Player Matchup

Hades
Hades
Caos_Rastejante_
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,280 Elo+
Solo
Bacchus
Bacchus
MitexKingHer
Bacchus
Level 28
God Stats
0W - 4L
1,340 SR
Queue Stats
1W - 7L
1,161 Elo+
Solo
Fenrir
Fenrir
Nico Zabduel
Fenrir
Level 25
God Stats
58W - 71L
1,365 SR
Queue Stats
110W - 149L
1,264 Elo+
Party 1
King Arthur
King Arthur
henriquenapp
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Cerberus
Cerberus
javierdosreis
Cerberus
Level 15
God Stats
30W - 28L
1,500 SR
Queue Stats
65W - 94L
1,228 Elo+
Party 1
Team Averages
Level 17
1,441 SR
1,235 Elo+

VS

Team Averages
Level 20
1,514 SR
1,382 Elo+
Mercury
Mercury
FB_DIAMOND-_-
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,312 Elo+
Party 2
Cerberus
Cerberus
FB_YURI-_-
Cerberus
Level 27
God Stats
2W - 1L
1,283 SR
Queue Stats
71W - 91L
1,302 Elo+
Party 2
Medusa
Medusa
Pinguco
Medusa
Level 17
God Stats
1W - 0L
1,734 SR
Queue Stats
18W - 18L
1,506 Elo+
Solo
Achilles
Achilles
VlaaroSveen
Achilles
Level 18
God Stats
22W - 18L
1,535 SR
Queue Stats
110W - 98L
1,319 Elo+
Solo
Olorun
Olorun
hotspokclone
Olorun
Level 18
God Stats
7W - 8L
1,520 SR
Queue Stats
8W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,434
340
836
2,403
1,086
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
MitexKingHer
Bacchus
13
6 / 1 / 5
7,520
470
6,914
13,183
12,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
7 / 4 / 2
7,989
499
7,384
11,771
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
henriquenapp
King Arthur
2
0 / 4 / 0
4,629
289
39
3,020
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
javierdosreis
Cerberus
11
1 / 6 / 4
6,477
405
2,938
13,379
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 3 / 2
7,754
485
3,417
8,800
2,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
FB_YURI-_-
Cerberus
13
0 / 5 / 3
8,594
537
3,474
10,522
6,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Pinguco
Medusa
10
4 / 2 / 0
7,489
468
2,986
5,159
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
VlaaroSveen
Achilles
13
2 / 5 / 7
8,152
510
8,227
10,896
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
6 / 1 / 3
8,752
547
6,033
5,046
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
13
17
Deaths
16
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mercury
1
3
2
0.67
W
Cerberus
FB_YURI-_-
Cerberus
0
5
3
0.3
L
Bacchus
MitexKingHer
Bacchus
6
1
5
8.5
L
Fenrir
7
4
2
2
W
Medusa
Pinguco
Medusa
4
2
0
2
W
Achilles
VlaaroSveen
Achilles
2
5
7
1.1
L
King Arthur
henriquenapp
King Arthur
0
4
0
0
W
Olorun
6
1
3
7.5
L
Cerberus
javierdosreis
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
24,137
43,756
Taken
40,423
28,246
Mitigated
20,173
4,353
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
836
102
0
350
2,403
1,086
0
902
1,501
9,209
0
W
Mercury
3,417
1,519
0
3,013
8,800
2,978
847
908
7,892
0
31,729
W
Cerberus
FB_YURI-_-
Cerberus
3,474
587
0
1,854
10,522
6,817
1,079
3,641
6,881
39,206
0
L
Bacchus
MitexKingHer
Bacchus
6,914
1,490
0
1,061
13,183
12,412
0
4,633
8,550
21,756
0
L
Fenrir
7,384
1,720
0
1,924
11,771
4,700
1,072
693
11,078
0
31,378
W
Medusa
Pinguco
Medusa
2,986
1,695
0
965
5,159
1,505
707
1,634
3,525
0
18,775
W
Achilles
VlaaroSveen
Achilles
8,227
1,826
0
1,214
10,896
6,741
1,167
3,773
7,123
0
33,686
L
King Arthur
henriquenapp
King Arthur
39
39
0
0
3,020
1,158
0
670
2,350
0
1,919
W
Olorun
6,033
2,517
116
2,010
5,046
2,132
1,449
732
4,314
39,487
0
L
Cerberus
javierdosreis
Cerberus
2,938
372
0
1,018
13,379
8,890
358
2,609
10,770
17,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
40,741
123
Minions Killed
335
0
Camps Cleared
0
1,102,969
Distance Traveled
1,348,796
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,434
340
18
1
0
89,798
1
W
Mercury
7,754
485
68
4
0
323,484
0
W
Cerberus
8,594
537
86
5
0
279,134
0
L
Bacchus
7,520
470
21
1
0
290,216
0
L
Fenrir
7,989
499
54
3
0
340,086
0
W
Medusa
7,489
468
42
3
0
192,844
4
W
Achilles
8,152
510
61
4
0
284,398
3
L
King Arthur
4,629
289
5
0
0
87,020
1
W
Olorun
8,752
547
78
5
0
268,936
1
L
Cerberus
6,477
405
25
2
0
295,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role