Player Matchup

Discordia
Discordia
Gold I
Il Le Renard lI
Discordia
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,955 MMR
Party 1
Anhur
Anhur
Platinum V
Pepe TeXaS
Anhur
Platinum V
Level 121
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 20L
2,006 MMR
Party 1
Cerberus
Cerberus
Platinum III
zZen Aku Zz
Cerberus
Platinum III
Level 102
God Stats
19W - 16L
1,628 SR
Queue Stats
237W - 199L
1,890 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,617 SR
1,950 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,713 SR
2,077 MMR
Cu Chulainn
Cu Chulainn
Platinum I
BBSTAAR
Cu Chulainn
Platinum I
Level 136
God Stats
28W - 20L
1,681 SR
Queue Stats
379W - 418L
1,824 MMR
Solo
Vulcan
Vulcan
Platinum II
KamikazeEule
Vulcan
Platinum II
Level 73
God Stats
2W - 0L
1,831 SR
Queue Stats
26W - 5L
2,172 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
xXBaumHolzXx
Danzaburou
Diamond III
Level 127
God Stats
44W - 28L
1,626 SR
Queue Stats
535W - 337L
2,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Il Le Renard lI
Discordia
13
1 / 1 / 1
9,216
576
10,803
7,539
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
12
1 / 2 / 0
9,444
590
4,210
6,821
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
zZen Aku Zz
Cerberus
12
0 / 4 / 2
8,842
553
5,184
17,377
11,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaPersephoneAphroditeTiamatBacchus

VS

Bans
CabrakanGaneshaSobekKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BBSTAAR
Cu Chulainn
14
3 / 0 / 4
11,207
700
9,535
14,675
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
1 / 2 / 6
9,823
614
7,885
6,177
1,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xXBaumHolzXx
Danzaburou
14
3 / 0 / 4
10,483
655
10,166
7,696
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BBSTAAR
Cu Chulainn
3
0
4
5
L
Discordia
Il Le Renard lI
Discordia
1
1
1
1.5
W
Vulcan
1
2
6
2
L
Anhur
1
2
0
0.5
W
Danzaburou
xXBaumHolzXx
Danzaburou
3
0
4
5
L
Cerberus
zZen Aku Zz
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
27,586
31,737
Taken
28,548
17,147
Mitigated
13,444
6,859
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BBSTAAR
Cu Chulainn
9,535
2,005
0
7,095
14,675
8,942
557
7,284
7,391
7,429
39,913
L
Discordia
Il Le Renard lI
Discordia
10,803
170
0
1,387
7,539
2,753
0
1,993
5,546
61,545
0
W
Vulcan
7,885
1,783
0
739
6,177
1,833
879
3,898
2,279
49,533
0
L
Anhur
4,210
2,142
0
510
6,821
2,827
0
1,954
4,867
0
33,337
W
Danzaburou
xXBaumHolzXx
Danzaburou
10,166
3,175
0
3,224
7,696
2,669
2,303
4,874
2,822
0
53,776
L
Cerberus
zZen Aku Zz
Cerberus
5,184
492
780
4,182
17,377
11,567
0
5,123
12,254
30,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
31,513
253
Minions Killed
214
0
Camps Cleared
0
882,272
Distance Traveled
918,489
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,207
700
52
3
0
312,925
3
L
Discordia
9,216
576
95
6
0
309,515
4
W
Vulcan
9,823
614
62
4
0
321,879
3
L
Anhur
9,444
590
87
5
0
281,400
5
W
Danzaburou
10,483
655
100
6
0
283,685
3
L
Cerberus
8,842
553
71
4
0
291,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role