Player Matchup

Osiris
Osiris
AdvanceBalogna
Osiris
Level 26
God Stats
32W - 21L
1,618 SR
Queue Stats
453W - 439L
1,586 Elo+
Solo
Thor
Thor
BriskGladiator
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,776 Elo+
Party 1
Tiamat
Tiamat
PolkyP
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,757 Elo+
Party 1
Anhur
Anhur
Wizzzow
Anhur
Level 3
God Stats
1W - 2L
1,714 SR
Queue Stats
34W - 24L
1,776 Elo+
Party 1
Ymir
Ymir
toxicbeast724
Ymir
Level 6
God Stats
11W - 13L
1,873 SR
Queue Stats
41W - 32L
1,776 Elo+
Party 1
Team Averages
Level 20
1,641 SR
1,734 Elo+

VS

Team Averages
Level 21
1,413 SR
1,485 Elo+
Cupid
Cupid
COCOFOOLIO
Cupid
Level 8
God Stats
1W - 3L
1,323 SR
Queue Stats
12W - 17L
1,358 Elo+
Party 2
Erlang Shen
Erlang Shen
HolyKern
Erlang Shen
Level 16
God Stats
13W - 15L
1,487 SR
Queue Stats
78W - 61L
1,376 Elo+
Party 2
Fafnir
Fafnir
KentGamber
Fafnir
Level 25
God Stats
14W - 10L
1,716 SR
Queue Stats
88W - 89L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Lukewarm2
Cthulhu
Level 28
God Stats
1W - 4L
1,189 SR
Queue Stats
122W - 110L
1,592 Elo+
Party 2
Baba Yaga
Baba Yaga
TheOneBloy
Baba Yaga
Level 29
God Stats
3W - 4L
1,351 SR
Queue Stats
124W - 140L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
5,735
574
7,770
10,204
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 2
5,307
531
2,639
6,217
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
PolkyP
Tiamat
8
0 / 2 / 0
4,491
449
1,325
3,734
1,303
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Wizzzow
Anhur
8
2 / 4 / 1
5,192
519
5,933
6,522
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 2 / 1
4,690
469
1,581
5,305
2,871
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
5 / 2 / 1
5,550
555
5,797
5,569
1,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
HolyKern
Erlang Shen
9
1 / 3 / 1
5,351
535
3,176
7,106
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
KentGamber
Fafnir
8
1 / 1 / 4
5,836
584
2,154
7,470
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Lukewarm2
Cthulhu
10
5 / 2 / 3
6,458
646
5,566
7,226
6,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
TheOneBloy
Baba Yaga
12
4 / 0 / 2
6,918
692
5,242
4,328
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
2
3
2
1
W
Cupid
5
2
1
2.75
W
Erlang Shen
HolyKern
Erlang Shen
1
3
1
0.5
W
Fafnir
KentGamber
Fafnir
1
1
4
3
W
Cthulhu
Lukewarm2
Cthulhu
5
2
3
3.25
L
Tiamat
PolkyP
Tiamat
0
2
0
0
W
Baba Yaga
TheOneBloy
Baba Yaga
4
0
2
5
L
Anhur
Wizzzow
Anhur
2
4
1
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
21,935
31,982
Taken
31,699
13,362
Mitigated
15,958
7,713
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,770
2,590
0
3,618
10,204
5,698
0
4,477
5,694
0
22,725
L
2,639
712
0
1,992
6,217
1,906
0
2,752
3,388
0
18,853
W
Cupid
5,797
3,358
85
2,184
5,569
1,047
0
932
4,637
0
23,696
W
Erlang Shen
HolyKern
Erlang Shen
3,176
1,178
0
1,162
7,106
2,457
0
0
7,106
0
21,155
W
Fafnir
KentGamber
Fafnir
2,154
348
0
2,554
7,470
5,030
0
649
6,821
12,594
0
W
Cthulhu
Lukewarm2
Cthulhu
5,566
1,048
0
582
7,226
6,089
0
223
7,003
26,228
0
L
Tiamat
PolkyP
Tiamat
1,325
315
0
848
3,734
1,303
0
2,724
801
10,842
0
W
Baba Yaga
TheOneBloy
Baba Yaga
5,242
777
0
2,921
4,328
1,335
0
1,102
3,226
39,983
0
L
Anhur
Wizzzow
Anhur
5,933
3,555
0
1,255
6,522
1,584
854
1,508
5,014
0
24,622
L
1,581
329
0
0
5,305
2,871
0
1,142
4,123
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
30,113
163
Minions Killed
232
0
Camps Cleared
0
911,383
Distance Traveled
967,457
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,735
574
38
4
0
166,312
1
L
Thor
5,307
531
43
4
0
181,516
1
W
Cupid
5,550
555
43
4
0
194,116
0
W
Erlang Shen
5,351
535
42
4
0
191,977
2
W
Fafnir
5,836
584
13
1
0
178,130
3
W
Cthulhu
6,458
646
44
4
0
190,337
0
L
Tiamat
4,491
449
21
2
0
170,601
1
W
Baba Yaga
6,918
692
90
9
0
212,897
2
L
Anhur
5,192
519
48
5
0
181,582
1
L
Ymir
4,690
469
13
1
0
211,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role