Player Matchup

Tiamat
Tiamat
Fak-GuanYu
Tiamat
Level 29
God Stats
17W - 8L
1,659 SR
Queue Stats
61W - 37L
1,602 Elo+
Party 2
Khepri
Khepri
M0o1S
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,623 Elo+
Party 2
Ra
Ra
RubioskyNGNL
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 2
Izanami
Izanami
corridorman28
Izanami
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
87W - 66L
1,612 Elo+
Party 2
Thor
Thor
альфапвп
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,626 Elo+

VS

Team Averages
Level 20
1,496 SR
1,597 Elo+
Danzaburou
Danzaburou
ArigatoRobot0
Danzaburou
Level 22
God Stats
5W - 6L
1,469 SR
Queue Stats
65W - 56L
1,570 Elo+
Party 1
Apollo
Apollo
MonMoransie
Apollo
Level 26
God Stats
22W - 15L
1,716 SR
Queue Stats
43W - 32L
1,781 Elo+
Solo
Hercules
Hercules
Sanga8
Hercules
Level 26
God Stats
1W - 2L
1,536 SR
Queue Stats
72W - 57L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StompMaster
Cu Chulainn
Level 13
God Stats
8W - 11L
1,259 SR
Queue Stats
46W - 48L
1,501 Elo+
Party 1
Scylla
Scylla
h0lyScampx
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 37L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fak-GuanYu
Tiamat
20
4 / 2 / 5
14,666
564
20,273
13,981
13,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
M0o1S
Khepri
16
3 / 7 / 16
12,583
484
8,699
25,498
33,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 5 / 6
15,322
589
17,066
14,578
8,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
12 / 6 / 8
15,328
590
30,793
25,468
14,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 4 / 0
8,026
309
765
3,229
598
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArigatoRobot0
Danzaburou
20
4 / 6 / 11
13,005
500
13,123
20,169
8,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Apollo
20
7 / 6 / 5
14,467
556
12,574
27,455
11,529
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Sanga8
Hercules
17
6 / 7 / 4
10,991
423
8,953
21,972
20,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
StompMaster
Cu Chulainn
20
4 / 2 / 5
13,490
519
15,703
24,344
24,706
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
h0lyScampx
Scylla
18
2 / 9 / 9
11,934
459
12,966
14,902
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
30
Kills
23
24
Deaths
30
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArigatoRobot0
Danzaburou
4
6
11
1.58
W
Tiamat
Fak-GuanYu
Tiamat
4
2
5
3.25
W
Khepri
M0o1S
Khepri
3
7
16
1.57
L
Apollo
7
6
5
1.58
W
11
5
6
2.8
L
Hercules
Sanga8
Hercules
6
7
4
1.14
L
Cu Chulainn
StompMaster
Cu Chulainn
4
2
5
3.25
W
Izanami
12
6
8
2.67
L
Scylla
h0lyScampx
Scylla
2
9
9
0.72
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,596
Damage
63,319
82,754
Taken
108,842
70,163
Mitigated
70,847
27,072
Healing
27,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArigatoRobot0
Danzaburou
13,123
6,336
0
5,579
20,169
8,280
1,255
4,575
15,594
0
85,339
W
Tiamat
Fak-GuanYu
Tiamat
20,273
4,168
0
5,531
13,981
13,215
9,882
1,374
11,977
105,087
0
W
Khepri
M0o1S
Khepri
8,699
758
0
2,609
25,498
33,150
90
7,002
17,815
24,233
0
L
Apollo
12,574
9,144
0
8,208
27,455
11,529
874
14,306
13,149
0
111,392
W
17,066
2,038
3,649
4,815
14,578
8,789
958
2,466
11,799
96,192
0
L
Hercules
Sanga8
Hercules
8,953
2,527
0
3,487
21,972
20,626
167
10,387
11,585
0
57,748
L
Cu Chulainn
StompMaster
Cu Chulainn
15,703
3,585
0
9,112
24,344
24,706
0
9,439
14,905
769
84,181
W
Izanami
30,793
22,739
0
10,183
25,468
14,411
6,778
1,805
23,373
0
148,912
L
Scylla
h0lyScampx
Scylla
12,966
1,695
0
1,194
14,902
5,706
938
7,331
7,571
68,156
0
W
765
110
99
186
3,229
598
0
0
3,179
0
2,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,925
Gold Earned
63,887
582
Minions Killed
684
0
Camps Cleared
0
1,858,111
Distance Traveled
2,251,472
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,005
500
113
4
0
431,226
4
W
Tiamat
14,666
564
182
7
0
426,792
5
W
Khepri
12,583
484
22
1
0
400,105
6
L
Apollo
14,467
556
205
8
0
438,519
0
W
Ra
15,322
589
178
7
0
507,230
2
L
Hercules
10,991
423
82
3
0
449,527
3
L
Cu Chulainn
13,490
519
175
7
0
481,074
1
W
Izanami
15,328
590
194
7
0
396,647
3
L
Scylla
11,934
459
109
4
0
451,126
1
W
Thor
8,026
309
6
0
0
127,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role