Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GXRDX
Anubis
Level 27
God Stats
38W - 33L
1,463 SR
Queue Stats
82W - 72L
1,424 Elo+
Solo
Neith
Neith
LcMendez
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
PutaRegalada
Erlang Shen
Level 26
God Stats
4W - 6L
1,542 SR
Queue Stats
48W - 38L
1,628 Elo+
Solo
Bellona
Bellona
Sukuna13
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Team Averages
Level 17
1,501 SR
1,508 Elo+

VS

Team Averages
Level 25
1,493 SR
1,474 Elo+
Scylla
Scylla
El_Tucson391
Scylla
Level 27
God Stats
7W - 12L
1,472 SR
Queue Stats
127W - 158L
1,451 Elo+
Party 2
Apollo
Apollo
Josua-MG
Apollo
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 115L
1,462 Elo+
Party 2
Thor
Thor
Sam236285
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,509 Elo+
Solo
Achilles
Achilles
giusseppe112
Achilles
Level 22
God Stats
7W - 7L
1,456 SR
Queue Stats
22W - 24L
1,394 Elo+
Solo
Sobek
Sobek
jacksteal22
Sobek
Level 27
God Stats
2W - 3L
1,538 SR
Queue Stats
95W - 75L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
3
0 / 3 / 0
2,921
584
518
2,467
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
GXRDX
Anubis
6
0 / 1 / 0
3,502
700
452
2,776
1,047
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Neith
LcMendez
Neith
4
0 / 3 / 0
2,880
576
1,094
2,307
382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
PutaRegalada
Erlang Shen
6
1 / 1 / 0
3,648
730
2,456
3,602
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Sukuna13
Bellona
1
0 / 1 / 0
2,550
510
314
606
261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 0 / 1
3,826
765
1,697
1,154
219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Josua-MG
Apollo
6
5 / 0 / 1
4,250
850
2,900
1,500
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
6
0 / 1 / 1
3,758
752
1,279
3,918
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
giusseppe112
Achilles
7
2 / 0 / 1
4,168
834
410
1,050
489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 5
4,181
836
1,057
3,275
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Scylla
1
0
1
1.5
L
Anubis
GXRDX
Anubis
0
1
0
0
W
Apollo
Josua-MG
Apollo
5
0
1
5.5
L
Neith
LcMendez
Neith
0
3
0
0
L
Erlang Shen
PutaRegalada
Erlang Shen
1
1
0
1
W
Thor
0
1
1
0.5
L
Bellona
Sukuna13
Bellona
0
1
0
0
W
Achilles
giusseppe112
Achilles
2
0
1
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,834
Damage
7,343
11,758
Taken
10,897
3,504
Mitigated
3,552
3,545
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
518
123
272
450
2,467
811
0
753
1,608
2,816
0
W
Scylla
1,697
34
0
235
1,154
219
0
478
676
12,047
0
L
Anubis
GXRDX
Anubis
452
0
0
1,108
2,776
1,047
60
960
1,577
13,808
0
W
Apollo
Josua-MG
Apollo
2,900
2,133
0
774
1,500
368
538
158
1,342
0
13,788
L
Neith
LcMendez
Neith
1,094
734
0
219
2,307
382
0
633
1,674
0
4,609
L
Erlang Shen
PutaRegalada
Erlang Shen
2,456
1,646
0
1,496
3,602
1,003
0
0
3,577
0
12,915
W
Thor
1,279
752
0
1,646
3,918
947
0
0
3,918
0
14,298
L
Bellona
Sukuna13
Bellona
314
193
0
0
606
261
0
88
518
0
314
W
Achilles
giusseppe112
Achilles
410
85
0
647
1,050
489
0
0
1,050
0
10,140
W
1,057
251
0
1,586
3,275
1,529
0
334
2,941
7,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,501
Gold Earned
20,183
77
Minions Killed
128
0
Camps Cleared
0
434,962
Distance Traveled
538,974
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,921
584
4
1
0
86,432
0
W
Scylla
3,826
765
24
5
0
99,233
0
L
Anubis
3,502
700
28
6
0
89,512
0
W
Apollo
4,250
850
28
6
0
107,169
0
L
Neith
2,880
576
8
2
0
105,626
2
L
Erlang Shen
3,648
730
37
7
0
122,988
2
W
Thor
3,758
752
36
7
0
111,298
1
L
Bellona
2,550
510
0
0
0
30,404
0
W
Achilles
4,168
834
31
6
0
122,509
2
W
Sobek
4,181
836
9
2
0
98,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role