Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BoolLikeBaki
Fenrir
Level 121
God Stats
3W - 9L
1,322 SR
Queue Stats
91W - 120L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
Fluxxo v
Cernunnos
Level 66
God Stats
11W - 6L
1,565 SR
Queue Stats
356W - 349L
1,501 Elo+
Party 2
Ymir
Ymir
Metro Boolin xd
Ymir
Level 137
God Stats
2W - 1L
1,754 SR
Queue Stats
182W - 197L
1,536 Elo+
Party 2
Janus
Janus
The Mahinimal
Janus
Level 89
God Stats
37W - 40L
1,492 SR
Queue Stats
630W - 604L
1,500 Elo+
Party 2
Team Averages
Level 95
1,527 SR
1,498 Elo+

VS

Team Averages
Level 109
1,511 SR
1,581 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Damn__Daddy
Anubis
Level 126
God Stats
39W - 34L
1,659 SR
Queue Stats
70W - 66L
1,592 Elo+
Solo
Horus
Horus
SpideyFanGuy
Horus
Level 97
God Stats
3W - 4L
1,394 SR
Queue Stats
152W - 134L
1,593 Elo+
Party 1
Bacchus
Bacchus
WedGertYT
Bacchus
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 203L
1,621 Elo+
Solo
Thanatos
Thanatos
theguy3653
Thanatos
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 61L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 3 / 0
5,322
484
2,031
5,088
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
0 / 1 / 2
5,649
514
2,599
7,166
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Fluxxo v
Cernunnos
9
0 / 2 / 1
5,157
469
3,407
4,205
1,009
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
5,814
529
5,243
7,983
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
5,771
525
2,066
5,822
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 2
6,631
603
3,279
5,967
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
4 / 1 / 1
6,394
581
4,169
4,817
1,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
6,741
613
4,675
7,047
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
WedGertYT
Bacchus
10
5 / 1 / 5
6,614
601
3,252
6,859
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
theguy3653
Thanatos
12
3 / 0 / 3
6,563
597
4,379
6,919
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Danzaburou
 
Danzaburou
1
1
2
2
L
Fenrir
0
1
2
1
W
Anubis
4
1
1
4.5
L
Cernunnos
Fluxxo v
Cernunnos
0
2
1
0.25
L
1
4
0
0.25
W
1
0
4
3
L
1
4
1
0.38
W
Bacchus
WedGertYT
Bacchus
5
1
5
7.5
W
Thanatos
theguy3653
Thanatos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
19,754
30,264
Taken
31,609
14,132
Mitigated
13,576
6,570
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,031
435
0
1,374
5,088
3,900
0
1,846
3,242
18,145
0
W
Danzaburou
 
Danzaburou
3,279
1,475
0
2,662
5,967
1,683
195
1,121
4,846
0
34,740
L
Fenrir
2,599
502
0
3,034
7,166
2,050
0
1,372
5,794
0
28,359
W
Anubis
4,169
411
0
2,627
4,817
1,920
856
1,524
3,179
35,738
0
L
Cernunnos
Fluxxo v
Cernunnos
3,407
1,223
0
862
4,205
1,009
0
768
3,437
0
21,853
L
5,243
1,395
0
685
7,983
5,839
0
551
7,432
27,955
1,056
W
4,675
2,253
42
4,755
7,047
2,662
0
3,987
3,050
0
34,944
L
2,066
37
0
615
5,822
1,334
0
2,884
2,938
35,340
0
W
Bacchus
WedGertYT
Bacchus
3,252
354
0
897
6,859
4,998
0
1,344
5,515
17,561
0
W
Thanatos
theguy3653
Thanatos
4,379
615
0
7,870
6,919
2,313
0
1,022
5,853
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
32,943
282
Minions Killed
329
0
Camps Cleared
0
1,097,086
Distance Traveled
1,102,911
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,322
484
26
2
0
224,852
4
W
Danzaburou
6,631
603
68
6
0
193,527
6
L
Fenrir
5,649
514
72
7
0
241,906
2
W
Anubis
6,394
581
65
6
0
198,279
4
L
Cernunnos
5,157
469
57
5
0
219,384
4
L
Ymir
5,814
529
60
5
0
185,919
1
W
Horus
6,741
613
83
8
0
217,775
7
L
Janus
5,771
525
67
6
0
225,025
5
W
Bacchus
6,614
601
27
2
0
247,505
3
W
Thanatos
6,563
597
86
8
0
245,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role