Player Matchup

Fenrir
Fenrir
AatomicKing
Fenrir
Level 122
God Stats
2W - 3L
1,501 SR
Queue Stats
210W - 245L
1,538 Elo+
Party 2
King Arthur
King Arthur
I Rei DG I
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,686 Elo+
Party 2
Ymir
Ymir
Oblivion210
Ymir
Level 16
God Stats
2W - 1L
1,692 SR
Queue Stats
178W - 96L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
OhKenada
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
sammileelar
Scylla
Level 58
God Stats
1W - 3L
1,233 SR
Queue Stats
278W - 309L
1,499 Elo+
Party 2
Team Averages
Level 73
1,485 SR
1,566 Elo+

VS

Team Averages
Level 56
1,622 SR
1,624 Elo+
Loki
Loki
BurritoBoy32
Loki
Level 145
God Stats
4W - 1L
1,540 SR
Queue Stats
67W - 26L
1,842 Elo+
Party 3
Osiris
Osiris
DonPepe1661
Osiris
Level 21
God Stats
13W - 1L
2,054 SR
Queue Stats
102W - 78L
1,621 Elo+
Party 1
Ymir
Ymir
Jaredisrich
Ymir
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
21W - 7L
1,806 Elo+
Party 3
Danzaburou
Danzaburou
burpy1617
Danzaburou
Level 39
God Stats
1W - 1L
1,254 SR
Queue Stats
25W - 34L
1,352 Elo+
Solo
Kukulkan
Kukulkan
emickson27
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 0
4,920
615
1,297
4,290
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
I Rei DG I
King Arthur
3
0 / 2 / 0
3,392
424
147
3,129
758
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
4 / 0 / 3
5,540
693
3,171
3,614
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OhKenada
Danzaburou
8
2 / 2 / 6
5,085
636
3,718
4,476
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
7
0 / 2 / 0
4,025
503
672
3,664
1,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,864
733
3,891
3,815
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
9
2 / 1 / 1
5,199
650
2,959
4,993
2,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 4 / 1
4,210
526
1,118
4,809
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
burpy1617
Danzaburou
7
0 / 3 / 1
4,246
531
876
3,956
859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
emickson27
Kukulkan
6
0 / 0 / 0
4,026
503
719
222
67
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
0
0
2
W
4
0
0
4
W
Osiris
2
1
1
2.5
L
King Arthur
I Rei DG I
King Arthur
0
2
0
0
W
0
4
1
0.13
L
4
0
3
5.5
L
Danzaburou
OhKenada
Danzaburou
2
2
6
2.5
W
Danzaburou
burpy1617
Danzaburou
0
3
1
0.17
W
Kukulkan
emickson27
Kukulkan
0
0
0
0
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,005
Damage
9,563
19,173
Taken
17,795
6,601
Mitigated
6,238
5,021
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,297
282
0
1,012
4,290
1,293
0
53
4,237
0
18,904
W
3,891
1,498
0
1,936
3,815
1,109
0
736
3,079
0
31,624
W
Osiris
2,959
1,347
0
1,549
4,993
2,498
778
1,107
3,856
0
25,120
L
King Arthur
I Rei DG I
King Arthur
147
12
0
280
3,129
758
0
0
3,129
0
5,983
W
1,118
147
0
272
4,809
1,705
186
1,458
3,351
10,859
0
L
3,171
1,297
0
1,185
3,614
2,202
0
583
3,031
11,283
0
L
Danzaburou
OhKenada
Danzaburou
3,718
1,217
0
1,554
4,476
1,322
0
482
3,994
0
24,333
W
Danzaburou
burpy1617
Danzaburou
876
403
0
412
3,956
859
1,185
512
3,444
0
14,626
W
Kukulkan
emickson27
Kukulkan
719
56
0
0
222
67
0
0
222
12,341
0
L
Scylla
672
228
0
990
3,664
1,026
0
719
2,945
13,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
23,545
160
Minions Killed
198
0
Camps Cleared
0
665,869
Distance Traveled
702,985
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,920
615
53
7
0
170,254
0
W
Loki
5,864
733
72
9
0
188,062
1
W
Osiris
5,199
650
47
6
0
136,975
1
L
King Arthur
3,392
424
11
1
0
72,017
0
W
Ymir
4,210
526
28
4
0
140,532
0
L
Ymir
5,540
693
12
2
0
163,854
3
L
Danzaburou
5,085
636
52
7
0
139,293
2
W
Danzaburou
4,246
531
28
4
0
149,035
1
W
Kukulkan
4,026
503
23
3
0
88,381
0
L
Scylla
4,025
503
32
4
0
120,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role