Player Matchup

Rama
Rama
GrandMan70
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,229 Elo+
Solo
Merlin
Merlin
OldFashionedNeat
Merlin
Level 17
God Stats
6W - 3L
1,717 SR
Queue Stats
21W - 20L
1,355 Elo+
Solo
Da Ji
Da Ji
bianco_xavier
Da Ji
Level 26
God Stats
28W - 16L
1,685 SR
Queue Stats
159W - 166L
1,407 Elo+
Solo
Danzaburou
Danzaburou
chompchomp0809
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 2
Jormungandr
Jormungandr
treeman42
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,580 SR
1,326 Elo+

VS

Team Averages
Level 13
1,422 SR
1,338 Elo+
Scylla
Scylla
McBite
Scylla
Level 6
God Stats
0W - 2L
1,231 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Serqet
Serqet
Rameivys
Serqet
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Artio
Artio
SIEGE4K
Artio
Level 7
God Stats
7W - 7L
1,537 SR
Queue Stats
9W - 10L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Xzombieman1233X
Sun Wukong
Level 29
God Stats
3W - 8L
1,348 SR
Queue Stats
71W - 75L
1,403 Elo+
Party 1
Skadi
Skadi
aerobane3
Skadi
Level 14
God Stats
5W - 4L
1,494 SR
Queue Stats
11W - 11L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
11,697
509
12,112
14,708
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 3 / 1
13,640
593
17,813
9,352
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 4
11,492
500
8,353
14,633
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
chompchomp0809
Danzaburou
15
2 / 9 / 6
10,854
472
5,380
13,443
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
treeman42
Jormungandr
11
0 / 12 / 1
8,127
353
1,096
15,433
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
McBite
Scylla
14
2 / 11 / 4
9,440
410
4,130
13,980
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Rameivys
Serqet
8
1 / 8 / 4
7,459
324
3,780
8,597
2,311
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
SIEGE4K
Artio
17
4 / 1 / 7
11,299
491
5,729
18,724
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Xzombieman1233X
Sun Wukong
19
16 / 4 / 3
13,168
573
17,403
20,615
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
aerobane3
Skadi
17
4 / 6 / 3
10,681
464
3,282
18,764
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
25
Kills
27
32
Deaths
30
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
Scylla
McBite
Scylla
2
11
4
0.36
W
15
3
1
5.17
L
Serqet
Rameivys
Serqet
1
8
4
0.38
L
Artio
SIEGE4K
Artio
4
1
7
7.5
L
Sun Wukong
Xzombieman1233X
Sun Wukong
16
4
3
4.38
L
Skadi
aerobane3
Skadi
4
6
3
0.92
W
5
3
4
2.33
W
Danzaburou
chompchomp0809
Danzaburou
2
9
6
0.56
W
Jormungandr
treeman42
Jormungandr
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
34,324
67,569
Taken
80,680
33,741
Mitigated
42,805
12,203
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,112
10,845
0
3,635
14,708
7,292
5,154
4,563
9,841
0
70,089
L
Scylla
McBite
Scylla
4,130
386
0
0
13,980
4,513
1,927
4,796
8,839
42,676
0
W
17,813
1,458
0
681
9,352
4,259
2,357
1,379
7,895
76,156
0
L
Serqet
Rameivys
Serqet
3,780
2,006
0
946
8,597
2,311
0
3,077
5,065
0
11,910
L
Artio
SIEGE4K
Artio
5,729
340
0
6,561
18,724
19,789
0
4,231
14,145
31,707
0
L
Sun Wukong
Xzombieman1233X
Sun Wukong
17,403
7,414
0
4,194
20,615
10,136
2,216
6,972
13,417
0
79,179
L
Skadi
aerobane3
Skadi
3,282
1,539
0
6,792
18,764
6,056
0
2,203
16,490
0
85,545
W
8,353
1,862
0
6,072
14,633
6,325
380
1,692
12,839
0
87,043
W
Danzaburou
chompchomp0809
Danzaburou
5,380
2,559
0
1,656
13,443
4,618
3,183
487
12,912
0
42,290
W
Jormungandr
treeman42
Jormungandr
1,096
594
0
159
15,433
11,247
200
1,300
14,049
23,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
52,047
485
Minions Killed
411
0
Camps Cleared
0
1,936,552
Distance Traveled
1,693,776
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,697
509
111
5
0
347,287
0
L
Scylla
9,440
410
86
4
0
276,134
0
W
Merlin
13,640
593
137
6
0
390,772
0
L
Serqet
7,459
324
22
1
0
200,850
0
L
Artio
11,299
491
47
2
0
469,078
1
L
Sun Wukong
13,168
573
139
6
0
375,611
1
L
Skadi
10,681
464
117
5
0
372,103
0
W
Da Ji
11,492
500
144
6
0
428,931
0
W
Danzaburou
10,854
472
58
3
0
421,956
1
W
Jormungandr
8,127
353
35
2
0
347,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role