Player Matchup

Cernunnos
Cernunnos
HuGeDiNgLbUrY
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 1
Fenrir
Fenrir
Rookiekid
Fenrir
Level 44
God Stats
27W - 20L
1,708 SR
Queue Stats
191W - 222L
1,487 Elo+
Party 2
Tiamat
Tiamat
TheoneRyu
Tiamat
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 176L
1,494 Elo+
Party 2
Ra
Ra
drawnkiller94
Ra
Level 128
God Stats
7W - 3L
1,969 SR
Queue Stats
274W - 297L
1,496 Elo+
Party 2
Cerberus
Cerberus
ironflyboy
Cerberus
Level 17
God Stats
8W - 6L
1,642 SR
Queue Stats
9W - 9L
1,599 Elo+
Party 1
Team Averages
Level 83
1,664 SR
1,488 Elo+

VS

Team Averages
Level 80
1,675 SR
1,717 Elo+
King Arthur
King Arthur
Athernys
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DDrPepper76
Baron Samedi
Level 153
God Stats
37W - 35L
1,281 SR
Queue Stats
716W - 694L
1,508 Elo+
Solo
Jormungandr
Jormungandr
The_Dexterous
Jormungandr
Level 34
God Stats
7W - 3L
1,906 SR
Queue Stats
120W - 27L
1,878 Elo+
Party 3
Chiron
Chiron
Urban Meko
Chiron
Level 114
God Stats
8W - 1L
2,005 SR
Queue Stats
383W - 82L
1,892 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gizzardondaroof
Tsukuyomi
Level 98
God Stats
43W - 7L
1,685 SR
Queue Stats
63W - 19L
1,809 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HuGeDiNgLbUrY
Cernunnos
18
2 / 12 / 9
12,749
981
25,826
26,580
10,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Rookiekid
Fenrir
19
5 / 8 / 8
13,372
1,029
14,506
26,389
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TheoneRyu
Tiamat
19
3 / 11 / 10
12,524
963
22,366
23,486
16,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 10 / 8
13,534
1,041
14,046
24,687
18,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ironflyboy
Cerberus
18
0 / 2 / 10
11,468
882
11,550
17,082
16,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Athernys
King Arthur
20
10 / 2 / 24
15,316
1,178
20,900
26,000
26,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DDrPepper76
Baron Samedi
20
3 / 3 / 23
13,039
1,003
21,633
15,802
9,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
The_Dexterous
Jormungandr
20
9 / 7 / 26
14,693
1,130
17,600
22,469
21,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Urban Meko
Chiron
20
11 / 1 / 24
14,567
1,121
25,278
15,497
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
gizzardondaroof
Tsukuyomi
20
10 / 1 / 21
14,564
1,120
28,591
18,816
11,144
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
161
14
Kills
43
43
Deaths
14
45
Assists
118
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Athernys
King Arthur
10
2
24
11
W
Baron Samedi
DDrPepper76
Baron Samedi
3
3
23
4.83
L
Cernunnos
HuGeDiNgLbUrY
Cernunnos
2
12
9
0.54
L
Fenrir
Rookiekid
Fenrir
5
8
8
1.13
W
Jormungandr
The_Dexterous
Jormungandr
9
7
26
3.14
L
Tiamat
TheoneRyu
Tiamat
3
11
10
0.73
W
Chiron
Urban Meko
Chiron
11
1
24
23
L
4
10
8
0.8
W
Tsukuyomi
gizzardondaroof
Tsukuyomi
10
1
21
20.5
L
Cerberus
ironflyboy
Cerberus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,294
Damage
114,002
118,224
Taken
98,584
75,266
Mitigated
75,380
16,757
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Athernys
King Arthur
20,900
1,555
0
8,031
26,000
26,912
0
13,286
12,306
0
56,692
W
Baron Samedi
DDrPepper76
Baron Samedi
21,633
831
2,394
5,181
15,802
9,904
0
5,455
10,152
43,320
0
L
Cernunnos
HuGeDiNgLbUrY
Cernunnos
25,826
10,091
590
4,245
26,580
10,236
0
8,664
17,766
0
61,805
L
Fenrir
Rookiekid
Fenrir
14,506
2,908
0
684
26,389
13,350
0
9,265
16,551
0
28,187
W
Jormungandr
The_Dexterous
Jormungandr
17,600
1,568
0
2,061
22,469
21,541
0
11,439
9,471
31,113
0
L
Tiamat
TheoneRyu
Tiamat
22,366
1,980
210
2,079
23,486
16,936
0
5,727
17,674
31,442
0
W
Chiron
Urban Meko
Chiron
25,278
9,656
2,338
3,470
15,497
5,879
0
8,693
6,552
0
45,758
L
14,046
792
2,731
4,791
24,687
18,267
0
9,318
14,926
61,352
0
W
Tsukuyomi
gizzardondaroof
Tsukuyomi
28,591
5,606
0
5,746
18,816
11,144
0
7,740
10,836
0
49,328
L
Cerberus
ironflyboy
Cerberus
11,550
41
0
1,427
17,082
16,477
0
6,259
10,539
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
72,179
272
Minions Killed
251
12
Camps Cleared
6
1,239,053
Distance Traveled
1,258,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,316
1,178
81
6
0
272,887
2
W
Baron Samedi
13,039
1,003
51
4
3
220,975
2
L
Cernunnos
12,749
981
53
4
5
220,704
0
L
Fenrir
13,372
1,029
23
2
3
269,548
0
W
Jormungandr
14,693
1,130
21
2
0
223,893
0
L
Tiamat
12,524
963
31
2
1
230,916
0
W
Chiron
14,567
1,121
52
4
0
243,908
0
L
Ra
13,534
1,041
125
10
3
250,080
1
W
Tsukuyomi
14,564
1,120
46
4
3
296,572
0
L
Cerberus
11,468
882
40
3
0
267,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role