Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BradWVU0032
Zeus
Level 69
God Stats
11W - 12L
1,442 SR
Queue Stats
505W - 600L
1,277 Elo+
Party 3
Apollo
Apollo
Its Gh st
Apollo
Level 65
God Stats
15W - 10L
1,583 SR
Queue Stats
208W - 170L
1,574 Elo+
Party 1
Sobek
Sobek
collinsdchs22
Sobek
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 341L
1,380 Elo+
Party 3
Team Averages
Level 85
1,505 SR
1,446 Elo+

VS

Team Averages
Level 94
1,474 SR
1,369 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BobbyIsReal
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,322 Elo+
Solo
Neith
Neith
BohemianBean838
Neith
Level 61
God Stats
8W - 11L
1,420 SR
Queue Stats
77W - 120L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
MaNiAcKQc
Guan Yu
Level 62
God Stats
8W - 7L
1,477 SR
Queue Stats
50W - 81L
1,311 Elo+
Party 2
Erlang Shen
Erlang Shen
MeatTrainWOOT
Erlang Shen
Level 107
God Stats
3W - 3L
1,472 SR
Queue Stats
217W - 242L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 0 / 0
9,630
602
9,726
9,577
9,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
11
2 / 5 / 1
7,251
453
8,789
9,754
2,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 8 / 0
8,693
543
5,038
9,851
3,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Its Gh st
Apollo
16
5 / 2 / 0
9,302
581
4,505
10,858
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 6
6,854
428
3,921
13,843
8,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 3 / 2
9,013
563
7,971
8,228
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
BobbyIsReal
Jormungandr
14
0 / 1 / 0
7,197
450
1,573
8,985
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
7,222
451
9,175
10,561
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
MaNiAcKQc
Guan Yu
13
6 / 4 / 2
8,448
528
7,899
11,848
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
MeatTrainWOOT
Erlang Shen
14
3 / 4 / 4
8,283
518
8,158
11,314
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
15
Kills
18
18
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
0
0
3
L
Medusa
 
Medusa
2
5
1
0.5
W
Poseidon
 
Poseidon
7
3
2
2.67
W
Jormungandr
BobbyIsReal
Jormungandr
0
1
0
0
W
2
3
4
1.33
L
5
8
0
0.63
L
Apollo
Its Gh st
Apollo
5
2
0
2.5
W
Guan Yu
MaNiAcKQc
Guan Yu
6
4
2
1.75
W
Erlang Shen
MeatTrainWOOT
Erlang Shen
3
4
4
1.25
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
34,776
53,883
Taken
50,936
27,541
Mitigated
25,196
11,815
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,726
1,356
0
5,116
9,577
9,485
135
1,435
7,831
64,084
0
L
Medusa
 
Medusa
8,789
4,510
0
1,342
9,754
2,445
670
73
9,681
0
46,253
W
Poseidon
 
Poseidon
7,971
486
0
1,957
8,228
2,522
628
3,134
5,094
47,315
0
W
Jormungandr
BobbyIsReal
Jormungandr
1,573
169
0
2,775
8,985
6,089
0
6,454
2,531
40,550
0
W
9,175
3,226
0
4,243
10,561
3,195
827
1,593
8,968
0
43,610
L
5,038
549
0
1,259
9,851
3,163
650
5,399
4,452
40,781
0
L
Apollo
Its Gh st
Apollo
4,505
2,774
0
2,165
10,858
4,051
0
2,176
8,657
0
72,652
W
Guan Yu
MaNiAcKQc
Guan Yu
7,899
1,164
671
2,922
11,848
8,219
288
2,747
9,101
0
21,905
W
Erlang Shen
MeatTrainWOOT
Erlang Shen
8,158
4,175
0
2,798
11,314
5,171
483
4,757
6,557
0
44,381
L
3,921
492
0
1,933
13,843
8,397
108
125
13,718
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
40,163
469
Minions Killed
413
0
Camps Cleared
0
1,464,623
Distance Traveled
1,374,683
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,630
602
148
9
0
306,813
0
L
Medusa
7,251
453
75
5
0
287,661
2
W
Poseidon
9,013
563
99
6
0
292,461
4
W
Jormungandr
7,197
450
127
8
0
249,308
1
W
Neith
7,222
451
75
5
0
231,651
2
L
Zeus
8,693
543
83
5
0
241,288
1
L
Apollo
9,302
581
140
9
0
320,927
4
W
Guan Yu
8,448
528
34
2
0
287,472
1
W
Erlang Shen
8,283
518
78
5
0
313,791
4
L
Sobek
6,854
428
23
1
0
307,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role