Player Matchup

Anubis
Anubis
DarK-_-rampage12
Anubis
Level 50
God Stats
18W - 15L
1,519 SR
Queue Stats
41W - 53L
1,369 Elo+
Party 3
Heimdallr
Heimdallr
Glitchmobbin808
Heimdallr
Level 27
God Stats
21W - 16L
1,302 SR
Queue Stats
34W - 39L
1,276 Elo+
Party 3
Ganesha
Ganesha
MedicalZoo
Ganesha
Level 101
God Stats
12W - 7L
1,211 SR
Queue Stats
244W - 235L
1,402 Elo+
Party 1
Mercury
Mercury
Smash Then Cry
Mercury
Level 106
God Stats
4W - 5L
1,709 SR
Queue Stats
306W - 326L
1,388 Elo+
Party 1
Bellona
Bellona
TruT1gerK1ng
Bellona
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 181L
1,566 Elo+
Party 1
Team Averages
Level 62
1,448 SR
1,400 Elo+

VS

Team Averages
Level 54
1,453 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Guest_80082
Thanatos
Level 57
God Stats
0W - 2L
1,293 SR
Queue Stats
37W - 74L
1,314 Elo+
Party 2
Achilles
Achilles
SoapStone101
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,590 Elo+
Solo
Ymir
Ymir
guest_10100
Ymir
Level 58
God Stats
8W - 13L
1,546 SR
Queue Stats
22W - 27L
1,431 Elo+
Party 2
Olorun
Olorun
guest_90210
Olorun
Level 37
God Stats
6W - 7L
1,426 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 5
12,999
619
32,351
23,411
14,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Glitchmobbin808
Heimdallr
16
5 / 7 / 9
10,395
495
11,050
17,109
6,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
MedicalZoo
Ganesha
16
2 / 4 / 13
10,321
491
8,175
17,532
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 2 / 6
11,178
532
6,547
15,413
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TruT1gerK1ng
Bellona
17
4 / 2 / 2
10,364
494
4,248
11,769
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 6 / 3
10,770
513
17,860
14,947
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Guest_80082
Thanatos
15
3 / 8 / 2
9,728
463
6,181
17,921
8,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
SoapStone101
Achilles
18
4 / 4 / 1
10,976
523
10,983
16,073
23,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 9 / 4
10,253
488
9,919
20,920
15,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
2 / 10 / 1
9,300
443
6,436
16,236
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
36
Kills
17
17
Deaths
37
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
3
1.25
W
20
2
5
11.25
W
Heimdallr
Glitchmobbin808
Heimdallr
5
7
9
1.36
L
Thanatos
Guest_80082
Thanatos
3
8
2
0.5
W
Ganesha
MedicalZoo
Ganesha
2
4
13
2.13
W
5
2
6
4
L
Achilles
SoapStone101
Achilles
4
4
1
1.13
W
Bellona
TruT1gerK1ng
Bellona
4
2
2
2.5
L
2
9
4
0.44
L
Olorun
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,371
Damage
51,379
85,234
Taken
86,097
50,529
Mitigated
54,436
32,493
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,860
9,706
568
3,122
14,947
3,646
780
10,321
4,626
0
59,338
W
32,351
1,971
0
14,991
23,411
14,628
425
6,871
16,153
103,151
0
W
Heimdallr
Glitchmobbin808
Heimdallr
11,050
7,142
0
6,187
17,109
6,406
1,078
5,861
11,158
0
57,932
L
Thanatos
Guest_80082
Thanatos
6,181
1,748
147
9,757
17,921
8,708
1,054
8,803
9,118
0
50,194
W
Ganesha
MedicalZoo
Ganesha
8,175
551
0
3,624
17,532
14,349
169
2,520
14,938
36,764
0
W
6,547
3,426
0
4,215
15,413
6,173
1,599
563
14,675
0
75,333
L
Achilles
SoapStone101
Achilles
10,983
4,521
0
2,209
16,073
23,339
1,253
1,936
14,137
0
65,467
W
Bellona
TruT1gerK1ng
Bellona
4,248
1,876
0
3,476
11,769
8,973
214
64
11,430
0
49,773
L
9,919
2,458
354
1,465
20,920
15,142
160
7,386
13,534
42,924
0
L
Olorun
6,436
3,175
0
3,556
16,236
3,601
448
12,080
4,156
43,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
51,027
511
Minions Killed
454
0
Camps Cleared
0
1,869,492
Distance Traveled
1,804,448
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,770
513
95
5
0
342,581
1
W
Anubis
12,999
619
146
7
0
363,488
3
W
Heimdallr
10,395
495
114
5
0
307,090
0
L
Thanatos
9,728
463
94
4
0
388,548
1
W
Ganesha
10,321
491
18
1
0
381,637
6
W
Mercury
11,178
532
142
7
0
455,252
0
L
Achilles
10,976
523
131
6
0
358,424
5
W
Bellona
10,364
494
91
4
0
362,025
1
L
Ymir
10,253
488
44
2
0
386,362
0
L
Olorun
9,300
443
90
4
0
328,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role