Player Matchup

Agni
Agni
Draco-knight_f
Agni
Level 26
God Stats
4W - 3L
1,306 SR
Queue Stats
268W - 325L
1,299 Elo+
Solo
Guan Yu
Guan Yu
SapinMoyen24672
Guan Yu
Level 15
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 9L
827 Elo+
Solo
Hun Batz
Hun Batz
benfo19
Hun Batz
Level 28
God Stats
5W - 7L
1,524 SR
Queue Stats
124W - 127L
1,393 Elo+
Solo
Cthulhu
Cthulhu
jacktrm
Cthulhu
Level 5
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
twise310
Izanami
Level 25
God Stats
16W - 16L
1,848 SR
Queue Stats
71W - 69L
1,362 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,276 Elo+

VS

Team Averages
Level 24
1,480 SR
1,219 Elo+
Sobek
Sobek
BelongingBoseck
Sobek
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
294W - 293L
1,364 Elo+
Solo
Hel
Hel
BirdFalber
Hel
Level 23
God Stats
6W - 7L
1,470 SR
Queue Stats
6W - 9L
1,118 Elo+
Party 1
Terra
Terra
Floomph
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,188 Elo+
Party 1
Hachiman
Hachiman
Tannerman713
Hachiman
Level 28
God Stats
7W - 4L
1,757 SR
Queue Stats
21W - 13L
1,304 Elo+
Party 1
Nemesis
Nemesis
frankahtank56
Nemesis
Level 25
God Stats
45W - 33L
1,386 SR
Queue Stats
78W - 78L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,131
428
1,805
6,235
1,625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 10 / 0
4,929
411
1,769
9,072
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
benfo19
Hun Batz
11
4 / 7 / 1
6,552
546
6,139
10,630
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jacktrm
Cthulhu
7
1 / 1 / 0
4,946
412
1,659
3,810
2,871
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
twise310
Izanami
10
1 / 3 / 1
6,118
510
5,153
6,411
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,275
606
3,162
5,960
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 1
6,878
573
5,079
6,726
3,326
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Floomph
Terra
10
3 / 1 / 7
6,499
542
1,822
7,723
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Tannerman713
Hachiman
11
6 / 3 / 4
6,827
569
5,958
7,362
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
3 / 1 / 1
6,530
544
3,711
7,272
2,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
21
23
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
4
2
1
2.25
L
0
2
1
0.25
W
Terra
Floomph
Terra
3
1
7
6.5
L
1
10
0
0.1
W
Hachiman
Tannerman713
Hachiman
6
3
4
2.67
L
Hun Batz
benfo19
Hun Batz
4
7
1
0.64
W
Nemesis
3
1
1
3.5
L
Cthulhu
jacktrm
Cthulhu
1
1
0
1
L
Izanami
twise310
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,525
Damage
19,732
36,158
Taken
35,043
14,485
Mitigated
14,979
5,320
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,162
1,104
0
2,291
5,960
4,377
838
1,469
4,291
23,677
0
W
5,079
1,000
0
2,082
6,726
3,326
1,248
536
6,165
32,756
0
L
1,805
157
0
1,470
6,235
1,625
425
2,599
3,636
20,345
0
W
Terra
Floomph
Terra
1,822
454
1,104
2,238
7,723
3,166
288
611
7,112
12,605
0
L
1,769
1,519
155
528
9,072
4,321
9
3,659
5,413
0
6,176
W
Hachiman
Tannerman713
Hachiman
5,958
3,617
0
999
7,362
2,027
936
231
7,106
0
24,566
L
Hun Batz
benfo19
Hun Batz
6,139
1,355
0
1,602
10,630
3,592
0
1,332
9,298
0
29,872
W
Nemesis
3,711
2,540
0
204
7,272
2,083
226
617
6,655
0
37,231
L
Cthulhu
jacktrm
Cthulhu
1,659
136
0
0
3,810
2,871
0
838
2,972
6,851
0
L
Izanami
twise310
Izanami
5,153
3,439
0
1,565
6,411
2,076
2,258
1,635
4,776
0
37,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
34,009
199
Minions Killed
218
0
Camps Cleared
0
1,074,405
Distance Traveled
1,115,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,275
606
46
4
0
238,169
0
W
Hel
6,878
573
56
5
0
199,023
0
L
Agni
5,131
428
34
3
0
211,692
1
W
Terra
6,499
542
30
3
0
242,043
0
L
Guan Yu
4,929
411
12
1
0
190,304
0
W
Hachiman
6,827
569
23
2
0
182,177
0
L
Hun Batz
6,552
546
57
5
0
221,887
0
W
Nemesis
6,530
544
63
5
0
254,190
0
L
Cthulhu
4,946
412
16
1
0
242,916
0
L
Izanami
6,118
510
80
7
0
207,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role