Player Matchup

Medusa
Medusa
CopperAngel5C
Medusa
Level 26
God Stats
9W - 5L
1,737 SR
Queue Stats
83W - 82L
1,338 Elo+
Solo
Khepri
Khepri
HERTZHURTZ
Khepri
Level 10
God Stats
4W - 10L
1,524 SR
Queue Stats
148W - 172L
1,425 Elo+
Party 1
Thoth
Thoth
HertzHurts
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,425 Elo+
Party 1
King Arthur
King Arthur
TehMadHatta
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ZtwistNozzle
Ne Zha
Level 20
God Stats
2W - 1L
1,438 SR
Queue Stats
46W - 51L
1,436 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,425 Elo+

VS

Team Averages
Level 38
1,527 SR
1,483 Elo+
Apollo
Apollo
JauhnnyJazz
Apollo
Level 101
God Stats
27W - 18L
1,617 SR
Queue Stats
284W - 266L
1,575 Elo+
Party 2
Janus
Janus
Jeshuvol
Janus
Level 29
God Stats
11W - 8L
1,526 SR
Queue Stats
55W - 58L
1,401 Elo+
Solo
Kukulkan
Kukulkan
bestcuppycake
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
koffi0729
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
vineetshourya
Arachne
Level 29
God Stats
6W - 3L
1,490 SR
Queue Stats
112W - 89L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,176
454
9,178
11,884
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
HERTZHURTZ
Khepri
13
3 / 1 / 6
9,294
516
8,853
9,372
10,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
12
0 / 3 / 2
7,778
432
7,102
9,164
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TehMadHatta
King Arthur
13
4 / 4 / 1
8,167
454
7,070
17,007
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
15
3 / 4 / 4
9,356
520
6,648
14,285
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 2 / 6
10,798
600
19,314
15,564
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Jeshuvol
Janus
16
4 / 1 / 4
9,339
519
8,207
8,188
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
bestcuppycake
Kukulkan
14
1 / 2 / 2
8,649
481
5,945
7,854
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
koffi0729
Erlang Shen
12
1 / 2 / 7
8,341
463
2,795
13,104
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
14
3 / 6 / 6
8,670
482
8,765
13,230
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
17
17
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Khepri
HERTZHURTZ
Khepri
3
1
6
6
L
Thoth
0
3
2
0.33
W
Apollo
8
2
6
5.5
W
Janus
Jeshuvol
Janus
4
1
4
6
L
King Arthur
TehMadHatta
King Arthur
4
4
1
1.13
L
Ne Zha
3
4
4
1.25
W
Kukulkan
bestcuppycake
Kukulkan
1
2
2
1
W
Erlang Shen
koffi0729
Erlang Shen
1
2
7
2.25
W
Arachne
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
45,026
61,712
Taken
57,940
38,695
Mitigated
28,203
13,326
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,178
4,938
0
2,904
11,884
5,353
950
1,616
10,184
0
45,471
L
Khepri
HERTZHURTZ
Khepri
8,853
1,217
0
0
9,372
10,491
514
943
8,383
32,167
0
L
Thoth
7,102
219
0
764
9,164
3,384
0
2,214
6,790
39,822
0
W
Apollo
19,314
14,185
0
8,832
15,564
5,963
1,582
4,123
11,104
0
83,851
W
Janus
Jeshuvol
Janus
8,207
460
0
0
8,188
2,605
0
2,755
5,126
63,949
0
L
King Arthur
TehMadHatta
King Arthur
7,070
1,247
0
3,578
17,007
14,227
96
5,737
11,176
98
34,317
L
Ne Zha
6,648
1,847
0
6,080
14,285
5,240
0
3,172
11,027
0
56,187
W
Kukulkan
bestcuppycake
Kukulkan
5,945
804
0
768
7,854
3,100
367
1,319
6,220
47,687
0
W
Erlang Shen
koffi0729
Erlang Shen
2,795
1,232
330
4,789
13,104
11,459
110
3,367
9,610
0
14,812
W
Arachne
8,765
6,931
116
3,814
13,230
5,076
0
3,621
9,324
0
50,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
45,797
359
Minions Killed
423
0
Camps Cleared
0
1,602,361
Distance Traveled
1,683,663
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,176
454
69
4
0
317,005
4
L
Khepri
9,294
516
52
3
0
360,470
1
L
Thoth
7,778
432
84
5
0
291,742
1
W
Apollo
10,798
600
136
8
0
349,142
4
W
Janus
9,339
519
107
6
0
349,468
2
L
King Arthur
8,167
454
52
3
0
292,485
3
L
Ne Zha
9,356
520
102
6
0
340,659
2
W
Kukulkan
8,649
481
80
4
0
291,521
4
W
Erlang Shen
8,341
463
23
1
0
354,926
3
W
Arachne
8,670
482
77
4
0
338,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role