Player Matchup

Awilix
Awilix
Platinum II
Adriános
Awilix
Platinum II
Level 160
God Stats
3W - 5L
1,529 SR
Queue Stats
136W - 126L
1,860 MMR
Party 3
Kukulkan
Kukulkan
Platinum V
Anyavailablename
Kukulkan
Platinum V
Level 148
God Stats
24W - 28L
1,480 SR
Queue Stats
121W - 123L
1,769 MMR
Solo
Anhur
Anhur
Platinum IV
Elvarias
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
MythILoveYou
Ymir
Silver I
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 73L
1,611 MMR
Party 1
King Arthur
King Arthur
Platinum IV
juanded
King Arthur
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,502 SR
1,648 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,652 SR
1,721 MMR
Tyr
Tyr
Platinum III
Aspide
Tyr
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 142L
1,825 MMR
Solo
Kali
Kali
Platinum I
FinAxe2015
Kali
Platinum I
Level 83
God Stats
23W - 17L
1,637 SR
Queue Stats
114W - 90L
1,885 MMR
Party 2
The Morrigan
The Morrigan
Diamond V
Joomppe
The Morrigan
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum V
saneb
Izanami
Platinum V
Level 139
God Stats
39W - 28L
1,760 SR
Queue Stats
142W - 142L
1,809 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
slykidd
Kumbhakarna
Gold II
Level 160
God Stats
5W - 3L
1,863 SR
Queue Stats
317W - 328L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adriános
Awilix
18
4 / 1 / 5
11,649
613
4,346
7,966
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 3
11,822
622
7,107
6,744
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Elvarias
Anhur
19
15 / 0 / 4
12,854
677
22,979
16,711
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 18
11,251
592
6,670
13,128
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
juanded
King Arthur
19
3 / 0 / 1
12,470
656
10,290
15,448
11,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SetTiamatTsukuyomiGuan YuApollo

VS

Bans
AthenaChang'eHou YiCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aspide
Tyr
16
0 / 3 / 0
9,695
510
5,504
15,142
14,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
9,353
492
5,000
15,562
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Joomppe
The Morrigan
15
4 / 6 / 1
9,462
498
6,289
9,111
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
saneb
Izanami
14
1 / 9 / 0
8,855
466
5,303
19,330
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
slykidd
Kumbhakarna
11
0 / 6 / 3
6,723
354
2,702
15,258
8,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
6
6
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Adriános
Awilix
4
1
5
6.5
W
2
4
3
0.88
L
Tyr
Aspide
Tyr
0
3
0
0
W
Anhur
Elvarias
Anhur
15
0
4
17
L
1
2
3
1.25
L
The Morrigan
Joomppe
The Morrigan
4
6
1
0.75
W
2
1
18
11
W
King Arthur
juanded
King Arthur
3
0
1
3.5
L
Izanami
saneb
Izanami
1
9
0
0.11
L
Kumbhakarna
slykidd
Kumbhakarna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,392
Damage
24,798
59,997
Taken
74,403
37,343
Mitigated
37,969
28,004
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Adriános
Awilix
4,346
1,739
0
3,996
7,966
3,105
5,165
615
7,351
0
75,138
W
7,107
363
0
1,172
6,744
2,649
838
3,172
3,572
91,586
0
L
Tyr
Aspide
Tyr
5,504
498
0
4,732
15,142
14,113
0
1,040
14,102
296
69,140
W
Anhur
Elvarias
Anhur
22,979
14,935
0
10,623
16,711
7,152
7,591
3,446
13,265
0
97,534
L
5,000
2,021
0
2,960
15,562
7,393
0
1,660
13,902
0
68,967
L
The Morrigan
Joomppe
The Morrigan
6,289
1,000
0
1,004
9,111
3,537
0
4,006
4,885
67,044
1,683
W
6,670
1,647
0
3,699
13,128
12,655
561
1,427
11,701
29,067
0
W
King Arthur
juanded
King Arthur
10,290
1,784
0
8,514
15,448
11,782
1,192
229
15,219
118
85,570
L
Izanami
saneb
Izanami
5,303
3,672
0
3,683
19,330
4,566
0
2,609
16,721
0
74,170
L
Kumbhakarna
slykidd
Kumbhakarna
2,702
493
331
1,382
15,258
8,360
0
4,494
10,764
13,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
44,088
635
Minions Killed
569
0
Camps Cleared
0
1,923,053
Distance Traveled
1,721,944
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,649
613
119
6
0
431,277
6
W
Kukulkan
11,822
622
166
9
0
362,473
8
L
Tyr
9,695
510
156
8
0
359,489
6
W
Anhur
12,854
677
139
7
0
335,657
6
L
Kali
9,353
492
122
6
0
392,070
4
L
The Morrigan
9,462
498
134
7
0
319,073
5
W
Ymir
11,251
592
32
2
0
377,689
5
W
King Arthur
12,470
656
179
9
0
415,957
7
L
Izanami
8,855
466
141
7
0
308,169
6
L
Kumbhakarna
6,723
354
16
1
0
343,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role