Player Matchup

Eset
Eset
Choempie
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,457 Elo+
Solo
Susano
Susano
G69Børeas
Susano
Level 7
God Stats
6W - 4L
1,190 SR
Queue Stats
12W - 7L
1,381 Elo+
Party 1
Skadi
Skadi
G69Milausht
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,301 Elo+
Party 1
Xing Tian
Xing Tian
GenTriON
Xing Tian
Level 7
God Stats
4W - 2L
1,369 SR
Queue Stats
15W - 8L
1,381 Elo+
Party 1
Horus
Horus
sbega
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,381 Elo+
Party 1
Team Averages
Level 11
1,412 SR
1,380 Elo+

VS

Team Averages
Level 16
1,548 SR
1,269 Elo+
Merlin
Merlin
Aufnerinsel
Merlin
Level 12
God Stats
5W - 4L
1,735 SR
Queue Stats
24W - 21L
1,360 Elo+
Solo
Thor
Thor
Hashy1
Thor
Level 25
God Stats
2W - 2L
1,168 SR
Queue Stats
197W - 172L
1,491 Elo+
Solo
Susano
Susano
LeVioloneuDaniel
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,159 Elo+
Party 2
Ymir
Ymir
PlanteSensitive
Ymir
Level 17
God Stats
0W - 1L
1,628 SR
Queue Stats
15W - 11L
1,159 Elo+
Party 2
Bellona
Bellona
mutlucan38
Bellona
Level 15
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 5L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
4 / 3 / 0
6,037
549
5,360
5,333
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
G69Børeas
Susano
10
3 / 1 / 2
6,508
592
2,820
6,318
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 3 / 3
6,212
565
5,153
5,194
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
GenTriON
Xing Tian
9
4 / 2 / 5
6,114
556
4,698
7,469
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
sbega
Horus
10
5 / 1 / 3
6,477
589
3,042
5,327
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
3 / 1 / 0
5,356
487
4,702
4,163
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Hashy1
Thor
10
2 / 3 / 2
5,820
529
2,182
6,557
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 6 / 3
4,993
454
3,425
6,229
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 3 / 3
6,058
551
4,700
6,382
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
mutlucan38
Bellona
6
0 / 8 / 0
4,148
377
1,640
7,204
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
21
Kills
10
10
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
0
3
W
Eset
4
3
0
1.33
W
Susano
G69Børeas
Susano
3
1
2
4
W
5
3
3
2.17
W
Xing Tian
GenTriON
Xing Tian
4
2
5
3.25
L
Thor
Hashy1
Thor
2
3
2
1
L
1
6
3
0.42
L
4
3
3
1.83
L
Bellona
mutlucan38
Bellona
0
8
0
0
W
Horus
sbega
Horus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
16,649
29,641
Taken
30,535
12,212
Mitigated
11,713
5,367
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,702
46
0
750
4,163
1,055
0
1,871
2,048
18,970
0
W
Eset
5,360
582
0
369
5,333
1,277
547
3,051
1,754
29,731
0
W
Susano
G69Børeas
Susano
2,820
1,001
0
1,978
6,318
2,040
0
866
5,444
0
32,332
W
5,153
2,688
0
0
5,194
1,518
330
708
4,486
0
27,119
W
Xing Tian
GenTriON
Xing Tian
4,698
722
0
2,113
7,469
4,643
58
2,110
5,357
18,241
0
L
Thor
Hashy1
Thor
2,182
864
0
2,898
6,557
1,707
0
1,146
5,401
0
27,037
L
3,425
718
0
0
6,229
1,662
0
1,835
4,394
0
12,336
L
4,700
467
0
1,007
6,382
3,946
0
1,771
4,611
13,162
0
L
Bellona
mutlucan38
Bellona
1,640
549
0
260
7,204
3,343
250
3,021
4,023
0
10,077
W
Horus
sbega
Horus
3,042
1,722
451
456
5,327
2,734
1,207
2,059
3,198
0
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
26,375
261
Minions Killed
151
0
Camps Cleared
0
970,600
Distance Traveled
896,396
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,356
487
39
4
0
154,814
1
W
Eset
6,037
549
57
5
0
174,436
4
W
Susano
6,508
592
76
7
0
234,211
1
W
Skadi
6,212
565
44
4
0
172,864
0
W
Xing Tian
6,114
556
20
2
0
195,933
3
L
Thor
5,820
529
56
5
0
205,190
3
L
Susano
4,993
454
20
2
0
202,077
0
L
Ymir
6,058
551
15
1
0
216,095
0
L
Bellona
4,148
377
21
2
0
118,220
2
W
Horus
6,477
589
64
6
0
193,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role