Player Matchup

Cu Chulainn
Cu Chulainn
Kennys_Shadow
Cu Chulainn
Level 160
God Stats
25W - 17L
1,713 SR
Queue Stats
614W - 613L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
NickFambino
Kukulkan
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 128L
1,483 Elo+
Party 1
Tiamat
Tiamat
TheBatCiv420
Tiamat
Level 109
God Stats
44W - 42L
1,431 SR
Queue Stats
322W - 364L
1,391 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,469 Elo+

VS

Team Averages
Level 68
1,559 SR
1,513 Elo+
Baron Samedi
Baron Samedi
BushiestBeaver21
Baron Samedi
Level 64
God Stats
3W - 4L
1,432 SR
Queue Stats
84W - 64L
1,519 Elo+
Party 2
Fenrir
Fenrir
CrysttaI
Fenrir
Level 47
God Stats
10W - 5L
1,734 SR
Queue Stats
82W - 68L
1,483 Elo+
Solo
Medusa
Medusa
JTwasHERE
Medusa
Level 92
God Stats
11W - 7L
1,512 SR
Queue Stats
143W - 138L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kennys_Shadow
Cu Chulainn
13
3 / 5 / 7
10,905
641
14,021
25,304
19,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
NickFambino
Kukulkan
15
5 / 7 / 3
12,092
711
13,420
14,676
6,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
12
3 / 11 / 5
10,433
614
7,619
16,651
8,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BushiestBeaver21
Baron Samedi
16
3 / 3 / 17
11,839
696
12,816
8,278
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
CrysttaI
Fenrir
17
12 / 5 / 8
13,466
792
19,080
21,542
14,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
JTwasHERE
Medusa
17
8 / 3 / 9
12,634
743
17,706
16,311
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
23
23
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BushiestBeaver21
Baron Samedi
3
3
17
3.83
W
Fenrir
CrysttaI
Fenrir
12
5
8
3.2
W
Medusa
JTwasHERE
Medusa
8
3
9
4.17
L
Cu Chulainn
Kennys_Shadow
Cu Chulainn
3
5
7
1.3
L
Kukulkan
NickFambino
Kukulkan
5
7
3
0.93
L
Tiamat
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
49,602
56,631
Taken
46,131
34,681
Mitigated
25,243
8,939
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BushiestBeaver21
Baron Samedi
12,816
780
1,894
1,748
8,278
3,586
393
4,800
3,442
43,745
0
W
Fenrir
CrysttaI
Fenrir
19,080
2,556
0
3,404
21,542
14,842
0
10,430
10,822
0
40,374
W
Medusa
JTwasHERE
Medusa
17,706
9,616
0
6,926
16,311
6,815
1,981
8,786
7,207
0
77,735
L
Cu Chulainn
Kennys_Shadow
Cu Chulainn
14,021
2,899
458
4,952
25,304
19,607
64
6,342
18,609
10,292
32,023
L
Kukulkan
NickFambino
Kukulkan
13,420
792
465
1,090
14,676
6,123
0
3,347
11,207
47,935
0
L
Tiamat
7,619
718
188
1,786
16,651
8,951
0
2,504
13,863
29,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
37,939
173
Minions Killed
229
0
Camps Cleared
0
812,715
Distance Traveled
911,139
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,839
696
79
5
0
280,325
1
W
Fenrir
13,466
792
43
3
0
322,780
2
W
Medusa
12,634
743
107
6
0
308,034
3
L
Cu Chulainn
10,905
641
31
2
0
289,329
4
L
Kukulkan
12,092
711
91
5
0
253,227
4
L
Tiamat
10,433
614
51
3
0
270,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role