Player Matchup

Yemoja
Yemoja
Echlos
Yemoja
Level 15
God Stats
1W - 2L
1,556 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Olorun
Olorun
Gui30112002
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 3
Thor
Thor
JeremyTheKILLER
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
Lacooy
Danzaburou
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,196 Elo+
Party 1
Izanami
Izanami
darkachid
Izanami
Level 20
God Stats
10W - 14L
1,251 SR
Queue Stats
22W - 29L
1,291 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,361 Elo+

VS

Team Averages
Level 39
1,540 SR
1,493 Elo+
Zhong Kui
Zhong Kui
BeluyKoTzZz
Zhong Kui
Level 24
God Stats
2W - 1L
1,489 SR
Queue Stats
35W - 30L
1,425 Elo+
Solo
Janus
Janus
Rozwolnienie
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
TheCodMachine
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
albertovg
Cu Chulainn
Level 26
God Stats
2W - 1L
1,711 SR
Queue Stats
7W - 1L
1,646 Elo+
Solo
Neith
Neith
kvsjxr
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Echlos
Yemoja
7
3 / 4 / 1
5,489
499
2,683
7,623
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
9
2 / 5 / 2
5,878
534
4,936
6,726
2,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 1
5,274
479
2,165
6,418
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Lacooy
Danzaburou
7
0 / 4 / 3
4,969
452
2,774
6,074
1,847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
darkachid
Izanami
7
1 / 4 / 1
4,601
418
2,230
7,196
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeluyKoTzZz
Zhong Kui
12
2 / 1 / 4
7,280
662
5,272
7,054
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

11
7 / 2 / 3
6,834
621
7,906
5,747
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 8
5,380
489
1,331
5,699
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
albertovg
Cu Chulainn
11
10 / 2 / 2
7,028
639
7,366
8,500
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
kvsjxr
Neith
8
1 / 1 / 7
5,243
477
4,063
3,097
952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
20
20
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeluyKoTzZz
Zhong Kui
2
1
4
4
L
Yemoja
Echlos
Yemoja
3
4
1
0.88
L
Olorun
2
5
2
0.6
L
2
3
1
0.83
L
Danzaburou
Lacooy
Danzaburou
0
4
3
0.38
W
7
2
3
4.25
W
0
3
8
1.33
W
Cu Chulainn
albertovg
Cu Chulainn
10
2
2
5.5
L
Izanami
darkachid
Izanami
1
4
1
0.38
W
Neith
kvsjxr
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,788
Damage
25,938
34,037
Taken
30,097
12,270
Mitigated
15,014
8,165
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeluyKoTzZz
Zhong Kui
5,272
400
0
3,890
7,054
3,666
164
721
6,333
35,858
0
L
Yemoja
Echlos
Yemoja
2,683
926
1,189
1,498
7,623
3,589
0
3,285
4,210
10,223
0
L
Olorun
4,936
1,768
1,081
1,202
6,726
2,294
19
2,715
3,787
20,427
0
L
2,165
847
0
582
6,418
2,152
0
3,474
2,806
0
15,630
L
Danzaburou
Lacooy
Danzaburou
2,774
385
198
893
6,074
1,847
0
2,166
3,780
0
13,901
W
7,906
140
0
250
5,747
1,928
1,187
2,250
3,497
31,338
0
W
1,331
38
0
532
5,699
3,160
0
1,740
3,959
6,109
0
W
Cu Chulainn
albertovg
Cu Chulainn
7,366
2,000
0
720
8,500
5,308
34
1,503
6,997
4,405
39,108
L
Izanami
darkachid
Izanami
2,230
1,647
0
1,522
7,196
2,388
0
2,977
4,165
0
14,515
W
Neith
kvsjxr
Neith
4,063
2,187
0
95
3,097
952
1,101
1,405
1,692
0
14,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
31,765
152
Minions Killed
241
0
Camps Cleared
0
896,271
Distance Traveled
1,021,693
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,280
662
73
7
0
173,861
2
L
Yemoja
5,489
499
13
1
0
183,225
0
L
Olorun
5,878
534
44
4
0
175,188
0
L
Thor
5,274
479
36
3
0
196,092
1
L
Danzaburou
4,969
452
29
3
0
182,279
0
W
Janus
6,834
621
57
5
0
207,408
1
W
Ares
5,380
489
11
1
0
219,683
2
W
Cu Chulainn
7,028
639
67
6
0
214,998
0
L
Izanami
4,601
418
30
3
0
159,487
0
W
Neith
5,243
477
33
3
0
205,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role