Player Matchup

Sobek
Sobek
Afrokiller90
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 123L
1,427 Elo+
Solo
Tiamat
Tiamat
Antequip
Tiamat
Level 80
God Stats
0W - 7L
1,349 SR
Queue Stats
122W - 146L
1,123 Elo+
Party 1
Danzaburou
Danzaburou
Corrupted_File57
Danzaburou
Level 64
God Stats
12W - 17L
1,235 SR
Queue Stats
57W - 72L
1,159 Elo+
Party 1
Neith
Neith
Kuete_2077
Neith
Level 62
God Stats
0W - 2L
1,638 SR
Queue Stats
8W - 11L
1,123 Elo+
Party 1
Mercury
Mercury
Trash_ae
Mercury
Level 104
God Stats
9W - 15L
1,307 SR
Queue Stats
90W - 108L
1,123 Elo+
Party 1
Team Averages
Level 79
1,406 SR
1,191 Elo+

VS

Team Averages
Level 84
1,608 SR
1,401 Elo+
Mulan
Mulan
Jus_2106
Mulan
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
565W - 652L
1,374 Elo+
Solo
Neith
Neith
KSIxShowDown
Neith
Level 68
God Stats
8W - 2L
1,995 SR
Queue Stats
33W - 22L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
ReptarsWatching
Baron Samedi
Level 101
God Stats
31W - 31L
1,508 SR
Queue Stats
374W - 387L
1,407 Elo+
Solo
Ra
Ra
SLU-Perrote
Ra
Level 68
God Stats
49W - 28L
1,595 SR
Queue Stats
643W - 674L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinkinShark
Tsukuyomi
Level 125
God Stats
7W - 7L
1,443 SR
Queue Stats
103W - 102L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,636
345
2,594
13,602
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Antequip
Tiamat
17
1 / 9 / 1
10,536
421
12,321
16,171
8,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Corrupted_File57
Danzaburou
16
0 / 9 / 1
10,126
405
9,344
20,663
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
18
2 / 7 / 5
11,724
469
7,967
15,667
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Trash_ae
Mercury
18
6 / 3 / 3
11,677
467
7,167
16,843
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jus_2106
Mulan
20
6 / 0 / 6
14,114
565
12,159
16,776
18,490
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 4
12,790
512
13,081
12,139
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ReptarsWatching
Baron Samedi
18
2 / 3 / 11
11,389
456
11,534
16,805
20,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 6
14,209
568
15,835
15,467
7,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SinkinShark
Tsukuyomi
20
6 / 2 / 9
13,188
528
13,109
19,092
13,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
30
31
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Tiamat
Antequip
Tiamat
1
9
1
0.17
L
Danzaburou
Corrupted_File57
Danzaburou
0
9
1
0.06
W
Mulan
Jus_2106
Mulan
6
0
6
9
W
6
3
4
2.67
L
Neith
2
7
5
0.64
W
Baron Samedi
ReptarsWatching
Baron Samedi
2
3
11
2.5
W
10
2
6
6.5
W
Tsukuyomi
SinkinShark
Tsukuyomi
6
2
9
5.25
L
Mercury
Trash_ae
Mercury
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
65,718
82,946
Taken
80,279
35,604
Mitigated
65,405
22,615
Healing
41,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
226
367
4,825
13,602
7,897
180
5,452
7,653
13,742
0
L
Tiamat
Antequip
Tiamat
12,321
1,088
0
2,199
16,171
8,787
484
7,677
8,331
69,147
0
L
Danzaburou
Corrupted_File57
Danzaburou
9,344
2,996
0
5,462
20,663
7,342
0
4,913
15,183
0
58,151
W
Mulan
Jus_2106
Mulan
12,159
1,077
0
5,931
16,776
18,490
3,362
645
16,063
0
86,479
W
13,081
6,092
1,165
5,306
12,139
5,506
5,882
904
11,235
0
88,680
L
Neith
7,967
1,576
0
2,286
15,667
5,508
0
4,348
10,915
0
56,009
W
Baron Samedi
ReptarsWatching
Baron Samedi
11,534
1,372
2,221
8,175
16,805
20,990
740
3,645
13,033
70,862
0
W
15,835
1,056
1,429
7,185
15,467
7,055
1,467
4,910
10,123
102,549
0
W
Tsukuyomi
SinkinShark
Tsukuyomi
13,109
3,810
0
10,141
19,092
13,364
621
3,894
14,910
0
98,917
L
Mercury
Trash_ae
Mercury
7,167
3,585
0
7,476
16,843
6,070
0
3,972
12,649
0
53,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
65,690
460
Minions Killed
740
0
Camps Cleared
0
2,054,753
Distance Traveled
2,224,722
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,636
345
24
1
0
278,384
2
L
Tiamat
10,536
421
134
5
0
413,244
2
L
Danzaburou
10,126
405
95
4
0
435,288
0
W
Mulan
14,114
565
167
7
0
413,992
3
W
Neith
12,790
512
151
6
0
418,273
3
L
Neith
11,724
469
103
4
0
409,280
2
W
Baron Samedi
11,389
456
94
4
0
388,126
2
W
Ra
14,209
568
194
8
0
469,012
1
W
Tsukuyomi
13,188
528
134
5
0
535,319
4
L
Mercury
11,677
467
104
4
0
518,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role