Player Matchup

Danzaburou
Danzaburou
ChetosVergota
Danzaburou
Level 129
God Stats
12W - 4L
1,818 SR
Queue Stats
160W - 138L
1,526 Elo+
Party 2
Bastet
Bastet
DanniReyes
Bastet
Level 21
God Stats
8W - 1L
1,776 SR
Queue Stats
62W - 56L
1,541 Elo+
Party 2
Hel
Hel
SaberPhoenix
Hel
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
7W - 13L
1,290 Elo+
Solo
Team Averages
Level 59
1,639 SR
1,452 Elo+

VS

Team Averages
Level 98
1,498 SR
1,566 Elo+
Cthulhu
Cthulhu
BrotherMoist
Cthulhu
Level 147
God Stats
4W - 6L
1,538 SR
Queue Stats
163W - 122L
1,632 Elo+
Party 1
Merlin
Merlin
MasterChonk232
Merlin
Level 18
God Stats
12W - 10L
1,422 SR
Queue Stats
24W - 15L
1,426 Elo+
Party 1
Mercury
Mercury
ThineSalamander
Mercury
Level 129
God Stats
3W - 2L
1,533 SR
Queue Stats
153W - 119L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChetosVergota
Danzaburou
16
6 / 5 / 1
12,875
644
21,348
17,954
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
DanniReyes
Bastet
13
0 / 10 / 5
10,830
542
2,528
15,849
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 11 / 1
10,583
529
3,809
16,191
5,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrotherMoist
Cthulhu
17
6 / 1 / 14
13,469
673
15,184
16,581
20,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 2 / 13
14,352
718
13,100
6,378
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 4 / 10
14,495
725
15,294
16,222
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
26
26
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrotherMoist
Cthulhu
6
1
14
13
L
Danzaburou
ChetosVergota
Danzaburou
6
5
1
1.3
L
Bastet
DanniReyes
Bastet
0
10
5
0.25
W
10
2
13
8.25
L
1
11
1
0.14
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
43,578
49,994
Taken
39,181
18,186
Mitigated
29,090
7,311
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrotherMoist
Cthulhu
15,184
874
587
2,293
16,581
20,605
312
1,691
14,890
49,754
0
L
Danzaburou
ChetosVergota
Danzaburou
21,348
8,092
0
4,309
17,954
7,481
0
7,413
10,541
0
95,202
L
Bastet
DanniReyes
Bastet
2,528
1,231
506
1,078
15,849
5,152
0
9,494
6,355
0
12,353
W
13,100
608
0
292
6,378
2,429
556
835
5,543
58,112
0
L
3,809
1,053
61
1,357
16,191
5,553
486
11,485
4,706
31,264
0
W
15,294
7,605
0
5,203
16,222
6,056
1,473
1,360
14,247
0
82,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
42,316
210
Minions Killed
249
0
Camps Cleared
0
857,938
Distance Traveled
1,048,193
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,469
673
61
3
0
366,698
3
L
Danzaburou
12,875
644
140
7
0
295,117
5
L
Bastet
10,830
542
29
1
0
318,061
2
W
Merlin
14,352
718
84
4
0
286,532
0
L
Hel
10,583
529
41
2
0
244,760
0
W
Mercury
14,495
725
104
5
0
394,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role