
15
0 / 4 / 2
8,925
406
8,617
17,768
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 7 / 4
10,526
478
9,471
21,140
22,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrennanaJ
Thanatos
19
15 / 3 / 15
13,177
599
25,495
22,831
15,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Dc-Kvinn
Hades
17
2 / 3 / 7
10,959
498
5,718
11,545
8,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Erza5566
Kukulkan
19
8 / 2 / 10
12,751
580
19,045
12,698
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FINEST_Otaku
Heimdallr
20
6 / 0 / 7
12,760
580
13,127
16,080
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
iiEnte
Cu Chulainn
18
7 / 2 / 15
12,159
553
13,663
20,701
14,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
10
Kills
38
39
Deaths
10
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrennanaJ
Thanatos
15
3
15
7.5
L
1
9
2
0.22
W
Hades
Dc-Kvinn
Hades
2
3
7
1.83
W
Kukulkan
Erza5566
Kukulkan
8
2
10
6.5
W
Heimdallr
FINEST_Otaku
Heimdallr
6
0
7
9.5
L
Fenrir
5
10
2
0.6
L
3
9
2
0.44
L
Heimdallr
SneezyWhims
Heimdallr
0
4
2
0.25
L
1
7
4
0.43
W
Cu Chulainn
iiEnte
Cu Chulainn
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
77,048
100,042
Taken
83,855
62,941
Mitigated
51,255
16,969
Healing
47,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrennanaJ
Thanatos
25,495
9,779
0
22,426
22,831
15,188
2,308
4,181
17,994
0
72,663
L
4,385
313
477
2,727
22,426
15,297
112
7,549
14,877
20,489
0
W
Hades
Dc-Kvinn
Hades
5,718
355
683
4,374
11,545
8,037
0
925
10,549
50,476
0
W
Kukulkan
Erza5566
Kukulkan
19,045
2,033
0
4,737
12,698
5,924
1,669
3,054
9,282
103,172
0
W
Heimdallr
FINEST_Otaku
Heimdallr
13,127
7,108
0
10,199
16,080
7,449
5,588
2,359
13,561
0
106,235
L
Fenrir
9,644
1,456
0
6,152
22,686
11,503
0
5,037
17,649
0
73,123
L
12,693
725
668
1,640
16,022
5,563
0
6,222
9,800
52,157
0
L
Heimdallr
SneezyWhims
Heimdallr
8,617
2,915
0
3,920
17,768
7,654
0
1,859
15,909
0
64,246
L
9,471
1,262
0
1,385
21,140
22,924
181
6,317
14,823
0
67,914
W
Cu Chulainn
iiEnte
Cu Chulainn
13,663
1,968
0
5,138
20,701
14,657
718
5,618
14,503
10,471
49,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
61,806
451
Minions Killed
580
0
Camps Cleared
0
1,958,262
Distance Traveled
2,119,942
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,177
599
92
4
0
473,101
5
L
Cthulhu
7,395
336
16
1
0
363,788
0
W
Hades
10,959
498
98
4
0
369,006
4
W
Kukulkan
12,751
580
144
7
0
405,797
3
W
Heimdallr
12,760
580
157
7
0
416,809
0
L
Fenrir
11,435
520
115
5
0
420,633
1
L
Zeus
9,240
420
84
4
0
344,207
2
L
Heimdallr
8,925
406
103
5
0
428,988
4
L
Nike
10,526
478
133
6
0
400,646
0
W
Cu Chulainn
12,159
553
89
4
0
455,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role