Player Matchup

Sylvanus
Sylvanus
GigaDerp
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,524 Elo+
Solo
Danzaburou
Danzaburou
HsPunk
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JAVArtist
Zeus
Level 50
God Stats
23W - 13L
1,450 SR
Queue Stats
190W - 197L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
NicklausYT
Ao Kuang
Level 123
God Stats
11W - 10L
1,447 SR
Queue Stats
47W - 50L
1,492 Elo+
Solo
Medusa
Medusa
RemyDaGod
Medusa
Level 97
God Stats
1W - 0L
1,625 SR
Queue Stats
6W - 9L
1,278 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,460 Elo+

VS

Team Averages
Level 79
1,406 SR
1,465 Elo+
Tiamat
Tiamat
Aoitsuki0
Tiamat
Level 66
God Stats
1W - 4L
1,319 SR
Queue Stats
83W - 80L
1,435 Elo+
Party 1
Sobek
Sobek
Brutalcorpse
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DeadlyEssence01
Amaterasu
Level 63
God Stats
18W - 15L
1,330 SR
Queue Stats
73W - 72L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Kasarh
Danzaburou
Level 88
God Stats
24W - 45L
1,332 SR
Queue Stats
139W - 153L
1,403 Elo+
Solo
Artemis
Artemis
Maximumfirepower
Artemis
Level 78
God Stats
20W - 15L
1,546 SR
Queue Stats
498W - 516L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GigaDerp
Sylvanus
18
0 / 1 / 20
11,356
1,032
8,975
11,891
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
HsPunk
Danzaburou
15
1 / 2 / 8
9,605
873
5,134
7,891
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
8 / 1 / 7
11,540
1,049
34,402
9,303
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
NicklausYT
Ao Kuang
17
7 / 1 / 5
11,595
1,054
7,879
11,187
5,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
RemyDaGod
Medusa
18
5 / 1 / 11
11,506
1,046
17,506
10,458
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aoitsuki0
Tiamat
16
0 / 1 / 1
9,459
860
6,690
10,635
7,510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 2
9,449
859
8,866
18,645
18,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DeadlyEssence01
Amaterasu
16
3 / 2 / 1
10,533
958
6,700
21,761
24,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Kasarh
Danzaburou
16
1 / 6 / 4
10,749
977
9,178
13,872
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 2
9,151
832
13,710
13,074
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
21
Kills
5
6
Deaths
21
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aoitsuki0
Tiamat
0
1
1
0.5
L
1
7
2
0.29
L
Amaterasu
DeadlyEssence01
Amaterasu
3
2
1
1.75
W
Sylvanus
GigaDerp
Sylvanus
0
1
20
10
W
Danzaburou
HsPunk
Danzaburou
1
2
8
2.5
W
Zeus
8
1
7
11.5
L
Danzaburou
Kasarh
Danzaburou
1
6
4
0.5
L
0
5
2
0.2
W
Ao Kuang
NicklausYT
Ao Kuang
7
1
5
9.5
W
Medusa
RemyDaGod
Medusa
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
45,144
50,730
Taken
77,987
28,753
Mitigated
60,596
12,933
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aoitsuki0
Tiamat
6,690
695
0
2,594
10,635
7,510
0
6,551
3,880
35,552
0
L
8,866
311
0
1,279
18,645
18,488
0
10,800
7,525
15,299
0
L
Amaterasu
DeadlyEssence01
Amaterasu
6,700
2,818
777
4,785
21,761
24,586
0
12,870
8,423
0
10,546
W
Sylvanus
GigaDerp
Sylvanus
8,975
990
3,259
4,925
11,891
10,689
0
3,559
8,332
16,294
0
W
Danzaburou
HsPunk
Danzaburou
5,134
1,974
0
674
7,891
3,499
0
2,352
5,539
0
10,789
W
Zeus
34,402
2,447
0
0
9,303
3,884
0
2,767
6,536
60,903
0
L
Danzaburou
Kasarh
Danzaburou
9,178
3,786
780
1,237
13,872
4,969
0
9,668
3,962
0
27,910
L
13,710
4,915
0
875
13,074
5,043
0
9,945
2,941
0
34,818
W
Ao Kuang
NicklausYT
Ao Kuang
7,879
2,301
0
3,092
11,187
5,818
0
3,331
7,856
23,050
0
W
Medusa
RemyDaGod
Medusa
17,506
8,112
0
983
10,458
4,863
0
3,547
6,911
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
49,341
207
Minions Killed
199
11
Camps Cleared
4
921,131
Distance Traveled
1,034,956
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,459
860
75
7
1
194,922
0
L
Sobek
9,449
859
13
1
0
231,891
0
L
Amaterasu
10,533
958
11
1
0
245,586
0
W
Sylvanus
11,356
1,032
12
1
1
187,673
2
W
Danzaburou
9,605
873
17
2
0
126,481
0
W
Zeus
11,540
1,049
77
7
1
198,345
0
L
Danzaburou
10,749
977
45
4
1
183,051
0
L
Artemis
9,151
832
55
5
2
179,506
3
W
Ao Kuang
11,595
1,054
29
3
8
206,938
0
W
Medusa
11,506
1,046
72
7
1
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role