Player Matchup

Artemis
Artemis
CRE3Dv2
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,290 Elo+
Party 1
Thor
Thor
Lopozni
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Susano
Susano
Tragicosmico
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
TrigunGarRa
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,290 Elo+
Party 1
Sol
Sol
lopvsg
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,290 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,374 Elo+

VS

Team Averages
Level 54
1,608 SR
1,621 Elo+
Cernunnos
Cernunnos
Adriannlorentter
Cernunnos
Level 27
God Stats
4W - 2L
1,631 SR
Queue Stats
46W - 33L
1,550 Elo+
Party 2
Bellona
Bellona
Angostofn
Bellona
Level 22
God Stats
15W - 5L
1,499 SR
Queue Stats
16W - 11L
1,587 Elo+
Party 2
Ymir
Ymir
ELKIKOMASRICO
Ymir
Level 6
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 1L
1,772 Elo+
Party 2
Ao Kuang
Ao Kuang
JAVIKY30
Ao Kuang
Level 126
God Stats
1W - 0L
1,695 SR
Queue Stats
7W - 3L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
javiky25
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRE3Dv2
Artemis
7
0 / 6 / 0
4,458
405
3,046
6,908
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Lopozni
Thor
7
2 / 7 / 1
5,034
458
3,700
8,753
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
7
2 / 5 / 2
4,702
427
2,178
4,615
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
TrigunGarRa
Cerberus
7
1 / 4 / 0
5,041
458
2,487
7,726
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
lopvsg
Sol
8
0 / 6 / 1
4,701
427
2,702
5,798
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
3 / 0 / 5
6,172
561
3,207
5,719
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Angostofn
Bellona
10
3 / 1 / 4
6,046
550
3,307
4,855
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 3
5,595
509
1,474
6,850
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
JAVIKY30
Ao Kuang
13
14 / 0 / 2
7,920
720
11,000
9,574
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
javiky25
Baron Samedi
12
6 / 1 / 5
7,547
686
6,992
6,425
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
28
28
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
3
0
5
5.5
W
Bellona
Angostofn
Bellona
3
1
4
5
L
Artemis
CRE3Dv2
Artemis
0
6
0
0
W
2
4
3
0.88
W
Ao Kuang
JAVIKY30
Ao Kuang
14
0
2
15
L
Thor
Lopozni
Thor
2
7
1
0.36
L
Susano
2
5
2
0.6
L
Cerberus
TrigunGarRa
Cerberus
1
4
0
0.25
W
Baron Samedi
javiky25
Baron Samedi
6
1
5
8.5
L
Sol
lopvsg
Sol
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
25,980
33,800
Taken
33,423
12,614
Mitigated
14,699
5,151
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
3,207
1,165
0
2,190
5,719
2,288
1,435
0
5,719
0
29,685
W
Bellona
Angostofn
Bellona
3,307
909
0
282
4,855
2,761
672
1,104
3,751
0
16,143
L
Artemis
CRE3Dv2
Artemis
3,046
1,877
0
1,211
6,908
1,955
277
3,706
3,190
0
14,445
W
1,474
271
0
198
6,850
3,596
355
0
6,850
11,713
658
W
Ao Kuang
JAVIKY30
Ao Kuang
11,000
3,564
0
7,441
9,574
3,299
402
1,582
7,992
45,024
0
L
Thor
Lopozni
Thor
3,700
1,248
0
1,023
8,753
2,827
0
5,145
3,484
0
14,195
L
Susano
2,178
601
0
0
4,615
1,163
0
1,660
2,955
0
6,719
L
Cerberus
TrigunGarRa
Cerberus
2,487
227
0
2,227
7,726
4,735
253
4,315
3,303
12,506
0
W
Baron Samedi
javiky25
Baron Samedi
6,992
649
152
2,387
6,425
2,755
300
2,361
4,064
38,976
0
L
Sol
lopvsg
Sol
2,702
755
0
690
5,798
1,934
0
4,048
1,434
13,152
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
33,280
121
Minions Killed
261
0
Camps Cleared
0
875,813
Distance Traveled
1,126,706
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,172
561
52
5
0
201,010
1
W
Bellona
6,046
550
35
3
0
251,419
0
L
Artemis
4,458
405
27
2
0
160,904
0
W
Ymir
5,595
509
28
3
0
217,290
0
W
Ao Kuang
7,920
720
77
7
0
233,593
1
L
Thor
5,034
458
30
3
0
202,699
1
L
Susano
4,702
427
4
0
0
137,301
0
L
Cerberus
5,041
458
33
3
0
163,873
1
W
Baron Samedi
7,547
686
69
6
0
223,394
0
L
Sol
4,701
427
27
2
0
211,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role