Player Matchup

Nox
Nox
HotGirlSht
Nox
Level 27
God Stats
18W - 1L
2,051 SR
Queue Stats
604W - 57L
2,113 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsZvko
Tsukuyomi
Level 18
God Stats
4W - 2L
1,692 SR
Queue Stats
81W - 68L
1,627 Elo+
Solo
Danzaburou
Danzaburou
M1TSUK1
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,560 Elo+
Solo
Geb
Geb
YourSoloLaner
Geb
Level 25
God Stats
3W - 1L
1,887 SR
Queue Stats
482W - 51L
1,995 Elo+
Party 1
Achilles
Achilles
palmerhazen321
Achilles
Level 14
God Stats
24W - 29L
1,477 SR
Queue Stats
29W - 41L
1,488 Elo+
Solo
Team Averages
Level 17
1,722 SR
1,757 Elo+

VS

Team Averages
Level 18
1,634 SR
1,645 Elo+
Achilles
Achilles
AshNerfed
Achilles
Level 20
God Stats
72W - 75L
1,545 SR
Queue Stats
490W - 418L
1,642 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 16
God Stats
58W - 60L
1,704 SR
Queue Stats
100W - 93L
1,703 Elo+
Solo
Merlin
Merlin
XxFounderxX
Merlin
Level 23
God Stats
3W - 1L
1,853 SR
Queue Stats
35W - 29L
1,711 Elo+
Solo
Artemis
Artemis
goodpopi
Artemis
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 121L
1,509 Elo+
Solo
King Arthur
King Arthur
xFGEnzo
King Arthur
Level 26
God Stats
20W - 12L
1,566 SR
Queue Stats
274W - 227L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,666
556
4,962
6,429
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ItsZvko
Tsukuyomi
10
3 / 2 / 0
6,285
524
4,221
7,356
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
M1TSUK1
Danzaburou
5
0 / 8 / 0
4,209
351
1,405
6,962
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
5,858
488
4,871
9,925
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
10
0 / 3 / 0
5,145
429
2,744
7,244
3,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshNerfed
Achilles
11
2 / 0 / 1
6,913
576
2,539
5,247
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 3
6,829
569
6,928
6,928
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
2 / 1 / 4
7,318
610
4,384
3,893
1,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
goodpopi
Artemis
9
1 / 2 / 3
5,593
466
4,293
5,358
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
xFGEnzo
King Arthur
13
5 / 1 / 2
7,410
618
6,303
9,766
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
13
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
AshNerfed
Achilles
2
0
1
2.5
L
1
1
0
1
L
Tsukuyomi
ItsZvko
Tsukuyomi
3
2
0
1.5
L
Danzaburou
M1TSUK1
Danzaburou
0
8
0
0
W
3
1
3
4.5
W
Merlin
2
1
4
4
L
1
0
2
2
W
Artemis
goodpopi
Artemis
1
2
3
1.25
L
Achilles
0
3
0
0
W
King Arthur
xFGEnzo
King Arthur
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
24,447
37,916
Taken
31,192
13,626
Mitigated
12,099
8,487
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AshNerfed
Achilles
2,539
410
0
2,989
5,247
2,596
48
1,615
3,632
0
35,768
L
4,962
239
0
1,010
6,429
2,428
0
2,334
4,095
42,559
0
L
Tsukuyomi
ItsZvko
Tsukuyomi
4,221
1,662
0
2,072
7,356
2,025
0
1,343
5,995
0
29,241
L
Danzaburou
M1TSUK1
Danzaburou
1,405
420
0
454
6,962
1,831
37
3,561
3,249
0
11,755
W
6,928
707
435
4,905
6,928
2,272
448
2,562
4,366
47,227
0
W
Merlin
4,384
316
0
710
3,893
1,308
89
2,307
1,586
48,222
0
L
4,871
686
0
3,550
9,925
3,386
0
3,440
6,246
27,177
0
W
Artemis
goodpopi
Artemis
4,293
1,937
0
1,117
5,358
1,546
174
1,880
3,478
0
20,646
L
Achilles
2,744
289
0
1,401
7,244
3,956
0
225
7,019
0
17,816
W
King Arthur
xFGEnzo
King Arthur
6,303
845
0
2,493
9,766
4,377
39
1,469
8,247
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
34,063
265
Minions Killed
386
0
Camps Cleared
0
1,188,058
Distance Traveled
1,148,631
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,913
576
67
6
0
248,646
0
L
Nox
6,666
556
101
8
0
234,485
4
L
Tsukuyomi
6,285
524
63
5
0
257,620
3
L
Danzaburou
4,209
351
15
1
0
234,302
1
W
Ra
6,829
569
98
8
0
225,022
3
W
Merlin
7,318
610
92
8
0
228,029
5
L
Geb
5,858
488
40
3
0
244,025
3
W
Artemis
5,593
466
37
3
0
206,579
0
L
Achilles
5,145
429
46
4
0
217,626
4
W
King Arthur
7,410
618
92
8
0
240,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role