Player Matchup

Ra
Ra
Platinum III
BKLYNINFERNO
Ra
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
EnragedSasquatch
Apollo
Platinum IV
Level 61
God Stats
9W - 1L
1,854 SR
Queue Stats
39W - 26L
1,744 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum III
SoledbyDeusda12
Ao Kuang
Platinum III
Level 66
God Stats
10W - 7L
1,647 SR
Queue Stats
357W - 362L
1,727 MMR
Solo
Guan Yu
Guan Yu
Platinum V
TrotuLaTortuga
Guan Yu
Platinum V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,760 MMR
Solo
Cabrakan
Cabrakan
Platinum V
gavman64
Cabrakan
Platinum V
Level 129
God Stats
1W - 0L
1,614 SR
Queue Stats
32W - 23L
1,698 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,623 SR
1,686 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,678 SR
1,732 MMR
Discordia
Discordia
Gold IV
CuckCity
Discordia
Gold IV
Level 87
God Stats
3W - 1L
1,935 SR
Queue Stats
26W - 25L
1,666 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
Maneeb
Danzaburou
Platinum II
Level 160
God Stats
5W - 10L
1,468 SR
Queue Stats
92W - 84L
1,867 MMR
Party 1
Hercules
Hercules
Gold II
SoulGamer10400
Hercules
Gold II
Level 155
God Stats
4W - 9L
1,754 SR
Queue Stats
245W - 239L
1,604 MMR
Party 1
Nemesis
Nemesis
Gold II
YESSIRSKII
Nemesis
Gold II
Level 101
God Stats
8W - 2L
1,736 SR
Queue Stats
45W - 38L
1,806 MMR
Party 2
Sobek
Sobek
Gold IV
redWiz46
Sobek
Gold IV
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 29L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,502
548
11,269
11,826
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 8
13,397
638
21,177
25,039
11,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
18
4 / 5 / 7
11,716
558
11,165
20,423
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
4 / 2 / 12
12,223
582
17,466
20,422
26,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
gavman64
Cabrakan
18
4 / 2 / 15
12,163
579
10,636
19,138
30,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTsukuyomiPersephoneTiamatAthena

VS

Bans
ScyllaCerberusThe MorriganKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CuckCity
Discordia
17
4 / 4 / 3
10,882
518
16,733
10,225
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Maneeb
Danzaburou
18
5 / 4 / 1
11,846
564
12,289
16,202
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
0 / 5 / 5
10,459
498
12,300
22,347
21,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
YESSIRSKII
Nemesis
18
6 / 5 / 2
10,781
513
9,264
17,184
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
redWiz46
Sobek
12
0 / 6 / 3
8,272
394
6,814
26,856
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
24
Kills
15
15
Deaths
24
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Discordia
CuckCity
Discordia
4
4
3
1.38
W
8
4
8
3
L
Danzaburou
Maneeb
Danzaburou
5
4
1
1.38
W
Ao Kuang
4
5
7
1.5
L
Hercules
0
5
5
0.5
W
4
2
12
5
L
Nemesis
YESSIRSKII
Nemesis
6
5
2
1.4
W
Cabrakan
gavman64
Cabrakan
4
2
15
5.75
L
Sobek
redWiz46
Sobek
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
57,400
96,848
Taken
92,814
82,501
Mitigated
59,172
51,010
Healing
26,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,269
1,407
3,811
5,712
11,826
5,389
914
4,837
6,685
97,404
0
L
Discordia
CuckCity
Discordia
16,733
1,043
0
1,801
10,225
3,798
0
4,841
5,301
85,885
0
W
21,177
11,733
0
11,375
25,039
11,573
3,641
5,344
19,507
0
123,014
L
Danzaburou
Maneeb
Danzaburou
12,289
5,992
0
7,427
16,202
6,543
1,899
2,986
13,191
0
84,780
W
Ao Kuang
11,165
3,207
0
9,485
20,423
8,488
151
4,734
15,520
79,386
0
L
Hercules
12,300
4,616
0
8,057
22,347
21,332
456
6,018
15,585
0
66,763
W
17,466
3,726
5,786
11,258
20,422
26,795
2,108
4,471
15,811
343
79,739
L
Nemesis
YESSIRSKII
Nemesis
9,264
3,833
0
4,433
17,184
7,960
0
5,699
11,272
0
72,872
W
Cabrakan
gavman64
Cabrakan
10,636
1,890
0
3,583
19,138
30,256
350
7,255
11,398
28,952
0
L
Sobek
redWiz46
Sobek
6,814
576
0
5,154
26,856
19,539
0
13,281
13,152
24,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,001
Gold Earned
52,240
662
Minions Killed
595
0
Camps Cleared
0
2,036,617
Distance Traveled
1,987,972
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,502
548
191
9
0
417,780
7
L
Discordia
10,882
518
165
8
0
380,910
9
W
Apollo
13,397
638
175
8
0
358,931
8
L
Danzaburou
11,846
564
151
7
0
330,711
4
W
Ao Kuang
11,716
558
123
6
0
405,388
0
L
Hercules
10,459
498
123
6
0
395,337
4
W
Guan Yu
12,223
582
143
7
0
420,131
5
L
Nemesis
10,781
513
131
6
0
452,476
3
W
Cabrakan
12,163
579
30
1
0
434,387
3
L
Sobek
8,272
394
25
1
0
428,538
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role