Player Matchup

Aphrodite
Aphrodite
ESC_Synical
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,087 Elo+
Party 1
Thanatos
Thanatos
Newgamer0170
Thanatos
Level 8
God Stats
1W - 4L
1,655 SR
Queue Stats
43W - 39L
1,309 Elo+
Party 3
Bellona
Bellona
Unicorntamer822
Bellona
Level 12
God Stats
1W - 4L
1,281 SR
Queue Stats
7W - 13L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaden-0911
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 47L
1,060 Elo+
Party 3
Fenrir
Fenrir
wumbo-jumbo-_-
Fenrir
Level 9
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Team Averages
Level 9
1,454 SR
1,172 Elo+

VS

Team Averages
Level 11
1,424 SR
1,377 Elo+
Artemis
Artemis
EZPZLmnSqueeZ
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JagJagJag
Baron Samedi
Level 17
God Stats
3W - 5L
1,421 SR
Queue Stats
73W - 82L
1,404 Elo+
Party 2
Thor
Thor
LordCholula
Thor
Level 7
God Stats
2W - 3L
1,217 SR
Queue Stats
19W - 23L
1,374 Elo+
Party 2
Neith
Neith
MauZeraS
Neith
Level 9
God Stats
3W - 3L
1,349 SR
Queue Stats
9W - 14L
1,288 Elo+
Solo
Osiris
Osiris
The_Chief_BeaN_
Osiris
Level 18
God Stats
8W - 2L
1,633 SR
Queue Stats
171W - 164L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ESC_Synical
Aphrodite
12
2 / 10 / 2
8,363
465
8,697
15,381
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Newgamer0170
Thanatos
15
6 / 7 / 2
9,662
537
8,334
16,138
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 9 / 2
6,219
346
1,607
12,969
7,179
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
kaden-0911
Tsukuyomi
12
0 / 6 / 4
7,596
422
3,842
13,412
5,353
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 14 / 3
7,934
441
6,582
19,383
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
21 / 1 / 9
11,761
653
17,853
10,622
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JagJagJag
Baron Samedi
15
5 / 1 / 20
10,134
563
9,687
8,683
7,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 4 / 14
9,166
509
6,158
11,075
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
MauZeraS
Neith
14
8 / 5 / 5
9,829
546
13,534
11,344
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 2 / 2
10,480
582
9,145
9,592
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
11
Kills
46
46
Deaths
13
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ESC_Synical
Aphrodite
2
10
2
0.3
W
Artemis
21
1
9
25.5
W
Baron Samedi
JagJagJag
Baron Samedi
5
1
20
15
W
5
4
14
3
W
Neith
MauZeraS
Neith
8
5
5
2.1
L
Thanatos
Newgamer0170
Thanatos
6
7
2
1
W
7
2
2
4
L
2
9
2
0.33
L
Tsukuyomi
kaden-0911
Tsukuyomi
0
6
4
0.33
L
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
56,377
77,283
Taken
51,316
36,268
Mitigated
28,305
17,580
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ESC_Synical
Aphrodite
8,697
1,556
1,494
4,361
15,381
9,672
29
2,223
13,158
25,621
0
W
Artemis
17,853
10,846
0
2,815
10,622
5,387
2,432
2,743
7,879
0
70,757
W
Baron Samedi
JagJagJag
Baron Samedi
9,687
1,853
2,377
4,149
8,683
7,573
1,582
2,192
6,491
39,656
0
W
6,158
2,289
0
2,084
11,075
4,729
829
1,679
9,396
31
24,363
W
Neith
MauZeraS
Neith
13,534
7,032
0
2,753
11,344
4,228
3,451
1,450
9,894
0
48,244
L
Thanatos
Newgamer0170
Thanatos
8,334
2,625
0
9,976
16,138
7,522
15
3,893
12,245
0
43,251
W
9,145
3,955
0
3,756
9,592
6,388
1,576
633
8,959
0
54,370
L
1,607
602
0
155
12,969
7,179
0
656
12,313
0
13,335
L
Tsukuyomi
kaden-0911
Tsukuyomi
3,842
833
0
674
13,412
5,353
391
766
12,646
0
32,732
L
6,582
1,809
0
920
19,383
6,542
0
2,176
17,207
0
31,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
51,370
248
Minions Killed
364
0
Camps Cleared
0
1,435,597
Distance Traveled
1,452,235
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,363
465
39
2
0
301,334
0
W
Artemis
11,761
653
92
5
0
290,593
0
W
Baron Samedi
10,134
563
65
4
0
257,761
0
W
Thor
9,166
509
46
3
0
277,907
0
W
Neith
9,829
546
65
4
0
270,556
1
L
Thanatos
9,662
537
78
4
0
307,195
1
W
Osiris
10,480
582
96
5
0
355,418
4
L
Bellona
6,219
346
24
1
0
203,186
0
L
Tsukuyomi
7,596
422
63
4
0
305,123
1
L
Fenrir
7,934
441
44
2
0
318,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role