Player Matchup

Ratatoskr
Ratatoskr
AMarinesSailor
Ratatoskr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Aeondyne
Cthulhu
Level 25
God Stats
40W - 39L
1,325 SR
Queue Stats
517W - 586L
1,354 Elo+
Solo
Ah Puch
Ah Puch
MachRhAYNe
Ah Puch
Level 23
God Stats
0W - 2L
1,350 SR
Queue Stats
76W - 97L
1,331 Elo+
Solo
Fenrir
Fenrir
dragonmastr16
Fenrir
Level 24
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Apollo
Apollo
jfrosty55
Apollo
Level 17
God Stats
2W - 5L
1,288 SR
Queue Stats
73W - 109L
1,333 Elo+
Solo
Team Averages
Level 20
1,345 SR
1,333 Elo+

VS

Team Averages
Level 21
1,330 SR
1,366 Elo+
Merlin
Merlin
ArthurN29
Merlin
Level 23
God Stats
1W - 3L
1,081 SR
Queue Stats
38W - 28L
1,437 Elo+
Solo
Nox
Nox
AudreyLG666
Nox
Level 29
God Stats
19W - 19L
1,538 SR
Queue Stats
247W - 275L
1,356 Elo+
Solo
Ne Zha
Ne Zha
JhonWoods
Ne Zha
Level 27
God Stats
7W - 3L
1,432 SR
Queue Stats
33W - 25L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
Zzetor
Jormungandr
Level 10
God Stats
16W - 24L
1,475 SR
Queue Stats
54W - 86L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
handysamu
Cthulhu
Level 17
God Stats
9W - 19L
1,126 SR
Queue Stats
71W - 78L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AMarinesSailor
Ratatoskr
20
3 / 4 / 6
13,814
863
10,612
19,408
9,593
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Aeondyne
Cthulhu
20
1 / 2 / 7
14,094
881
16,575
17,957
22,283
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MachRhAYNe
Ah Puch
19
0 / 10 / 3
13,002
813
10,020
26,865
9,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 5 / 3
13,880
868
21,654
24,156
14,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
jfrosty55
Apollo
19
3 / 8 / 3
13,957
872
8,642
21,690
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArthurN29
Merlin
20
3 / 6 / 15
14,116
882
21,867
12,958
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 8
15,915
995
28,387
7,179
2,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
JhonWoods
Ne Zha
20
6 / 3 / 15
14,649
916
20,718
20,616
11,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Zzetor
Jormungandr
20
2 / 1 / 17
14,356
897
16,288
17,402
22,875
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
handysamu
Cthulhu
20
6 / 1 / 15
14,830
927
12,566
15,495
17,065
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
29
29
Deaths
12
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AMarinesSailor
Ratatoskr
3
4
6
1.5
L
Cthulhu
Aeondyne
Cthulhu
1
2
7
2.25
W
Merlin
ArthurN29
Merlin
3
6
15
1.75
W
12
1
8
16
W
Ne Zha
JhonWoods
Ne Zha
6
3
15
4.5
L
Ah Puch
MachRhAYNe
Ah Puch
0
10
3
0.15
W
Jormungandr
Zzetor
Jormungandr
2
1
17
10.5
L
5
5
3
1.3
W
Cthulhu
handysamu
Cthulhu
6
1
15
13.5
L
Apollo
jfrosty55
Apollo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,503
Damage
99,826
110,076
Taken
73,650
64,055
Mitigated
60,265
4,503
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AMarinesSailor
Ratatoskr
10,612
3,027
0
49
19,408
9,593
0
14,473
4,935
0
23,349
L
Cthulhu
Aeondyne
Cthulhu
16,575
1,344
602
0
17,957
22,283
0
13,105
4,852
39,560
0
W
Merlin
ArthurN29
Merlin
21,867
2,031
0
0
12,958
5,549
0
2,612
10,346
50,683
0
W
28,387
3,025
0
0
7,179
2,958
0
3,005
4,174
47,289
0
W
Ne Zha
JhonWoods
Ne Zha
20,718
5,926
0
6,248
20,616
11,818
0
6,073
14,543
0
46,341
L
Ah Puch
MachRhAYNe
Ah Puch
10,020
2,699
0
1,163
26,865
9,847
0
22,006
4,859
49,299
0
W
Jormungandr
Zzetor
Jormungandr
16,288
4,288
0
0
17,402
22,875
0
7,646
9,756
52,438
0
L
21,654
3,340
0
677
24,156
14,789
0
12,712
11,444
0
32,500
W
Cthulhu
handysamu
Cthulhu
12,566
2,675
0
482
15,495
17,065
0
7,259
8,236
25,349
0
L
Apollo
jfrosty55
Apollo
8,642
3,687
0
2,012
21,690
7,543
0
16,812
4,241
0
33,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,747
Gold Earned
73,866
270
Minions Killed
303
8
Camps Cleared
7
1,389,695
Distance Traveled
1,433,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,814
863
33
2
3
304,550
0
L
Cthulhu
14,094
881
53
3
1
308,144
0
W
Merlin
14,116
882
70
4
0
239,504
0
W
Nox
15,915
995
71
4
0
302,412
0
W
Ne Zha
14,649
916
40
3
6
309,495
0
L
Ah Puch
13,002
813
112
7
0
223,159
0
W
Jormungandr
14,356
897
82
5
0
271,593
0
L
Fenrir
13,880
868
21
1
2
349,537
0
W
Cthulhu
14,830
927
40
3
1
310,863
0
L
Apollo
13,957
872
51
3
2
204,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role