Player Matchup

Tiamat
Tiamat
Drimzel
Tiamat
Level 106
God Stats
3W - 3L
1,843 SR
Queue Stats
308W - 286L
1,603 Elo+
Party 2
Ganesha
Ganesha
GaneshaOnetrick
Ganesha
Level 7
God Stats
105W - 59L
1,974 SR
Queue Stats
135W - 102L
1,628 Elo+
Party 2
Thanatos
Thanatos
Jtyccon
Thanatos
Level 102
God Stats
4W - 4L
1,446 SR
Queue Stats
71W - 69L
1,652 Elo+
Party 2
Bellona
Bellona
WOLFMAN253
Bellona
Level 98
God Stats
8W - 4L
1,683 SR
Queue Stats
66W - 82L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
swagony
Danzaburou
Level 66
God Stats
36W - 16L
1,690 SR
Queue Stats
230W - 216L
1,585 Elo+
Party 2
Team Averages
Level 76
1,727 SR
1,593 Elo+

VS

Team Averages
Level 73
1,572 SR
1,534 Elo+
He Bo
He Bo
GrandmaBerg
He Bo
Level 86
God Stats
15W - 16L
1,643 SR
Queue Stats
1,324W - 1,331L
1,543 Elo+
Party 1
Ra
Ra
IceDragon1254
Ra
Level 41
God Stats
3W - 2L
1,745 SR
Queue Stats
461W - 467L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
ItBePumpkin
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 109L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
PetFroge
Danzaburou
Level 86
God Stats
1W - 2L
1,308 SR
Queue Stats
183W - 223L
1,506 Elo+
Party 1
Chaac
Chaac
whoisPack
Chaac
Level 66
God Stats
26W - 22L
1,664 SR
Queue Stats
695W - 701L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drimzel
Tiamat
19
13 / 2 / 13
12,366
618
24,461
15,822
14,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 18
9,000
450
8,931
16,827
16,026
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Jtyccon
Thanatos
15
8 / 3 / 7
10,616
531
9,014
15,395
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
WOLFMAN253
Bellona
18
3 / 4 / 9
10,882
544
12,150
16,025
13,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
swagony
Danzaburou
17
6 / 6 / 9
11,303
565
17,003
14,290
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
9,175
459
6,114
14,671
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 6 / 2
9,099
455
7,372
10,830
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ItBePumpkin
Jormungandr
15
3 / 7 / 7
9,842
492
7,829
20,031
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PetFroge
Danzaburou
15
7 / 7 / 10
10,200
510
13,261
20,148
14,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
whoisPack
Chaac
19
7 / 3 / 4
11,779
589
18,017
25,544
26,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
31
Kills
23
23
Deaths
31
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Drimzel
Tiamat
13
2
13
9.75
W
1
8
18
1.25
L
2
8
7
0.69
L
4
6
2
0.83
L
Jormungandr
ItBePumpkin
Jormungandr
3
7
7
0.93
W
Thanatos
Jtyccon
Thanatos
8
3
7
3.83
L
Danzaburou
PetFroge
Danzaburou
7
7
10
1.71
W
Bellona
WOLFMAN253
Bellona
3
4
9
1.88
W
Danzaburou
swagony
Danzaburou
6
6
9
1.75
L
Chaac
whoisPack
Chaac
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,559
Damage
52,593
78,359
Taken
91,224
55,668
Mitigated
57,656
34,978
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Drimzel
Tiamat
24,461
2,601
1,109
8,041
15,822
14,496
462
4,173
11,386
81,450
0
W
8,931
1,058
578
1,787
16,827
16,026
0
6,159
10,530
25,097
0
L
6,114
179
0
3,322
14,671
4,797
0
4,048
10,382
43,349
0
L
7,372
779
1,892
1,615
10,830
4,278
0
6,133
4,425
47,193
0
L
Jormungandr
ItBePumpkin
Jormungandr
7,829
4,003
0
3,084
20,031
7,940
942
6,489
13,425
62,936
0
W
Thanatos
Jtyccon
Thanatos
9,014
2,625
0
12,547
15,395
6,568
142
2,357
12,996
0
54,107
L
Danzaburou
PetFroge
Danzaburou
13,261
4,414
485
2,808
20,148
14,202
280
7,622
12,329
0
36,116
W
Bellona
WOLFMAN253
Bellona
12,150
4,436
0
5,830
16,025
13,143
538
2,710
13,295
0
73,248
W
Danzaburou
swagony
Danzaburou
17,003
10,200
0
5,086
14,290
5,435
3,509
5,373
8,837
0
76,661
L
Chaac
whoisPack
Chaac
18,017
5,058
0
10,702
25,544
26,439
0
7,944
17,271
0
76,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
50,095
536
Minions Killed
482
0
Camps Cleared
0
1,903,813
Distance Traveled
1,776,500
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,366
618
124
6
0
386,853
6
W
Ganesha
9,000
450
19
1
0
355,978
0
L
He Bo
9,175
459
94
5
0
345,133
3
L
Ra
9,099
455
107
5
0
336,902
2
L
Jormungandr
9,842
492
109
5
0
341,651
2
W
Thanatos
10,616
531
91
5
0
416,714
2
L
Danzaburou
10,200
510
38
2
0
350,517
0
W
Bellona
10,882
544
152
8
0
387,090
1
W
Danzaburou
11,303
565
150
8
0
357,178
4
L
Chaac
11,779
589
134
7
0
402,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role