Player Matchup

Nox
Nox
CrazySkillz714
Nox
Level 159
God Stats
8W - 13L
1,450 SR
Queue Stats
391W - 359L
1,419 Elo+
Party 1
Merlin
Merlin
Lord Riskful
Merlin
Level 147
God Stats
2W - 4L
1,582 SR
Queue Stats
149W - 143L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Markillos pop
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,681 Elo+
Solo
Ra
Ra
TCMickey
Ra
Level 29
God Stats
6W - 5L
1,281 SR
Queue Stats
778W - 828L
1,453 Elo+
Solo
Sol
Sol
WiseOwOreo
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,546 Elo+
Party 1
Team Averages
Level 75
1,463 SR
1,515 Elo+

VS

Team Averages
Level 61
1,563 SR
1,560 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Endsr
Hel
Level 65
God Stats
2W - 0L
1,788 SR
Queue Stats
122W - 49L
1,675 Elo+
Party 2
Cabrakan
Cabrakan
Immamisogynist
Cabrakan
Level 68
God Stats
2W - 1L
1,717 SR
Queue Stats
133W - 66L
1,652 Elo+
Party 2
Skadi
Skadi
Xwahgwaan_
Skadi
Level 27
God Stats
4W - 3L
1,311 SR
Queue Stats
324W - 362L
1,471 Elo+
Solo
Vamana
Vamana
syaduh
Vamana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
9,774
698
10,250
12,183
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
4 / 8 / 9
10,122
723
15,258
13,679
6,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
12
0 / 9 / 7
8,005
572
5,119
18,061
12,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 9
10,953
782
12,767
18,033
8,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 8 / 8
9,705
693
10,067
15,202
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 3 / 20
11,059
790
10,466
14,584
16,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Endsr
Hel
20
19 / 2 / 11
13,224
945
27,520
15,934
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
18
8 / 4 / 18
11,446
818
12,607
18,100
28,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
19
4 / 4 / 16
11,485
820
15,054
14,059
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
syaduh
Vamana
15
1 / 5 / 14
9,467
676
4,836
14,317
8,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
17
Kills
37
37
Deaths
18
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
3
20
5
L
3
5
10
1.6
W
Hel
Endsr
Hel
19
2
11
12.25
W
Cabrakan
8
4
18
4.25
L
Merlin
4
8
9
1.06
L
Cthulhu
0
9
7
0.39
L
5
7
9
1.36
L
5
8
8
1.13
W
Skadi
4
4
16
3
W
Vamana
syaduh
Vamana
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,461
Damage
70,483
77,158
Taken
76,994
38,503
Mitigated
67,979
21,360
Healing
38,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,466
1,703
2,375
2,878
14,584
16,866
928
8,726
5,858
0
22,204
L
10,250
190
1,778
1,512
12,183
5,679
373
5,172
6,789
16,331
0
W
Hel
Endsr
Hel
27,520
1,648
11,870
11,041
15,934
8,045
1,084
10,215
5,267
52,099
0
W
Cabrakan
12,607
1,891
388
2,178
18,100
28,446
692
11,595
6,505
22,735
0
L
Merlin
15,258
1,397
2,334
966
13,679
6,242
352
6,830
6,567
31,347
0
L
Cthulhu
5,119
532
0
0
18,061
12,286
0
8,740
9,068
8,862
0
L
12,767
241
6,131
6,077
18,033
8,112
312
10,675
7,038
38,256
0
L
10,067
1,231
191
2,371
15,202
6,184
71
7,343
7,569
20,197
0
W
Skadi
15,054
6,659
1,632
2,788
14,059
6,118
1,746
12,189
1,870
0
37,742
W
Vamana
syaduh
Vamana
4,836
1,644
380
2,753
14,317
8,504
0
10,736
2,841
0
12,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
56,681
145
Minions Killed
155
0
Camps Cleared
0
1,050,181
Distance Traveled
1,232,273
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,059
790
19
1
0
259,943
0
L
Nox
9,774
698
22
2
0
239,051
0
W
Hel
13,224
945
50
4
0
268,966
0
W
Cabrakan
11,446
818
19
1
0
245,253
3
L
Merlin
10,122
723
37
3
0
192,146
1
L
Cthulhu
8,005
572
10
1
0
176,663
3
L
Ra
10,953
782
49
4
0
223,312
0
L
Sol
9,705
693
27
2
0
219,009
1
W
Skadi
11,485
820
39
3
0
207,452
0
W
Vamana
9,467
676
28
2
0
250,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role