Player Matchup

Ra
Ra
DRXDeft
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Downfall86
Cthulhu
Level 13
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2
Susano
Susano
SanNicolas8005
Susano
Level 26
God Stats
7W - 11L
1,482 SR
Queue Stats
335W - 294L
1,642 Elo+
Solo
Izanami
Izanami
exilednoodle
Izanami
Level 26
God Stats
1W - 3L
1,400 SR
Queue Stats
26W - 19L
1,607 Elo+
Solo
Tiamat
Tiamat
xNEVEx
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,589 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,632 Elo+

VS

Team Averages
Level 42
1,725 SR
1,615 Elo+
Ymir
Ymir
BigBootyBears
Ymir
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
103W - 65L
1,500 Elo+
Party 1
Ra
Ra
Mitixz1002
Ra
Level 16
God Stats
58W - 60L
1,725 SR
Queue Stats
100W - 93L
1,718 Elo+
Solo
Anhur
Anhur
OnlyMythical
Anhur
Level 157
God Stats
2W - 1L
1,887 SR
Queue Stats
229W - 144L
1,720 Elo+
Party 1
Freya
Freya
RaygunIsGod
Freya
Level 29
God Stats
8W - 6L
2,011 SR
Queue Stats
446W - 401L
1,635 Elo+
Solo
Nemesis
Nemesis
SirNlcc
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 49L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
3,948
564
920
5,093
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Downfall86
Cthulhu
6
1 / 5 / 3
4,226
604
2,933
5,839
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 0
3,052
436
42
1,015
226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
exilednoodle
Izanami
8
6 / 3 / 0
4,898
700
4,753
4,447
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xNEVEx
Tiamat
5
0 / 5 / 0
3,501
500
1,747
6,026
2,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 4 / 4
4,783
683
3,471
4,468
2,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 0 / 4
5,796
828
4,729
4,531
1,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 1
6,227
890
3,335
3,758
1,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 8
4,828
690
2,329
5,199
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SirNlcc
Nemesis
9
3 / 0 / 2
5,293
756
2,457
3,702
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
0
7
1
0.07
L
Cthulhu
Downfall86
Cthulhu
1
5
3
0.5
W
6
0
4
8
W
6
0
1
6.5
W
1
3
8
1.67
L
0
1
0
0
W
Nemesis
SirNlcc
Nemesis
3
0
2
4
L
Izanami
exilednoodle
Izanami
6
3
0
2
L
Tiamat
xNEVEx
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
16,321
22,420
Taken
21,658
6,290
Mitigated
7,023
3,904
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
1,441
0
340
4,468
2,217
39
1,065
3,315
9,721
0
L
920
336
20
287
5,093
871
0
1,109
3,984
11,960
0
L
Cthulhu
Downfall86
Cthulhu
2,933
468
0
838
5,839
2,013
0
4,849
990
5,001
0
W
4,729
619
581
3,285
4,531
1,545
510
1,876
2,500
31,959
0
W
3,335
1,451
0
1,000
3,758
1,083
52
550
3,142
0
36,203
W
2,329
866
0
2,209
5,199
1,149
116
1,017
4,182
14,939
0
L
42
42
0
304
1,015
226
0
264
751
0
1,712
W
Nemesis
SirNlcc
Nemesis
2,457
1,270
0
2,168
3,702
1,029
0
708
2,919
0
23,064
L
Izanami
exilednoodle
Izanami
4,753
2,943
0
1,180
4,447
801
58
1,774
2,673
0
24,267
L
Tiamat
xNEVEx
Tiamat
1,747
604
0
1,275
6,026
2,379
0
2,533
3,493
10,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,625
Gold Earned
26,927
101
Minions Killed
246
0
Camps Cleared
0
543,260
Distance Traveled
745,763
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,783
683
10
1
0
139,346
0
L
Ra
3,948
564
28
4
0
120,565
0
L
Cthulhu
4,226
604
7
1
0
151,254
1
W
Ra
5,796
828
78
11
0
146,507
1
W
Anhur
6,227
890
84
12
0
147,054
2
W
Freya
4,828
690
21
3
0
140,360
1
L
Susano
3,052
436
8
1
0
20,351
0
W
Nemesis
5,293
756
53
8
0
172,496
3
L
Izanami
4,898
700
41
6
0
141,748
2
L
Tiamat
3,501
500
17
2
0
109,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role